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Day 1 Eternal and Freebuild Decks + Patch Thoughts

Looking for Decks to try in Eternal and Freebuild? Yang's got you! Along with a break down if the massive new patch that is going live today!
Lux LoR Card Art

Hello everyone, it’s your boy Yang here to talk about the patch notes! After sleeping on all the changes for pretty much a whole day and thinking about all of them I think I can come up with pretty level headed thoughts on most things and suggest a few decks to try out day one. So without further ado, let’s get into it.

Eternal Meta Tier List

Mastering Runeterra now has a dedicated Eternal Meta Tier List where you can find all the latest and greatest Eternal decks being played on the Ladder or in Gauntlets! You can see it here Eternal Meta Tier List.

The Patch in Eternal

Most of my points today will be focusing primarily on Eternal, and when I do talk about standard, I’ll say it beforehand. I’ll try to talk about Free Build a little bit too because I’ve been waiting for the format for too long, and I’ll include some cooking for this week’s gauntlet in it.

Hitting Samira

Samira Flair Powder Pandemonium

I’ll bundle up the SamiraSamira changes into one section as they’re the most important for Standard. Initially I thought SamiraSamira FizzFizz didn’t really get hit because the FlairFlair change only affects other Samira decks – you’re almost always pulling things with SamiraSamira in this deck because it’s the only unit with a combat keyword in Quick Attack, but the changes have a bit more nuance to them, mainly through the fact that when you cast your Powder PandemoniumPowder Pandemonium, if your opponent has been doing their job and applying some amount of pressure on you, there is a change you can kill them on the back swing, because they can’t pull your units with the ephemeral monkeys anymore. That means they’d have to bemore careful about swinging with their non ephemeral units, which in turn could save you more then 1 or 2 health. This card is still better DecimateDecimate, but the deck definitely took somewhat of a hit. Sadly the change to FlairFlair hits PantheonPantheon versions a lot, maybe even to the point of unviability, and hits JinxJinx and SeraphineSeraphine versions ever so slightly.

Overwhelm Mentioned

Crimson Aristocrat Captive Yeti

The Crimson AristocratCrimson Aristocrat change is far from making VladimirVladimir viable or completely revamping the champion on eternal like the first rotation article mentioned, but it is now a general use decent Noxus card. Captive YetiCaptive Yeti now fits the theme of Yeti decks and will make it into Lebonk builds(looking at you, RickoRex). I don’t think these cards will dominate the meta, but they will definitely be a consideration to slot into existing decks.

The Return of A King

Draven

It’s DravenDraven time boys. He finally has his third point of health back, and that’s based! I predict he’s not great in Noxus control anymore, but he’s definitely bringing SionSion and JinxJinx back in a big way. This was a very expected change and I’m happy to see it, so I’ll be sharing at least one DravenDraven deck today.

Other Big Reverts

The Grand Plaza Poppy Twin Disciplines Concurrent Timelines

All of the reverts were amazing, although The Grand PlazaThe Grand Plaza scares me a little bit. Let’s give a shoutout to Robomaster for making it into worlds since he gets to play 2 eternal opens with reverted Timelines too. PoppyPoppy ZedZed might make a comeback this season while the Twin DisciplinesTwin Disciplines change, although good, won’t change much in my opinion. Maybe some aggressive Ionia decks spawn off of that but more reactive decks were already saving Twin to use for health, so that won’t change too much.

Interesting Buffs To Underused Cards

Pix! Loaded Dice Captain Arrika Sanctum Conservator

Losing Poro CannonPoro Cannon actually hurts LuluLulu decks a lot, and this Pix!Pix! buff could be a pretty nice new angle for her decks to tap into. With Pix!Pix! being a pretty good development both aggressively and defensively, her decks can both fend off aggression for an extra round before getting the damage done or get Pix to use its ability twice, and there is a chance old AhriAhri LuluLulu decks get to see play off of this and the Twin DisciplinesTwin Disciplines change.

Loaded DiceLoaded Dice becomes an interesting card, especially in a world where we get to play with Black Market MerchantBlack Market Merchant and a plethora of pings in FlairFlair, Stylish ShotStylish Shot and of course Warning ShotWarning Shot. The fact you’re not 4 mana down on the turn the effect is active is pretty big and could make the card start being used in Bilgewater Noxus decks.

