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Of Junk and Turrets - A Heimer Norra LoR Deck Guide

Cephalopod shares tips and tricks about the deck he won OLS with.

About Norra

With NorraNorra’s release as our first LOR-only champion, the race was immediately on to put the pieces together and figure out where best to play her. But in the first few Awakening days she posted a dreadful 40.2% winrate, and was widely written off. Her initial decklists stumbled over a few hurdles, and understanding what makes NorraNorra decks not work will help illustrate why this particular build is so powerful!

Each champion has their followers and spells package (cards that directly support their specific strategy), and NorraNorra is no different… but in her case, over half of these cards are unplayable. The Tea MakerThe Tea Maker is incredibly weak at the three-drop slot, Magical JourneyMagical Journey is more believable as a generated token, and you probably forgot that Realm's Caretaker even exists. All this to say: building your deck around her as your wincon is not a good idea.

However! NorraNorra as a champion is superlatively powerful, despite everything I’ve just laid out. Think of NorraNorra along the same lines as ZoeZoe: all-in building around her Level 2 ends up being pretty weak, but she needs no assistance to become a value powerhouse. NorraNorra demands removal, and each Nexus strike echoes with a high-quality blocker coming in the near future. If used as an early-game stopgap instead of the main wincon, our yordle friend suddenly starts to look like a total menace.


Here’s where Shadow Isles Norra enters the picture

The first NorraNorra build to find any sort of success was EliseElise/NorraNorra using Crawling SensationCrawling Sensation to get both champs leveled on the cheap. Neither 2-drop is really a game-ender on their own, so in actuality the main wincon was 3 copies of Eclectic CollectionEclectic Collection. The modern version of HeimerdingerHeimerdinger/NorraNorra is a direct descendent from this SpiderlingSpiderling idea, and many of the ideas from this deck ended up finding their way into the newer version as well.


Best LoR Decks: Norra Heimerdinger – Decklist

Regions
Bandlecity
20 cards
Shadow Isles
20 cards
Rarities
27 000
champion
6
epic
2
rare
17
common
15
eternal
Mana cost
0
0
6
1
21
2
0
3
2
4
6
5
5
6
0
7+
Champions
6
2
Norra
3
Norra
5
Heimerdinger
3
Heimerdinger
Followers
6
2
Conchologist
3
Conchologist
2
Junk Construct
3
Junk Construct
Spells
28
1
Quietus
3
Quietus
1
Shadow Isles Tellstones
3
Shadow Isles Tellstones
2
Glimpse Beyond
3
Glimpse Beyond
2
Hate Spike
3
Hate Spike
2
Pokey Stick
3
Pokey Stick
2
Vile Feast
3
Vile Feast
4
The Box
2
The Box
5
Portalpalooza
3
Portalpalooza
6
Eclectic Collection
2
Eclectic Collection
6
Vengeance
3
Vengeance

HeimerdingerHeimerdinger NorraNorra is quite the peculiar deck. It doesn’t protect its champions, it doesn’t win games with a single conventional ‘wincon’ card or combo, and plays very few followers. It operates on terms that are totally foreign to the rest of the metagame. The objectives this deck does bother pursuing, however, are conquered in emphatic fashion. 

With 24 card slots devoted to options that can realistically be played on round two or even sooner, HeimerdingerHeimerdinger NorraNorra plays lock-down defense in the early going. Any opponent whose game plan involves playing from an early board advantage is in for a rude awakening.


Okay, but how do you actually win games with Heimerdinger Norra?

Winning comes in two phases: first achieve a wide board, then grind down the opponent’s resources over time using your robust removal suite and infinite blockers. The actual finishing blow is often dealt by HeimerdingerHeimerdinger, but in many matchups simply outlasting five or six threats is enough to run the opponent out of gas.

Actually, now is a good moment to mention another cool aspect of our deck! This is an extremely new archetype, and is somewhat still under construction – there is an ongoing debate over everything from the removal ratios down to the very wincon! There has been promising experimentation with options from Sneezy Biggledust!Sneezy Biggledust! to Treasured TrashTreasured Trash in the past week.

My preferred version, with which I won OLS and have over a 90% ladder winrate, is much closer to the NorraNorra EliseElise builds, and only packs two copies of Eclectic CollectionEclectic Collection as far as dedicated late-game cards. The matchup guides below have this specific style in mind, but I’ll list some alternative versions at the end of the article for your perusal.


