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The Winners and Losers of Patch 4.8

Which meta decks will rise, and which archetypes will fall in Patch 4.8? Sorry is here to provide an in-depth analysis.

The much-anticipated Patch 4.8 notes have finally been unveiled, bringing a wave of buffs and nerfs to shake up the meta. Alongside the adjustments to existing cards, Patch 4.8 introduces 10 new cards as part of the variety set. Each of these distinctive cards holds unique abilities, and the task falls upon the community to find the optimal archetypes to incorporate them into.

This patch mostly nerfs powerful archetypes in the Standard format, toning down their power with the aim of creating more space for other archetypes to thrive. On the other side, the buffs aim to bring underplayed archetypes into the spotlight. Numerous cards that remained in the shadows for a long time were given a boost, promising an Eternal meta that deviates from the norm we've grown accustomed to.

In this article, I'll analyze how the environment is likely going to evolve. I'll discuss the decks that have been negatively impacted by the patch changes. Then, I'll focus on the winners of the patch, the decks that have gained a boost with buffs to some of their cards. You can find the Patch 4.8 notes here.


Losers

Jhin Norra and Annie Katarina

Regions
Runeterra
13 cards
Bandlecity
27 cards
Rarities
29 900
champion
6
epic
5
rare
15
common
14
eternal
Mana cost
0
0
5
1
13
2
7
3
6
4
3
5
3
6
3
7+
Champions
6
2
Norra
2
Norra
4
Gnar
1
Gnar
4
Jhin
3
Jhin
Followers
18
2
Conchologist
3
Conchologist
2
Junk Construct
3
Junk Construct
2
Solari Sunhawk
2
Solari Sunhawk
3
Avenging Vastaya
2
Avenging Vastaya
4
Portal Scholar
2
Portal Scholar
6
Lord Broadmane
3
Lord Broadmane
8
Riptide Rex
3
Riptide Rex
Spells
16
1
Group Shot
2
Group Shot
1
Pie Toss
3
Pie Toss
2
Drop the Bomb
3
Drop the Bomb
3
Condense
3
Condense
3
Wallop
2
Wallop
5
Portalpalooza
3
Portalpalooza
Regions
Bandlecity
17 cards
Noxus
23 cards
Rarities
25 800
champion
6
epic
0
rare
22
common
12
eternal
Mana cost
0
0
14
1
11
2
5
3
4
4
3
5
3
6
0
7+
Champions
6
1
Annie
3
Annie
3
Katarina
3
Katarina
Landmarks
3
1
Ravenbloom Conservatory
3
Ravenbloom Conservatory
Followers
9
2
Conchologist
3
Conchologist
4
Aloof Travelers
3
Aloof Travelers
6
Lord Broadmane
3
Lord Broadmane
Spells
22
1
Blade's Edge
3
Blade's Edge
1
Pie Toss
3
Pie Toss
1
Ravenous Flock
2
Ravenous Flock
2
Death Lotus
2
Death Lotus
2
Disintegrate
3
Disintegrate
2
Pokey Stick
3
Pokey Stick
3
Condense
2
Condense
4
Whispered Words
1
Whispered Words
5
Portalpalooza
3
Portalpalooza

JhinJhin NorraNorra has been a solid control deck in the Standard meta and possesses the potential to excel in the Eternal format. This deck looks to prolong the game with its ability to keep up with the board's presence using Mysterious PortalMysterious Portals and takes advantage of Lord BroadmaneLord Broadmane to keep the board in check.

A popular Eternal deck that I used in the past to make the top 8 in the Runeterra Open was AnnieAnnie KatarinaKatarina. It shares a comparable strategy with JhinJhin NorraNorra but hinges on TybaulkTybaulks as a late-game winning condition.

The nerfs to Lord BroadmaneLord Broadmane and CondenseCondense significantly impact these decks. Lord BroadmaneLord Broadmane has become more vulnerable to damage cards and challenger units, making it easier for the opponent to shut down his board control prowess.

Regarding CondenseCondense, the card has found its way into various archetypes. The nerf aims to increase its playing difficulty, as reducing the mana cost of high-cost units has proven to be too strong in the right decks.


