Search
Close this search box.
🎉 The Chrono CCG Kickstarter is Live! Click here and be the change!

Week 1 Lineup Ideas & Tourney Pointers

New cards, nerfs, and no data - the holy trinity of ‘what do I even play this weekend’. Luckily for you, it’s no worries - here’s three lineup ideas to help you storm the gauntlet gates or crush a community tournament.

New cards, nerfs, and no data - the holy trinity of ‘what do I even play this weekend’. 

Luckily for you, it’s no worries - here’s three lineup ideas to help you storm the gauntlet gates or crush a community tournament (Like the Mastering Runeterra Daily $100 tournaments starting on Monday). 

Solid Smorc Strategy

Normally, I tend to prefer midrange or control decks, but in week one of a format I’ve found going face is a nice place to be at. 

Regions
Piltover & Zaun
18 cards
Bandlecity
22 cards
Rarities
23 200
champion
6
epic
0
rare
9
common
25
eternal
Mana cost
0
0
10
1
15
2
9
3
3
4
3
5
0
6
0
7+
Champions
6
1
Fizz
3
Fizz
3
Lulu
3
Lulu
Followers
18
1
Zaunite Urchin
3
Zaunite Urchin
2
Bomber Twins
3
Bomber Twins
2
Boom Baboon
3
Boom Baboon
2
Flame Chompers!
3
Flame Chompers!
3
Loping Telescope
3
Loping Telescope
4
Yordle Captain
3
Yordle Captain
Spells
16
1
Poro Cannon
3
Poro Cannon
1
Scrapheap
1
Scrapheap
2
Mystic Shot
3
Mystic Shot
2
Pokey Stick
3
Pokey Stick
3
Get Excited!
3
Get Excited!
5
Yordles in Arms
3
Yordles in Arms
Regions
Noxus
18 cards
Bandlecity
22 cards
Rarities
22 600
champion
6
epic
0
rare
6
common
28
eternal
Mana cost
0
0
13
1
12
2
6
3
6
4
0
5
3
6
0
7+
Champions
6
3
Ziggs
3
Ziggs
4
Gnar
3
Gnar
Followers
24
1
Inventive Chemist
3
Inventive Chemist
1
Legion Rearguard
3
Legion Rearguard
1
Legion Saboteur
3
Legion Saboteur
1
Precious Pet
3
Precious Pet
2
Conchologist
3
Conchologist
2
Imperial Demolitionist
3
Imperial Demolitionist
2
Stone Stackers
3
Stone Stackers
4
Teenydactyl
3
Teenydactyl
Spells
10
1
Poison Dart
1
Poison Dart
2
Pokey Stick
3
Pokey Stick
3
Noxian Fervor
3
Noxian Fervor
6
Decimate
3
Decimate
Regions
Demacia
34 cards
Bilgewater
6 cards
Rarities
28 100
champion
6
epic
3
rare
17
common
14
eternal
Mana cost
0
0
7
1
15
2
6
3
3
4
6
5
3
6
0
7+
Champions
6
3
Miss Fortune
3
Miss Fortune
5
Quinn
3
Quinn
Followers
23
1
Fleetfeather Tracker
3
Fleetfeather Tracker
1
Penitent Squire
2
Penitent Squire
2
Brightsteel Protector
3
Brightsteel Protector
2
Durand Sculptor
3
Durand Sculptor
2
Petricite Broadwing
3
Petricite Broadwing
3
Vanguard Sergeant
3
Vanguard Sergeant
4
Island Navigator
3
Island Navigator
6
Genevieve Elmheart
3
Genevieve Elmheart
Spells
11
1
Ranger's Resolve
2
Ranger's Resolve
2
Blinding Assault
3
Blinding Assault
2
Sharpsight
3
Sharpsight
5
Golden Aegis
3
Golden Aegis

While other people are trying out their cool new decks, this lineup looks to capitalize on the inefficiency of the young format through fast and hyper consistent play. Your opponent’s GalioGalio isn’t so good if they never get to live to turn seven. 