LoR Deck Heimer Norra: Mulligan

With a deck as flexible in its game plan as HeimerdingerHeimerdinger NorraNorra, general mulligan advice isn’t as useful as with many other decks. In some matchups you can win via stabilization and look for pings and early blockers, while in others you can afford to drop a fast HeimerdingerHeimerdinger since the opponent can’t efficiently answer it. What I’m trying to say is: be adaptable in the mulligan, and consider how your early turns look given what you’re keeping!

I’ll go in depth as far as my mulligan and game plan against a sampling of meta decks, but generally I’ll keep NorraNorra, ConchologistConchologist, Junk ConstructJunk Construct, QuietusQuietus, and Pokey StickPokey Stick.


Pirates

This matchup is incredibly favored, even against a player who patiently holds onto Riptide SermonRiptide Sermon to answer HeimerdingerHeimerdinger. Being able to consistently go stride for stride against them early, with a superior late-game plan, means this is a nightmare matchup for the burn deck.

Keep: Norra, ConchologistConchologist, Junk ConstructJunk Construct, QuietusQuietus, Pokey StickPokey Stick, Vile FeastVile Feast, and Hate SpikeHate Spike if you have a Vile already.


Ezreal Kennen

A huge reason this Norra deck even exists is to counter Ezreal Kennen

This is an 80/20 matchup that ends up being completely unplayable for the Ezreal Kennen pilot. The main card to play around is God-Willow SeedlingGod-Willow Seedling, which requires KennenKennen to exist on board when the opponent gets priority. As such, our goal is to beat the Ionian deck at its own game and fight through the suite of recalls with our ridiculously high amount of pings. The moment KennenKennen appears on the board, be ready with three or more removals for it, and force them to tap below God-Willow mana.

Another bonus for this matchup is they are wholly unable to answer Heimerdinger! They may pack lots of HomecomingHomecomings, but we can always replay him next turn and demand another answer. Just be careful not to drop him until we can also hold four or five mana to credibly counter any KennenKennen plays.

Keep: ConchologistConchologist, QuietusQuietus, Pokey StickPokey Stick, Vile FeastVile Feast, The BoxThe Box, and Hate SpikeHate Spike.


Katarina Gwen

This is an unfavored matchup, but one that always ends up being super fun to play. You can mix up your plan from HeimerdingerHeimerdinger Turret SMOrc, to VengeanceVengeance + ping removal, based on the look you get from the Katarina Gwen deck. Their strategy ends up varying quite a lot depending on the hand they draw, and we can look to react and punish accordingly.

A decent amount of their hands can be forcibly run out of steam, and another sizable portion of hands fall flat to heavy early-game interaction. But at the end of the day, the main reason this is unfavorable for us is that we can’t answer The HarrowingThe Harrowing, and often struggle with their champions.

Keep: NorraNorra, ConchologistConchologist, Junk ConstructJunk Construct, Pokey StickPokey Stick, Vile FeastVile Feast, and PortalpaloozaPortalpalooza if you have a two-drop.


Freljord Timelines

This is the worst matchup you’re gonna see commonly on ladder, and in tournaments you’ll end up banning this one away the majority of the time.

But it’s winnable with an unanswered HeimerdingerHeimerdinger, since they don’t actually pack that many answers for him. ViVi doesn’t get the job done since we run too much interaction for her to ever connect, so they need exactly Thermogenic BeamThermogenic Beam.

Keep: Only HeimerdingerHeimerdinger.


Gangplank Sejuani

The resurrected Gangplank Sejuani is about even against Heimer Norra. Our way to win here is either to stick a cheeky Heimerdinger after a greedy tap out from them, or more realistically run them out of Champions and stabilize at five or so health.

Riptide SermonRiptide Sermon answering Heimer is a dynamic you’ll see in many other matchups as well, but it’s the same here: don’t keep Heimer in your mulligan, and don’t drop him without a hand read on no Riptide. We can contest the board to prevent early Plunder triggers, and we have hard removal to handle their Champions, so they have to work really hard to put together the threat density necessary to get past our defenses.

Keep: NorraNorra, ConchologistConchologist, Junk ConstructJunk Construct, QuietusQuietus, Pokey StickPokey Stick, Vile FeastVile Feast, VengeanceVengeance, and PortalpaloozaPortalpalooza if you have strong early plays already.


Let’s put it into practice with some mulligan puzzles!

(Answers at the end of the article - no peeking!)

