If you want to climb fast on patch day, you have different options – Monte details five of them, depending how you prefer to attack a brand-new, turbulent meta!
Tempo is a seemingly straightforward term in card games – but, like Time, it's hard to define precisely. Yangzera breaks it down into three factors, to better grasp this crucial strategic concept.
In this data-deep article bA1ance shows how many games on average it takes to reach a new deck’s expected mean winrate, and how you may be denying yourself an advantage by not trying to learn new decks!
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