Illaoi Swain

Regions
Bilgewater
27 cards
Noxus
13 cards
Rarities
28 800
champion
6
epic
4
rare
15
common
15
eternal
Mana cost
0
0
5
1
8
2
13
3
3
4
7
5
1
6
3
7+
Champions
6
4
Illaoi
3
Illaoi
5
Swain
3
Swain
Followers
13
1
Watchful Idol
3
Watchful Idol
2
Marai Warden
3
Marai Warden
3
The Sea's Voice
3
The Sea's Voice
5
Buhru Lookout
1
Buhru Lookout
7
The Leviathan
3
The Leviathan
Spells
21
1
Parrrley
2
Parrrley
2
Heavy Metal
3
Heavy Metal
2
Make it Rain
2
Make it Rain
3
Noxian Fervor
2
Noxian Fervor
3
Pirouette
3
Pirouette
3
Scorched Earth
2
Scorched Earth
3
Tentacle Smash
3
Tentacle Smash
5
Eye of Nagakabouros
3
Eye of Nagakabouros
6
Riptide Sermon
1
Riptide Sermon

The IllaoiIllaoi package proved popular for facilitating SwainSwain's progression, particularly with an early Watchful IdolWatchful Idol on the board. The SwainSwain nerf delays his level-up, buying opponents more time to establish their strategies before SwainSwain commences his stun game plan and board-threatening AOE damage.

This nerf also extends its influence to the Eternal version, which incorporates Ravenous FlockRavenous Flock, a potent low-cost damage spell that can expedite SwainSwain's level-up condition.

Moreover, PirouettePirouette received a cost nerf, making its use before activating Plunder more challenging. This adjustment doesn't impact decks like FizzFizz SamiraSamira too much, as they're capable of damaging the Nexus with FlairFlair or Stylish ShotStylish Shot, capitalizing on the cost reduction. However, a deck like SwainSwain IllaoiIllaoi or AnnieAnnie JhinJhin will likely find PirouettePirouette troublesome to cast without its Plunder effect, making it less feasible in various scenarios.


Kennen Jinx

Regions
Piltover & Zaun
25 cards
Bandlecity
15 cards
Rarities
25 200
champion
6
epic
2
rare
8
common
24
eternal
Mana cost
0
0
15
1
15
2
0
3
10
4
0
5
0
6
0
7+
Champions
6
1
Kennen
3
Kennen
4
Jinx
3
Jinx
Equipments
3
2
Return-o Wrench
3
Return-o Wrench
Followers
17
1
Forge Chief
3
Forge Chief
1
Yordle Squire
3
Yordle Squire
1
Zaunite Urchin
3
Zaunite Urchin
2
Boom Baboon
3
Boom Baboon
2
Squeaker
3
Squeaker
4
Augmented Clockling
2
Augmented Clockling
Spells
14
1
Jury-Rig
3
Jury-Rig
2
Electro Harpoon
3
Electro Harpoon
2
Mystic Shot
3
Mystic Shot
4
Blowback
3
Blowback
4
Parts Made Whole
2
Parts Made Whole

KennenKennen JinxJinx has remained one of the few aggressive decks to maintain top-tier status in the Standard format. This deck got two nerfs, impacting SqueakerSqueaker and Return-o WrenchReturn-o Wrench.

While SqueakerSqueaker might still warrant consideration, Return-o WrenchReturn-o Wrench no longer carries the Impact keyword, a crucial element that contributed to the deck's aggression. The +1 health doesn't serve the deck's game plan much, and the equipment will be mostly useful as discard fodder.

KennenKennen JinxJinx can still remains a solid deck in the meta, but players might opt to cut those two cards out of the list.


  • Notable Mentions: Vault of Helia, Fish Fight, Sump Monument, Champions' Strength.

The Vaults of HeliaVaults of Helia nerf aims to delay the landmark by one turn, giving a lot of decks more time to find the right answer before NasusNasus is on the board. Nevertheless, this nerf only marginally weakens the deck and should remain robust in a meta that doesn't specifically target it.

The cost increase of Fish FightFish Fight to 3 mana complicates its early-game casting. This change affects decks like VayneVayne AatroxAatrox and VarusVarus JaxJax, which heavily rely on this potent removal tool for board control.

The LoR community has expressed displeasure with Sump MonumentSump Monument's gameplay and the frustration it generates when pitted against it. The Nerf makes the card's usage more cost-demanding while intensifying the drawback – five Poison PuffcapPoison Puffcap for each point of damage. This nerf specifically targets the TeemoTeemo Puffcaps deck more than the Elusive Targon deck.