Playing some of the most successful decks of the first few days of the expansion (Gnar/Ziggs 59.99 % ladder winrate, Lulu/Fizz 57.55 % ladder winrate), this lineup is more versatile than the traditional triple smorc combination and has significant game into most aggressive and midrange strategies you’ll encounter. You will want to watch out for those control gamers though….

Control Gamers Only

Winning the first widely open NA tournament of the season last night was WhatAmI with a lineup only a true control player could love: 

Regions
Ionia
21 cards
Mount Targon
19 cards
Rarities
27 300
champion
6
epic
3
rare
13
common
18
eternal
Mana cost
0
0
3
1
20
2
5
3
6
4
6
5
0
6
0
7+
Champions
6
1
Zoe
3
Zoe
5
Lee Sin
3
Lee Sin
Followers
5
2
Eye of the Dragon
3
Eye of the Dragon
3
Wounded Whiteflame
2
Wounded Whiteflame
Spells
29
2
Gifts From Beyond
3
Gifts From Beyond
2
Guiding Touch
3
Guiding Touch
2
Hush
2
Hush
2
Pale Cascade
3
Pale Cascade
2
Sonic Wave
3
Sonic Wave
2
Twin Disciplines
3
Twin Disciplines
3
Zenith Blade
3
Zenith Blade
4
Concussive Palm
3
Concussive Palm
4
Deny
3
Deny
5
Deep Meditation
3
Deep Meditation
Regions
Shadow Isles
16 cards
Mount Targon
24 cards
Rarities
22 800
champion
5
epic
1
rare
16
common
18
eternal
Mana cost
0
0
4
1
11
2
5
3
4
4
7
5
4
6
5
7+
Champions
5
5
Thresh
3
Thresh
10
Aurelion Sol
2
Aurelion Sol
Followers
14
1
Lunari Duskbringer
1
Lunari Duskbringer
1
Spacey Sketcher
3
Spacey Sketcher
2
Mountain Goat
3
Mountain Goat
2
Solari Sunhawk
1
Solari Sunhawk
3
Loping Telescope
2
Loping Telescope
3
Solari Priestess
3
Solari Priestess
4
Blinded Mystic
1
Blinded Mystic
Spells
21
2
Guiding Touch
1
Guiding Touch
2
Hush
2
Hush
2
Pale Cascade
1
Pale Cascade
2
Vile Feast
3
Vile Feast
4
Withering Wail
3
Withering Wail
5
Starshaping
3
Starshaping
5
Sunburst
1
Sunburst
6
Piercing Darkness
1
Piercing Darkness
6
Vengeance
3
Vengeance
7
Atrocity
2
Atrocity
9
The Ruination
1
The Ruination
Regions
Freljord
25 cards
Shadow Isles
15 cards
Rarities
27 500
champion
5
epic
6
rare
12
common
17
eternal
Mana cost
0
0
2
1
6
2
4
3
9
4
5
5
4
6
10
7+
Champions
5
5
Trundle
3
Trundle
8
Tryndamere
2
Tryndamere
Landmarks
3
4
Blighted Ravine
3
Blighted Ravine
Followers
6
2
Avarosan Sentry
3
Avarosan Sentry
3
Kindly Tavernkeeper
2
Kindly Tavernkeeper
9
Commander Ledros
1
Commander Ledros
Spells
26
1
Three Sisters
2
Three Sisters
2
Vile Feast
3
Vile Feast
3
Flash Freeze
2
Flash Freeze
4
Avalanche
3
Avalanche
4
Withering Wail
3
Withering Wail
5
Catalyst of Aeons
2
Catalyst of Aeons
6
Piercing Darkness
1
Piercing Darkness
6
Vengeance
3
Vengeance
7
Atrocity
2
Atrocity
9
The Ruination
2
The Ruination
12
Feel The Rush
3
Feel The Rush

This lineup predicts that the week one tournament field will be widely comprised of archetypes made better by the new expansion - namely, aggro + midrange. With GnarGnar revitalizing Bandle Burn and the formidable mechanic (mostly Petricite BroadwingPetricite Broadwing churning out new takes on Demacia, it is no surprise that control lineups are seeing early success as a way to punish this metagame as it slants aggressive. 

