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Best Day 1 Standard Decks!

The best decks for the Daily Rumbles or Ladder on Day 1! Check out the most powerful decks left in the Standard format after rotation!
Best day 1 Standard Decks Glory In Navori

IT’S FINALLY HERE! THE BEGINNING OF THE NEW COMPETITIVE SEASON AND ROTATION!

After much much waiting, it’s finally happening. The legend of Rotation has come to split the game into a Standard & Eternal format. And with it’s coming, it is taking many many cards away from Standard into the new Eternal format.

Thanks to this change, many popular decks lost some really key cards which left them crippled. For example, Ryze Ionia lost Deep MeditationDeep Meditation, Steel TempestSteel Tempest, & Eye of the DragonEye of the Dragon and more, Aggro decks lost Legion RearguardLegion Rearguard, DecimateDecimate, Get Excited!Get Excited! which really makes the burn gameplan feel a bit slower now, Feel The RushFeel The Rush decks lost…well Feel The Rush, Catalyst of AeonsCatalyst of Aeons, TrundleTrundle, Blighted RavineBlighted Ravine...ok that deck is just banished to Eternal now. So that leaves the question, “Hey, what’s still good now in Standard?”. Well, there are actually still many decks that were left pretty much untouched. Vayne Aatrox lost nothing, Lurk lost only Jaull-fishJaull-fish, Deep lost Thorny ToadThorny Toad (Which wasn’t always played), but aside from those there were a few decks that had some cards taken away, but can still find decent replacements to them, and that’s what we’re going to look at today…Which decks got partially hit and how can salvage them?

Akshan Varus AkshanAkshan VarusVarus

Regions
Shurima
17 cards
Runeterra
23 cards
Rarities
30 000
champion
6
epic
6
rare
10
common
18
eternal
Mana cost
0
0
7
1
11
2
9
3
11
4
2
5
0
6
0
7+
Champions
6
2
Akshan
3
Akshan
4
Varus
3
Varus
Equipments
6
1
The Darkin Bloodletters
3
The Darkin Bloodletters
3
Swinging Glaive
3
Swinging Glaive
Followers
14
1
Forsaken Baccai
3
Forsaken Baccai
2
Keeper of the Box
3
Keeper of the Box
2
Lunari Cultist
2
Lunari Cultist
3
Merciless Hunter
2
Merciless Hunter
3
Shadowblade Fanatic
1
Shadowblade Fanatic
3
Vekauran Vagabond
2
Vekauran Vagabond
4
Ranger-Knight Defector
1
Ranger-Knight Defector
Spells
14
1
Shuriman Tellstones
1
Shuriman Tellstones
2
Momentous Choice
3
Momentous Choice
3
Desert Duel
1
Desert Duel
4
Furious Wielder
3
Furious Wielder
4
Rite of Negation
2
Rite of Negation
4
The Expanse's Protection
2
The Expanse's Protection
5
Heedless Resurrection
1
Heedless Resurrection
5
The Unforgiving Cold
1
The Unforgiving Cold

Cards rotated: Shaped StoneShaped Stone, The AbsolverThe Absolver, PreservariumPreservarium

Let's start with AkshanAkshan VarusVarus, probably the 2nd most popular Darkin deck at the moment!

This deck didn’t exactly lose much, but Shaped StoneShaped Stone was a bit of a hit for it. This was a really good +2/+1 for 1 mana, and helped push a lot of damage with Varus, was a cheap buff to keep Akshan alive from 2 damage spells, and helped Advance his landmark. PreservariumPreservarium and The AbsolverThe Absolver I wouldn’t say were too much of a hit but still affected the deck. Preservarium was just a good card to draw into the combo pieces you needed, and Absolver was a great back up win condition for when you needed Overwhelm on your big unit.

With those out of the picture now, there aren’t going to be straight up 1 for 1 similar replacements for them, but we can just double up a bit on some cards in the deck, like adding more The Expanse's Protection, putting in some more strike cards like Desert DuelDesert Duel or Grappling HookGrappling Hook, or just throwing in more units like Lunari CultistLunari Cultist, Shadowblade FanaticShadowblade Fanatic, or Ranger-Knight DefectorRanger-Knight Defector.

Thralls Frozen ThrallFrozen Thrall LissandraLissandra

Regions
Freljord
23 cards
Shurima
17 cards
Rarities
31 700
champion
6
epic
7
rare
13
common
14
eternal
Mana cost
0
0
8
1
11
2
3
3
5
4
8
5
3
6
2
7+
Champions
6
3
Lissandra
3
Lissandra
5
Taliyah
3
Taliyah
Landmarks
5
1
Ancient Preparations
2
Ancient Preparations
1
Frozen Thrall
3
Frozen Thrall
Followers
10
2
Clockwork Curator
3
Clockwork Curator
2
Harbinger of Thralls
3
Harbinger of Thralls
5
Draklorn Inquisitor
3
Draklorn Inquisitor
8
The Clock Hand
1
The Clock Hand
Spells
19
1
Three Sisters
3
Three Sisters
2
Fracture
2
Fracture
2
Time in a Bottle
3
Time in a Bottle
4
Avalanche
3
Avalanche
4
Rite of Negation
2
Rite of Negation
5
Harsh Winds
2
Harsh Winds
6
Sands of Time
3
Sands of Time
9
Buried in Ice
1
Buried in Ice