While Champions' StrengthChampions decks weren't popular on the ranked ladder, they remained potent tournament decks that can be difficult for a lot of lineups to deal with. The game plan usually revolves around developing a wide board of units into a Champions' StrengthChampions to end the game with the Scout keyword and +4|+4 stat buff. The nerf removes that Scout keyword, shutting down the 1-turn-powerful double attack and ensuring that the opponent only has to deal with one swing.


Winners

Dragon Decks

Regions
Mount Targon
16 cards
Demacia
24 cards
Rarities
22 300
champion
5
epic
0
rare
19
common
16
eternal
Mana cost
0
0
0
1
12
2
10
3
3
4
7
5
2
6
6
7+
Champions
5
4
Shyvana
3
Shyvana
10
Aurelion Sol
2
Aurelion Sol
Followers
21
2
Cosmic Youngling
3
Cosmic Youngling
2
Dragonguard Lieutenant
3
Dragonguard Lieutenant
3
Ruined Dragonguard
3
Ruined Dragonguard
3
Wounded Whiteflame
3
Wounded Whiteflame
5
Screeching Dragon
3
Screeching Dragon
6
Dragonguard Lookout
2
Dragonguard Lookout
7
Eclipse Dragon
3
Eclipse Dragon
7
Stalking Broodmother
1
Stalking Broodmother
Spells
14
2
Confront
2
Confront
2
Pale Cascade
2
Pale Cascade
2
Sharpsight
2
Sharpsight
3
Dragon's Clutch
1
Dragon's Clutch
3
Strafing Strike
3
Strafing Strike
5
Molten Breath
2
Molten Breath
5
Sunburst
2
Sunburst

Dragons received a couple of buffs to cards such as ConfrontConfront, Strafing StrikeStrafing Strike, Molten BreathMolten Breath, Stalking BroodmotherStalking Broodmother, and Dragonguard LookoutDragonguard Lookout.

ShyvanaShyvana Aurelion SolAurelion Sol, a prominent Dragons deck, had fallen out of favor for a long time. The buffs ought to bolster board control with the aid of ConfrontConfront, Strafing StrikeStrafing Strike, and Molten BreathMolten Breath.

Dragonguard LookoutDragonguard Lookout's buff is another noteworthy one that accelerates gameplay through the Rally effect. The +2 Power adds to Dragonguard LookoutDragonguard Lookout board pressure, compelling opponents to block it when it goes for the attack. It can now also trade with higher health units.

We might witness diverse versions of Dragons decks, some favoring Jarvan IVJarvan IV over Aurelion SolAurelion Sol for stronger mid-game pressure. The nerf revert of Radiant GuardianRadiant Guardian, a vital mid-game Life Steal unit against aggressive decks, also remains a possible inclusion in Dragons decks.


Akshan Lee Sin

Regions
Shurima
17 cards
Ionia
23 cards
Rarities
29 300
champion
6
epic
5
rare
12
common
17
eternal
Mana cost
0
0
10
1
14
2
2
3
7
4
7
5
0
6
0
7+
Champions
6
2
Akshan
3
Akshan
5
Lee Sin
3
Lee Sin
Equipments
4
1
The Darkin Bloodletters
2
The Darkin Bloodletters
3
Swinging Glaive
2
Swinging Glaive
Followers
11
1
Forsaken Baccai
3
Forsaken Baccai
1
Vastayan Disciple
3
Vastayan Disciple
2
All-Terrain Trooper
3
All-Terrain Trooper
4
All-Seeing Oracle
2
All-Seeing Oracle
Spells
19
1
Shaped Stone
2
Shaped Stone
2
Sonic Wave
2
Sonic Wave
2
Tag Out!
2
Tag Out!
2
The Absolver
2
The Absolver
2
Twin Disciplines
2
Twin Disciplines
4
Concussive Palm
3
Concussive Palm
4
Deny
2
Deny
5
Place Your Bets
2
Place Your Bets
5
Rejuvenating Breeze
2
Rejuvenating Breeze

Both champions, AkshanAkshan and Lee SinLee Sin, received buffs in Patch 4.8. Leveling up champions is now easier, hastening the execution of this combo-oriented deck's game plan.

The Lee SinLee Sin buff means you won't need for extensive resources to achieve his level-up, potentially enabling the setup for a winning play one turn earlier. Keep in mind that leveling up champions faster, means you get to activate The AbsolverThe Absolver on earlier turns.