  1. Attacking on Odds versus Katarina Gwen:
  1. Attack on Evens versus Ezreal Kennen:
  1. Attack on Evens versus Pirates:

Alternative Norra Shadow Isles decks

LoR Deck Heimer Norra: Norra, one of our champions, is not necessarily our win condition in this Runeterra deck

My preferred version certainly isn’t the only way to play Norra with Shadow Isles! Here’s a few ideas other players have been trying out of late.


Vivo’s NorraNorra VeigarVeigar

Regions
Shadow Isles
14 cards
Bandlecity
26 cards
Rarities
26 800
champion
6
epic
2
rare
16
common
16
eternal
Mana cost
0
0
3
1
21
2
0
3
6
4
3
5
5
6
2
7+
Champions
6
2
Norra
3
Norra
4
Veigar
3
Veigar
Followers
17
2
Conchologist
3
Conchologist
2
Junk Construct
3
Junk Construct
2
Twisted Catalyzer
3
Twisted Catalyzer
4
Aloof Travelers
3
Aloof Travelers
6
Ixtali Sentinel
3
Ixtali Sentinel
8
Dess & Ada
2
Dess & Ada
Spells
17
1
Quietus
3
Quietus
2
Hate Spike
2
Hate Spike
2
Pokey Stick
3
Pokey Stick
2
Unspeakable Horror
1
Unspeakable Horror
2
Vile Feast
3
Vile Feast
5
Portalpalooza
3
Portalpalooza
6
Minimorph
2
Minimorph

Church of Targon’s 2x Sneezy Biggledust!Sneezy Biggledust! tech

Regions
Shadow Isles
19 cards
Bandlecity
21 cards
Rarities
26 400
champion
6
epic
2
rare
14
common
18
eternal
Mana cost
0
0
3
1
22
2
0
3
5
4
6
5
4
6
0
7+
Champions
6
2
Norra
3
Norra
5
Heimerdinger
3
Heimerdinger
Followers
6
2
Conchologist
3
Conchologist
2
Junk Construct
3
Junk Construct
Spells
28
1
Quietus
3
Quietus
2
Glimpse Beyond
3
Glimpse Beyond
2
Hate Spike
2
Hate Spike
2
Pokey Stick
3
Pokey Stick
2
Unspeakable Horror
2
Unspeakable Horror
2
Vile Feast
3
Vile Feast
4
Despair
1
Despair
4
Sneezy Biggledust!
2
Sneezy Biggledust!
4
The Box
2
The Box
5
Portalpalooza
3
Portalpalooza
6
Minimorph
1
Minimorph
6
Vengeance
3
Vengeance

Stezi’s Aloof TravelersAloof Travelers version

Regions
Shadow Isles
17 cards
Bandlecity
23 cards
Rarities
26 800
champion
6
epic
2
rare
16
common
16
eternal
Mana cost
0
0
4
1
21
2
0
3
6
4
6
5
3
6
0
7+
Champions
6
2
Norra
3
Norra
5
Heimerdinger
3
Heimerdinger
Followers
8
2
Conchologist
3
Conchologist
2
Junk Construct
3
Junk Construct
4
Aloof Travelers
2
Aloof Travelers
Spells
26
1
Quietus
3
Quietus
1
Shadow Isles Tellstones
1
Shadow Isles Tellstones
2
Glimpse Beyond
3
Glimpse Beyond
2
Hate Spike
3
Hate Spike
2
Pokey Stick
3
Pokey Stick
2
Vile Feast
3
Vile Feast
4
Sneezy Biggledust!
2
Sneezy Biggledust!
4
The Box
2
The Box
5
Portalpalooza
3
Portalpalooza
6
Minimorph
1
Minimorph
6
Vengeance
2
Vengeance

My Puzzle Answers

  1. I’d go for a full keep here! VengeanceVengeance answering Gwen or Katarina is a great followup to the three early cards we already have. A fourth early removal spell or unit would do a lot less for us than the hard removal!
  2. You can argue to keep Conch, but here I’d honestly even consider mulling everything away to look for more ping density. Conch isn’t guaranteed to find a ping, and the Slow-speed removal options don’t really do much against their deck. You really want as many pings as you can get your hands on, so don’t be afraid of full mulling!
  3. When attacking on even rounds versus Pirates, Vile FeastVile Feast + Box is a super strong combo! We are safe against Miss FortuneMiss Fortune, and insulated against any other round-three development options such as Marai WardenMarai Warden plus a one-drop. Playing out Vile FeastVile Feast on round two isn’t even forced, and if we don’t get offered a juicy enough target we can realistically bank mana into round. Box isn’t typically amazing in this matchup, but it’s exactly what we want here.


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