Cards rotated: Imagined PossibilitiesImagined Possibilities, Blighted RavineBlighted Ravine, PreservariumPreservarium

Thralls is a deck that was also almost untouched, but did lose some helpful cards. Blighted RavineBlighted Ravine getting rotated means you don’t have that small bit of healing and lost a board clear, losing Imagined PossibilitiesImagined Possibilities means you have to wait longer for your Frozen ThrallFrozen Thrall to count down and also means you only have Time in a BottleTime in a Bottle to Focus speed out thralls on your action, and finally PreservariumPreservarium wasn’t always run or was usually a 1 or 2 of in decks, but losing it just means less draw and less a landmark for TaliyahTaliyah to level up.

So some cards to fill in the gaps! While there aren’t any other Advance cards to replace Imagined Possibilities, we could just max out on Draklorn InquisitorDraklorn Inquisitor to try and get our Thralls activated as soon as we can. We can also throw in The Clock HandThe Clock Hand just as another way to get Instant CenturyInstant Century for our Thralls. As for board clears, I think we can throw in FractureFracture or Ice ShardIce Shard to combat that, and we still have AvalancheAvalanche to deal with 2 health units so it’s not all too bad. Finally if you feel you want some more landmarks for Taliyah, Ancient PreparationsAncient Preparations might be decent enough to toss in as a play to Predict into what you need, or to just play out and level up Taliyah.

Norra Veigar VeigarVeigar NorraNorra

Regions
Shadow Isles
15 cards
Bandlecity
25 cards
Rarities
27 900
champion
6
epic
3
rare
16
common
15
eternal
Mana cost
0
0
3
1
14
2
6
3
4
4
4
5
6
6
3
7+
Champions
6
2
Norra
2
Norra
4
Veigar
3
Veigar
5
Senna
1
Senna
Followers
18
2
Conchologist
2
Conchologist
2
Darkbulb Acolyte
2
Darkbulb Acolyte
2
Junk Construct
3
Junk Construct
2
Twisted Catalyzer
3
Twisted Catalyzer
3
The Tea Maker
3
The Tea Maker
6
Ixtali Sentinel
3
Ixtali Sentinel
8
Dess & Ada
2
Dess & Ada
Spells
16
1
Pie Toss
2
Pie Toss
1
Quietus
1
Quietus
2
Hate Spike
2
Hate Spike
3
Soul Cleave
2
Soul Cleave
3
Wallop
1
Wallop
4
Puzzling Signposts
1
Puzzling Signposts
5
Portalpalooza
3
Portalpalooza
6
Vengeance
3
Vengeance
9
The Ruination
1
The Ruination

Cards rotated: Aloof TravelersAloof Travelers, Vile FeastVile Feast, The BoxThe Box, Pokey StickPokey Stick

In addition to these rotated cards, NorraNorra and her Bandle portal piles got hit with a nerf to PortalpaloozaPortalpalooza, making it Focus speed instead of Burst speed. While this will slow the deck down a bit, it still is quite strong post-rotation. Losing some ping cards like Pokey StickPokey Stick and Vile FeastVile Feast hurt a bit, but we did get Pie TossPie Toss to somewhat replace those. The BoxThe Box was also rotated out, but was usually a 1 or 2 of, though it was still quite the swing card if used correctly. Since 3 of our removal cards got…removed, we could add in either more board clear like Ruination, EradicationEradication, or just another Dess & AdaDess & Ada. And the last card to be rotated, Aloof TravelersAloof Travelers, was a great card to draw one, discard one from your opponent, and stick a 2/3 body on the board. While there isn’t anything quite like it, if you wanted more units you could put in copies of The Tea MakerThe Tea Maker, which would help add more portals to the deck as well as being a 1 heath but decent blocker.

Traps CaitlynCaitlyn TeemoTeemo

Regions
Bandlecity
16 cards
Piltover & Zaun
24 cards
Rarities
27 300
champion
6
epic
3
rare
13
common
18
eternal
Mana cost
0
0
15
1
11
2
9
3
2
4
0
5
3
6
0
7+
Champions
6
1
Teemo
3
Teemo
3
Caitlyn
3
Caitlyn
Followers
20
1
Otterpus
3
Otterpus
2
Clump of Whumps
2
Clump of Whumps
2
Conchologist
2
Conchologist
2
Flashbomb Peddler
3
Flashbomb Peddler
2
Puffcap Pup
2
Puffcap Pup
3
Puffcap Peddler
3
Puffcap Peddler
4
Chump Whump
2
Chump Whump
6
Corina, Mastermind
3
Corina, Mastermind
Spells
14
1
Pie Toss
3
Pie Toss
1
Poison Dart
3
Poison Dart
1
Trinket Trade
3
Trinket Trade
2
Mystic Shot
2
Mystic Shot
3
Insider Knowledge
3
Insider Knowledge

Cards rotated: Pokey StickPokey Stick, Stress DefenseStress Defense, Hexcore FoundryHexcore Foundry, Get Excited!Get Excited!