Even though I think Captain ArrikaCaptain Arrika will still not see play, this is a very welcomed change because you only use the card for the effect, and diminishing the mana cost for the effect is always nice. This is a good buff in the right direction and I’m all here for it.

Sanctum ConservatorSanctum Conservator is now a playable card, as it will do something when its condition isn’t met. I think it could read “kill a unit” and be able to kill a champion, since you’re basicalyl paying 8 unit mana for the effect, but I understand the shuriman theme is dealing very well with followers.

Filler / Placebo Buffs

Withering Wail Midenstokke Henchmen Wise Fry En Garde Out Of The Way Iceborn Legacy Kinkou Lifeblade

These changes, in my opinion, are much less meaningful then they look like. Some are reverts, some are straight up buffs, but I don’t think any of these cards can fair up in the Eternal meta. Iceborn LegacyIceborn Legacy’s change, although it may look huge, is just a mana point buff that got nerfed on the poros deck when Poro CannonPoro Cannon went to one mana. It can be good for spiders, but the focus speed part makes me skeptical about it, as we have a bunch of pings coming back to the game too. Withering WailWithering Wail’s buff is very nice, but the game evolved in a way where there’s not that many 1 health things anymore. You’ll also be livingin a meta where The Grand PlazaThe Grand Plaza and Ranger's Resolve are a thing, so it takes a bit of cope to believe in Wail for this eternal meta – at least in my opinion.

An Elegant Slight Buff to Standard Targon

Cosmic Inspiration Cosmic Rays Supernova Starshaping Blessing of Targon

These buffs are, in my opinion, mostly tailored to Standard as opposed to eternal. The SerpentThe Serpent got reverted, and eternal is where you have access to smallvoke cards, so beholding a celestial isn’t really hard there. It is pretty hard in standard, though, and you felt bad for running lone copies of StarshapingStarshaping because most of the spell options would be unplayable by themselves. This made it so you had to run Celestial TrifectaCelestial Trifecta in order to behold celestials for your big invokes and at that point it didn’t make sense to have SS anymore. This change alleviates the pressure and allows Targon decks to use only StarshapingStarshaping as their invoke payoff and not feel terrible for doing it.

The Blessing of TargonBlessing of Targon change mainly helps the Targonian TellstonesTargonian Tellstones out as it really felt like it was a 2-card tellstone (much like the Noxian is), and aims to try and give some flexibility for the use of the card. The big invoke spells buff is also an improvement to the gallstones, as a single cast of Behold the InfiniteBehold the Infinite is enough to have them online.

Capping Tristana and Bandle Gunners

The level up quest nerf on TristanaTristana will end up saving you 2 to 3 damage on the games where she levels up while already on the board, but the real change is the nerf to Bandle GunnersBandle Gunners. Losing spellshield on the card makes it so KarmaKarma decks are a clear counter to TristanaTristana strategies, since you don’t have to pop the spellshield anymore to deal with the card – be it stunning, recalling or just outright killing it.

Cool Eternal Decks to Try out

Here’s the fun part! I’ve cooked up a few brews to help you get a head start on the eternal meta! Keep in mind those are not refined lists and are subject to change (they might not even be good, depending on what decks the meta shapes itself around) but nonetheless are pretty nice places to start off, in my opinion.