There's a lot of potential for AkshanAkshan Lee SinLee Sin's resurgence in the meta, but it mostly depends on how the meta will shift and if there are too many counter decks capable of shutting down its game plan. For example, HushHush is a powerful tool that can shut down the Lee Sin kick, and since Targon and Dragons got a lot of buffs, we might see a lot of HushHush in the meta. This means we could see AK Lee as more of a tournament deck than a ladder deck.


Targon Invoke

Regions
Mount Targon
39 cards
Shadow Isles
1 cards
Rarities
27 400
champion
6
epic
2
rare
19
common
13
eternal
Mana cost
0
0
11
1
13
2
5
3
5
4
4
5
1
6
1
7+
Champions
6
1
Zoe
3
Zoe
3
Aphelios
3
Aphelios
Landmarks
2
2
Startipped Peak
2
Startipped Peak
Followers
16
1
Lunari Duskbringer
3
Lunari Duskbringer
1
Spacey Sketcher
3
Spacey Sketcher
2
Cosmic Youngling
3
Cosmic Youngling
3
Giddy Sparkleologist
2
Giddy Sparkleologist
4
Mountain Scryer
3
Mountain Scryer
4
The Fangs
2
The Fangs
Spells
16
1
Targonian Tellstones
2
Targonian Tellstones
2
Cosmic Call
3
Cosmic Call
2
Falling Star
2
Falling Star
2
Pale Cascade
3
Pale Cascade
5
Starshaping
2
Starshaping
5
Sunburst
2
Sunburst
6
Celestial Trifecta
1
Celestial Trifecta
7
Atrocity
1
Atrocity

Players will test the newly introduced card, Cosmic CallCosmic Call, which sets the stage for potent Celestial plays in the game's later stages. The buffs to Mountain ScryerMountain Scryer and The FangsThe Fangs amplify the mid-game strength of Targon decks until their win conditions take shape. ZoeZoe ApheliosAphelios SI used to be one of the best decks in the meta for its ability to keep up with early pressure and set up big Celestial units like The Great BeyondThe Great Beyond to close out the game.

Regions
Mount Targon
22 cards
Shadow Isles
18 cards
Rarities
25 800
champion
5
epic
3
rare
20
common
12
eternal
Mana cost
0
0
3
1
19
2
2
3
5
4
5
5
3
6
3
7+
Champions
5
5
Thresh
3
Thresh
10
Aurelion Sol
2
Aurelion Sol
Landmarks
3
2
Startipped Peak
3
Startipped Peak
Followers
11
2
Ceaseless Sentry
3
Ceaseless Sentry
2
Cosmic Youngling
3
Cosmic Youngling
3
Giddy Sparkleologist
2
Giddy Sparkleologist
4
The Fangs
3
The Fangs
Spells
21
1
Quietus
1
Quietus
1
Targonian Tellstones
2
Targonian Tellstones
2
Cosmic Call
3
Cosmic Call
2
Falling Star
1
Falling Star
2
Hate Spike
1
Hate Spike
2
Soul Harvest
2
Soul Harvest
2
Vile Feast
3
Vile Feast
4
Withering Mist
2
Withering Mist
5
Sunburst
2
Sunburst
6
Celestial Trifecta
1
Celestial Trifecta
6
Vengeance
2
Vengeance
7
Atrocity
1
Atrocity

Another Targon deck, ThreshThresh Aurelion SolAurelion Sol, has a more powerful late game with the help of a leveled Aurelion SolAurelion Sol that reduces the cost of Celestial cards to 0. The Withering MistWithering Mist buff introduces a mid-game board control tool to assist you in keeping the opponent in check until the late game.

Startipped PeakStartipped Peak now only costs 1 mana, so it's an easy inclusion in Targon decks, for the value it creates.

These two lists were created by Sirturmund and Zinke, respectively.


