The Noxian Invasion
I believe that Ravenbloom Conservatory and Disintegrate are both REALLY good cards. As such I wanted to see if there was a triple Noxus control lineup that could take advantage of that.
Annie Ezreal
16 cards
24 cards
Elise Noxus Control
21 cards
19 cards
Zoe Aphelios Noxus
20 cards
20 cards
The idea here is that you’re completely stopping your opponent’s gameplan through the use of your multiple stuns and removals, while setting up for Tybaulk to come down and make your units and spells stronger.
With the use of stuns and strong removal, you will have no problem beating the likes of Pantheon or Illaoi decks, two archetypes that rely on units going really big rather than going really wide. Disintegrate in particular can be brutal against a big Wounded Whiteflame.
We also have enough tools and blockers to survive against aggro decks and stabilize, making Demacia and aggro our two main targets with this lineup.
Unfortunately, we are very vulnerable to the Feel The Rush control package, and Thralls. If the opponent can just ignore what you want to do and slowly summon their units through means of spells or landmarks, it makes it difficult for us to remove their units.
In terms of alternate decks, I’ll be fully honest here, the P&Z and Shadow Isles variants are both really good but the Targon variant is untested. As such, feel free to swap or edit it for things like Noxus Freljord, Noxus Bandle Control or even Noxus Bilgewater. All those options could be just as good and worth testing out.
Freljord gives us access to the AoE, Bandle provides a bunch more pings, and Bilge gives us access to Make it Rain and Twisted Fate.
Big Body Builders
Sometimes going really big is the answer to all our problems. This lineup focuses on the Demacian strategy of having our units go really big and supporting them with multiple strike spells.
Pantheon Yuumi
14 cards
26 cards
Illaoi Jarvan IV
19 cards
21 cards
Udyr Galio
22 cards
18 cards
Between Pantheon, Illaoi, and Udyr, you’re literally going as big as possible. The idea here is that you’re able to fight with board presence against every other deck out there that does not have direct removal. Our main targets will be decks like Scouts or other board-heavy decks that need to attack and survive.
Also notice the keyword up our sleeve: Overwhelm – each deck has tools to give our biggest unit this keyword.
In terms of ban strategy, ban anything with direct removal.
If your opponent is playing Shadow Isles or Noxus control, those tend to be the best targets for our ban. Vengeance becomes a big issue when we are looking to go tall, and Noxus has access to both Scorched Earth and Disintegrate.
There are many other Demacia decks you can play as an alternate in this lineup. I know not everyone is an Udyr believer like I am, but I would recommend playing both Pantheon Yuumi and Illaoi Jarvan as both decks are really, really good.
The third deck though can be swapped for Lux Jayce, Sivir Akshan, or other variations for Formidable, go-big decks.
Rainbowfish Madness
Rainbowfish somehow avoided nerfs this last patch. As such, it makes sense to continue abusing the strength of this card.
Fizz Aphelios
9 cards
31 cards
Tristana Teemo
14 cards
26 cards
Bard Yuumi
12 cards
28 cards
Fizz Aphelios and Tristana Teemo should be familiar to most players by now, as they rose in popularity towards the end of last season.
To complete the set, we add in a Bard deck also playing Rainbowfish. Notice that, whenever your Attach units get buffed through Chimes, they will keep the buff for the rest of the game even if the unit they’re attached to dies.
So a few lucky chimes on a Rainbowfish could spiral the game out of control.
The decks are meant to beat Shurima decks, as they bypass the effect of Quicksand. The first two decks also have really great win-rates into aggro decks – Bard is a bit of an unknown variable in that department but should be favorable as you can still go really wide with Fae swarm and have access to a couple of Group Shots.
We also outvalue most Noxus control decks, like Annie Ezreal.
Our main weakness will be Demacia decks – the Fae piles do pretty bad into Pantheon Yuumi or Scouts. Their access to Sharpsight can also be really punishing.
Aside from that, matchups against control such as Feel The Rush are a bit even across the board as they would always ban your Ionia deck.
For alternate decks, Scouts is a an option: while not being on the Rainbowfish plan, it ends up fitting really well with the matchup tables of these decks.
If you’re looking to instead continue with the Rainbowfish nonsense, there are other variants out there such as Shadow Isles Rainbowfish (reducing cost with Island Navigator, combo with Mask Mother) or Rainbowfish Demacia to utilize rallies. Honestly as long as you have the core of Gleaming Lantern plus Rainbowfish, almost anything can work.
A Prodigy’s Homage
While the new patch brought in a ton of new cards, it really didn’t bring many balance changes. This means Prodigy’s winning lineup from this past Seasonal is still a very, very good consideration to bring to any tournaments or gauntlet.
Mono Viego Shurima
20 cards
20 cards
Ziggs Taliyah
32 cards
8 cards
Sun Disc
40 cards
To fully understand this lineup, I recommend checking out Prodigy’s write up on his seasonal tournament victory:
Shurima decks are very strong, especially due to cards like Quicksand, and Prodigy proved that. I chose to reuse the same lists as last patch as I don’t believe any of the new tools and cards introduced in the latest patch really make sense in these decks.
The Shuriman landmark, Chamber of Renewal, might be interesting in Ziggs Taliyah or Viego, but don’t believe it’s worth the slot. I’m willing to be proven wrong on that though, as I think it’s an interesting card.
The lineup and the way Prodigy teched it makes it favorable into Sivir Akshan, Ekko Zilean and Viktor Ionia piles. It’s even into a lot of things in the field, including Pantheon Yuumi, Scouts and other Shurima decks. The decks you have to watch out for are Aphelios Fizz and other Rainbowfish decks as you’re unable to deal with their pressure.
Is there another Shurima deck that could slot in this lineup?
Potentially, but I wouldn’t mess with something that has worked for over a month. There is a reason these three decks are the definition of Shurima midrange.
Seeing Red
Aggro went through a rollercoaster this patch. They got some amazing new tools in Jhin and Annie, giving us another really good aggro deck to choose from.
At the same time though, their best deck, Pirate aggro, received some nerfs. However this lineup is still very good into the current field.
Jhin Annie
28 cards
12 cards
Pirate Aggro
20 cards
20 cards
Spider Aggro
21 cards
19 cards
If you have been playing competitive LoR recently, then you already know the drill with this lineup. It will beat Pantheon Yuumi and Sun Disc, allowing you to target Demacia and Shurima lineups. The nature of aggro means it can also just straight up high-roll even against many midrange decks and steal you the win.
On the other hand though, their weaknesses are very clear: control and Fae swarm. Decks like Feel The Rush or other Shadow Isle control decks are very painful to deal with, as Withering Wail can be such a blowout. And Fae swarm can just fill the board so quickly with blockers and even have access to lifesteal.
Alternate decks are plenty here. Things like Noxus Bandle with Ziggs, Draven Jinx discard aggro, or P&Z Noxus Champless burn could also work well to round the lineup up.
Sirturmund’s Wildcard
There are a few decks that really speak to me, and one of those as everyone knows is Star Spring.
Another less known favorite of mine is Thralls, and it was with Star Spring + Thralls + Azir Irelia that I made top 4 in a seasonals. With Thralls being buffed once more, I think there is room to consider this core once again.
Soraka Illaoi Star Spring
23 cards
17 cards
Thralls
22 cards
18 cards
Azir Irelia
26 cards
14 cards