Regions
Freljord
25 cards
Ionia
15 cards
Rarities
36 300
champion
6
epic
11
rare
14
common
9
eternal
Mana cost
0
0
0
1
0
2
3
3
13
4
16
5
0
6
8
7+
Champions
6
5
Sett
3
Sett
5
Trundle
3
Trundle
Landmarks
3
4
Blighted Ravine
3
Blighted Ravine
Followers
11
3
Kindly Tavernkeeper
3
Kindly Tavernkeeper
4
Smooth Mixologist
3
Smooth Mixologist
5
Scattered Pod
2
Scattered Pod
8
It That Stares
2
It That Stares
8
The Old Timer
1
The Old Timer
Spells
20
4
Concussive Palm
2
Concussive Palm
4
Deny
2
Deny
4
Winter's Touch
3
Winter's Touch
5
Catalyst of Aeons
3
Catalyst of Aeons
5
Deep Meditation
2
Deep Meditation
5
Wild Mysticism
3
Wild Mysticism
9
Buried in Ice
2
Buried in Ice
12
Feel The Rush
3
Feel The Rush
Regions
Noxus
20 cards
Piltover & Zaun
20 cards
Rarities
26 700
champion
6
epic
3
rare
10
common
21
eternal
Mana cost
0
0
6
1
12
2
12
3
2
4
2
5
0
6
6
7+
Champions
6
3
Draven
3
Draven
7
Sion
3
Sion
Followers
18
1
Reborn Grenadier
2
Reborn Grenadier
1
Zaunite Urchin
3
Zaunite Urchin
2
Boom Baboon
3
Boom Baboon
2
Fallen Rider
3
Fallen Rider
3
Arachnoid Sentry
1
Arachnoid Sentry
3
Sump Dredger
3
Sump Dredger
8
Lost Soul
3
Lost Soul
Spells
16
1
Ravenous Flock
1
Ravenous Flock
2
Mystic Shot
3
Mystic Shot
2
Rummage
3
Rummage
3
Get Excited!
3
Get Excited!
3
Pirouette
2
Pirouette
4
Blowback
2
Blowback
5
Survival Skills
2
Survival Skills
Regions
Shurima
19 cards
Piltover & Zaun
21 cards
Rarities
30 200
champion
6
epic
6
rare
11
common
17
eternal
Mana cost
2
0
15
1
7
2
4
3
12
4
0
5
0
6
0
7+
Champions
6
4
Ekko
3
Ekko
4
Jinx
3
Jinx
Landmarks
3
1
Ancient Preparations
3
Ancient Preparations
Followers
17
1
Dropboarder
3
Dropboarder
1
Fallen Feline
3
Fallen Feline
1
Forsaken Baccai
3
Forsaken Baccai
2
Aspiring Chronomancer
3
Aspiring Chronomancer
4
Augmented Clockling
2
Augmented Clockling
4
Voice of the Risen
3
Voice of the Risen
Spells
14
0
Feral Prescience
2
Feral Prescience
1
Scrying Sands
3
Scrying Sands
2
Mystic Shot
1
Mystic Shot
2
Time Trick
3
Time Trick
3
Get Excited!
3
Get Excited!
3
Quicksand
1
Quicksand
4
Rite of Negation
1
Rite of Negation
Regions
Piltover & Zaun
25 cards
Demacia
15 cards
Rarities
26 200
champion
6
epic
2
rare
13
common
19
eternal
Mana cost
1
0
1
1
14
2
3
3
5
4
3
5
11
6
2
7+
Champions
6
4
Jayce
3
Jayce
5
Lux
3
Lux
Followers
13
2
Ferros Financier
3
Ferros Financier
2
Mageseeker Persuader
3
Mageseeker Persuader
3
Blocking Badgerbear
3
Blocking Badgerbear
4
Eminent Benefactor
2
Eminent Benefactor
7
Albus Ferros
2
Albus Ferros
Spells
21
0
Thermogenic Beam
1
Thermogenic Beam
1
Piltovan Tellstones
1
Piltovan Tellstones
2
Mystic Shot
3
Mystic Shot
2
Sharpsight
3
Sharpsight
2
Single Combat
2
Single Combat
6
Assembly Line
2
Assembly Line
6
Back to Back
1
Back to Back
6
Formula
3
Formula
6
Hexbliterator
2
Hexbliterator
6
Shock Blast
3
Shock Blast
Regions
Noxus
3 cards
Shurima
37 cards
Rarities
28 600
champion
6
epic
6
rare
3
common
25
eternal
Mana cost
0
0
11
1
10
2
12
3
5
4
2
5
0
6
0
7+
Champions
6
2
Akshan
3
Akshan
2
Samira
3
Samira
Landmarks
3
1
Ancient Preparations
3
Ancient Preparations
Equipments
5
3
Swinging Glaive
3
Swinging Glaive
1
The Darkin Bloodletters
2
The Darkin Bloodletters
Followers
12
1
Forsaken Baccai
3
Forsaken Baccai
2
Aspiring Chronomancer
1
Aspiring Chronomancer
3
Merciless Hunter
3
Merciless Hunter
3
Vekauran Vagabond
2
Vekauran Vagabond
4
Golden Ambassador
3
Golden Ambassador
Spells
14
1
Shaped Stone
3
Shaped Stone
2
The Absolver
3
The Absolver
3
Grappling Hook
3
Grappling Hook
3
Quicksand
1
Quicksand
4
Rite of Negation
2
Rite of Negation
5
Heedless Resurrection
2
Heedless Resurrection
Regions
Bandlecity
30 cards
Mount Targon
10 cards
Rarities
25 300
champion
6
epic
1
rare
14
common
19
eternal
Mana cost
0
0
14
1
15
2
7
3
2
4
0
5
1
6
1
7+
Champions
6
1
Fizz
3
Fizz
3
Aphelios
3
Aphelios
Followers
22
1
Byrd, The Bellringer
3
Byrd, The Bellringer
1
Lunari Duskbringer
3
Lunari Duskbringer
2
Assistant Librarian
3
Assistant Librarian
2
Conchologist
3
Conchologist
2
Grandfather Fae
3
Grandfather Fae
3
Gleaming Lantern
3
Gleaming Lantern
4
Rainbowfish
2
Rainbowfish
6
Papercraft Dragon
1
Papercraft Dragon
7
The Winding Light
1
The Winding Light
Spells
12
1
Fae Sprout
2
Fae Sprout
1
Group Shot
1
Group Shot
1
Trinket Trade
2
Trinket Trade
2
Pale Cascade
3
Pale Cascade
2
Pokey Stick
3
Pokey Stick
3
Condense
1
Condense