I think this might be my favorite deck leftover from rotation! I’ve always liked the Trap archetype and I’m really happy I still get to enjoy it in Standard. On top of all that, I think it may actually be a really good choice to play!

Losing Pokey StickPokey Stick I’d say was the big one, since it was a great card to cycle, trigger Puffcap PeddlerPuffcap Peddler, and can be used as removal or burn. Though we do have many other 1 damage cards to be used in lieu of it, like the new card Pie TossPie Toss, Group ShotGroup Shot, or Poison DartPoison Dart. Stress DefenseStress Defense and Hexcore FoundryHexcore Foundry were a bit of a loss but were usually just run as a 1 of in the Bandle PnZ Trap decks, so it’s not a big deal. And finally Get Excited!Get Excited! was a nice chunk of burn that was lost but it just means we got to play more for the traps. 

Traps also got a brand new card though, in the form of another Peddler…Flashbomb PeddlerFlashbomb Peddler! 2 cost 1/3 and does almost the same as his Puffcap counterpart, except with Flashbombs! So for cards to fill in I’d focus more on spells to make use of both Peddlers, I’d put more Trinket TradeTrinket Trade, or Mushroom CloudMushroom Cloud generators like Clump of WhumpsClump of Whumps & Chump WhumpChump Whump. ConchologistConchologist is nice too since it can Manifest you a spell as well!


Dragons ShyvanaShyvana Aurelion SolAurelion Sol

Regions
Demacia
26 cards
Mount Targon
14 cards
Rarities
25 500
champion
6
epic
1
rare
15
common
18
eternal
Mana cost
0
0
3
1
14
2
9
3
7
4
3
5
0
6
4
7+
Champions
6
3
Vayne
1
Vayne
4
Shyvana
3
Shyvana
10
Aurelion Sol
2
Aurelion Sol
Equipments
1
2
The Darkin Aegis
1
The Darkin Aegis
Followers
22
1
Fleetfeather Tracker
3
Fleetfeather Tracker
2
Cosmic Youngling
3
Cosmic Youngling
2
Dragonguard Lieutenant
3
Dragonguard Lieutenant
2
Petricite Broadwing
2
Petricite Broadwing
3
Blocking Badgerbear
3
Blocking Badgerbear
4
Seraphic Wyvern
3
Seraphic Wyvern
5
Screeching Dragon
3
Screeching Dragon
7
Eclipse Dragon
2
Eclipse Dragon
Spells
11
2
Form Up!
3
Form Up!
2
Single Combat
2
Single Combat
3
Dragon's Clutch
3
Dragon's Clutch
3
Strafing Strike
2
Strafing Strike
4
Astral Protection
1
Astral Protection

Cards rotated: Dragon ChowDragon Chow, SharpsightSharpsight, Concerted StrikeConcerted Strike

Finally, we have Dragons. The only real losses that Dragons got was to the Demacia side with their combat tricks. Losing Dragon ChowDragon Chow was a bit of a hit, but I wouldn’t say it was extremely detrimental. Concerted StrikeConcerted Strike was a bit of a hit, but you have a lot of other strike spells. And SharpsightSharpsight was kind of replaced by the new card Form Up!Form Up!. You could also say that Ranger's Resolve and Golden AegisGolden Aegis were a hit, but I don’t think many lists traditionally ran them. The Targon side of Dragons didn’t really lose anything at all!

So to fill in these spots, you can go with more Strike spells like Single CombatSingle Combat or Strafing StrikeStrafing Strike, for Sharpsight I’d just straight up put Form Up! in its place….and that’s about it really. Another new card that I think is great to add is Cosmic YounglingCosmic Youngling, it’s a 2 cost 1/4 that heals itself and your Nexus 1 each Round Start. It’s kind of a great anti-aggro tool and can help carry the early game while your dragons ramp up.  

Conclusion

There you have it, some tweaked decks to play in Standard! Like I mentioned in the beginning, there were quite a few good decks left untouched by rotation, and paired with these somewhat hit decks, I think it’s safe to say we’ll see a lot of people still trying out these old heavy hitters to find out if it’s viable at all still. Not only that, I think you’ll be seeing a ton of JackJack, SamiraSamira, and SettSett decks running around because it’s a new expansion!

I’m excited to venture into this new world of Legends of Runeterra and I hope you all have fun trying it out and finding what you like! Happy Rotation day!

Thanks for reading!

About the Author

Playing LoR since beta, consistent masters player. LoR Dreamhack Champion/Aegis Season 0 Champion(BEAU) and other high-level tournament win/top cuts. Crazy deck builder, omega cracked player. I like garlic bread.

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