Vladimir and Banquet Hall

Regions
Freljord
22 cards
Noxus
18 cards
Rarities
33 000
champion
6
epic
8
rare
14
common
12
eternal
Mana cost
0
0
4
1
13
2
9
3
5
4
7
5
2
6
0
7+
Champions
6
4
Braum
3
Braum
5
Vladimir
3
Vladimir
Landmarks
5
2
Crimson Banquet Hall
2
Crimson Banquet Hall
3
The Scargrounds
3
The Scargrounds
Followers
13
1
Crimson Bloodletter
2
Crimson Bloodletter
2
Bone Scryer
2
Bone Scryer
2
Crimson Disciple
2
Crimson Disciple
3
Crimson Curator
3
Crimson Curator
4
Babbling Bjerg
1
Babbling Bjerg
5
Tarkaz the Tribeless
1
Tarkaz the Tribeless
6
Scarmother Vrynna
2
Scarmother Vrynna
Spells
16
1
Three Sisters
2
Three Sisters
2
Death Lotus
2
Death Lotus
2
Fracture
2
Fracture
2
Troll Chant
3
Troll Chant
3
Brutal Skirmish
2
Brutal Skirmish
3
Scorched Earth
1
Scorched Earth
4
Whispered Words
1
Whispered Words
5
Spirits Unleashed
3
Spirits Unleashed

The first deck that comes to mind with the VladimirVladimir buff and the addition of Crimson Banquet HallCrimson Banquet Hall is the Braum Vladimir Scargrounds deck. The new VladimirVladimir play effect enables the elimination of pesky units while also ping-damaging your own units to activate their special abilities.

Regions
Mount Targon
28 cards
Noxus
12 cards
Rarities
35 500
champion
6
epic
11
rare
10
common
13
eternal
Mana cost
0
0
5
1
17
2
6
3
4
4
5
5
0
6
3
7+
Champions
6
3
Soraka
3
Soraka
5
Vladimir
3
Vladimir
Landmarks
6
2
Crimson Banquet Hall
3
Crimson Banquet Hall
2
Star Spring
3
Star Spring
Followers
17
1
Chip
3
Chip
2
Cosmic Youngling
3
Cosmic Youngling
2
Crimson Disciple
3
Crimson Disciple
3
Crimson Curator
3
Crimson Curator
4
Broadbacked Protector
2
Broadbacked Protector
10
Arbiter of the Peak
3
Arbiter of the Peak
Spells
11
1
Targonian Tellstones
2
Targonian Tellstones
2
Guiding Touch
3
Guiding Touch
2
Pale Cascade
2
Pale Cascade
4
Astral Protection
2
Astral Protection
5
Sunburst
2
Sunburst

However, the community has been brewing new VladimirVladimir decks, and it seems that SorakaSoraka VladimirVladimir Star SpringStar Spring could be a day 1 experimental deck. This is a completely new deck, so it's difficult to evaluate how it'll perform before testing on the ranked ladder. The version I shared was created by Rusticles.


  • Notable mentions: (The Poro King and Frosted Snax), Nami, (Swiftwing Lancer, Greathorn Companion, Radiant Guardian), Wyrding Stones, Thorny Toad.

The Poro KingThe Poro King can get those Special Snax earlier than usual, kickstarting pressure immediately as he levels. Notably, the Frosted SnaxFrosted Snax buff offers the ability to Freeze any unit without constraints anymore.

NamiNami, relatively out of the meta since her last nerf, undergoes a complete level-up overhaul and regains the +2|+1 boost. The new leveling process requires casting spells while NamiNami is on the board, expediting her progress to unleash the +2|+1 effect. This means you'll rely on low-cost spells to turbo-level her up. We might see the resurgence of decks like ZoeZoe NamiNami or NamiNami Lee SinLee Sin.

Swiftwing LancerSwiftwing Lancer, Greathorn CompanionGreathorn Companion, and Radiant GuardianRadiant Guardian all receive solid buffs to elevate the mid-game of Demacia decks! This change also bolsters the JayceJayce LuxLux deck featuring RemembranceRemembrance, summoning more potent units.

With the revert of Wyrding StonesWyrding Stones' health, it might resurface as an inclusion in Ramp decks, particularly in SettSett TrundleTrundle builds. It used to be a popular choice back in the days of Ramp decks like Warmother's Call.

The Thorny ToadThorny Toad buff is insanely good for Deep decks! Now you're able to block and kill units and have the Toad easily killed. Toad dying means you'll get that important Toss activated and work on going Deep. Also! Thorny ToadThorny Toad being at 1 Power meant that opponents can simply ignore it when it attacks, now the same can't be said, a 3 Power attack will most likely force an answer out of the opponent.


Closing Words

This patch introduces an array of buffs to underutilized cards in a bid to reshape the meta landscape. As things stand, I'm brimming with enthusiasm to explore diverse decks and observe the shifts within the meta as players experiment and innovate.

This is it from me; if you wish to keep up with my content, consider following me on Twitter.

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