Day One Free Builds That are Popping Off

These decks have been popping up on social media. I’ll try to edit the article and include a few other builds throughout the day.

Regions
Mount Targon
3 cards
Piltover & Zaun
5 cards
Shurima
2 cards
Rarities
2 400
champion
0
epic
0
rare
7
common
3
eternal
Mana cost
1
0
4
1
5
2
0
3
0
4
0
5
0
6
0
7+
Champions
0
Landmarks
3
2
Mystic Vortex
3
Mystic Vortex
Followers
1
1
Dropboarder
1
Dropboarder
Spells
6
0
Feral Prescience
1
Feral Prescience
1
Counterfeit Copies
2
Counterfeit Copies
1
Imagined Possibilities
1
Imagined Possibilities
2
Rummage
2
Rummage
Regions
Runeterra
6 cards
Piltover & Zaun
4 cards
Rarities
9 900
champion
3
epic
0
rare
1
common
6
eternal
Mana cost
0
0
7
1
0
2
0
3
3
4
0
5
0
6
0
7+
Champions
3
4
Ryze
3
Ryze
Followers
3
1
Zaunite Urchin
3
Zaunite Urchin
Spells
4
1
Counterfeit Copies
1
Counterfeit Copies
1
Jury-Rig
3
Jury-Rig
Regions
Noxus
7 cards
Bilgewater
3 cards
Rarities
5 400
champion
0
epic
4
rare
0
common
6
eternal
Mana cost
0
0
10
1
0
2
0
3
0
4
0
5
0
6
0
7+
Champions
0
Followers
9
1
Crimson Pigeon
3
Crimson Pigeon
1
Jagged Butcher
3
Jagged Butcher
1
Legion Rearguard
3
Legion Rearguard
Spells
1
1
Stylish Shot
1
Stylish Shot
Regions
Bilgewater
6 cards
Shadow Isles
4 cards
Rarities
2 200
champion
0
epic
0
rare
6
common
4
eternal
Mana cost
0
0
0
1
4
2
3
3
3
4
0
5
0
6
0
7+
Champions
0
Followers
6
2
Sea Scarab
3
Sea Scarab
4
Megatusk
3
Megatusk
Spells
4
2
Vile Feast
1
Vile Feast
3
Lost Riches
3
Lost Riches

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