And while Lee Sin and Trynademere might not be afraid of DecimateDecimate, I do know there is a certain (Bandle) Tree they are afraid of…

The ‘Still Good’ Lineup

Regions
Noxus
7 cards
Bandlecity
33 cards
Rarities
29 600
champion
6
epic
6
rare
8
common
20
eternal
Mana cost
0
0
6
1
10
2
12
3
9
4
0
5
3
6
0
7+
Champions
6
1
Kennen
2
Kennen
4
Gnar
2
Gnar
4
Poppy
2
Poppy
Landmarks
3
3
The Bandle Tree
3
The Bandle Tree
Followers
17
2
Bomber Twins
2
Bomber Twins
2
Grumbleslug
2
Grumbleslug
2
House Spider
3
House Spider
3
Arachnoid Sentry
2
Arachnoid Sentry
3
Bandle City Mayor
3
Bandle City Mayor
3
Loping Telescope
3
Loping Telescope
4
Aloof Travelers
2
Aloof Travelers
Spells
14
1
Group Shot
3
Group Shot
1
Ravenous Flock
1
Ravenous Flock
2
Pokey Stick
3
Pokey Stick
3
Culling Strike
1
Culling Strike
4
Buster Shot
3
Buster Shot
6
Minimorph
3
Minimorph
Regions
Shadow Isles
20 cards
Bandlecity
20 cards
Rarities
25 800
champion
6
epic
2
rare
11
common
21
eternal
Mana cost
0
0
1
1
15
2
3
3
9
4
3
5
7
6
2
7+
Champions
6
4
Veigar
3
Veigar
5
Senna
3
Senna
Followers
16
2
Conchologist
3
Conchologist
2
Darkbulb Acolyte
3
Darkbulb Acolyte
2
Twisted Catalyzer
3
Twisted Catalyzer
4
Stilted Robemaker
3
Stilted Robemaker
6
Ixtali Sentinel
3
Ixtali Sentinel
7
The Rekindler
1
The Rekindler
Spells
18
1
Go Hard
1
Go Hard
2
Pokey Stick
3
Pokey Stick
2
Vile Feast
3
Vile Feast
3
Mist's Call
2
Mist's Call
3
Stress Defense
1
Stress Defense
4
Withering Wail
3
Withering Wail
6
Minimorph
1
Minimorph
6
Vengeance
3
Vengeance
9
The Ruination
1
The Ruination
Regions
Freljord
22 cards
Shadow Isles
18 cards
Rarities
20 300
champion
3
epic
4
rare
16
common
17
eternal
Mana cost
0
0
0
1
10
2
6
3
11
4
1
5
6
6
6
7+
Champions
3
6
Anivia
3
Anivia
Landmarks
3
4
Blighted Ravine
3
Blighted Ravine
Followers
8
2
Avarosan Sentry
3
Avarosan Sentry
3
Kindly Tavernkeeper
3
Kindly Tavernkeeper
7
The Rekindler
2
The Rekindler
Spells
26
2
Entreat
3
Entreat
2
Glimpse Beyond
1
Glimpse Beyond
2
Vile Feast
3
Vile Feast
3
Flash Freeze
3
Flash Freeze
4
Avalanche
3
Avalanche
4
The Box
2
The Box
4
Withering Wail
3
Withering Wail
5
Catalyst of Aeons
1
Catalyst of Aeons
6
Vengeance
3
Vengeance
9
The Ruination
2
The Ruination
10
The Harrowing
2
The Harrowing

Coming off of an incredible showing in NA Seasonals last weekend, Bandle Tree is back in full force. With Gnar coming as a significant upgrade to the Frejlord requirement to win via tree (RIP Proto PoroProto Poro) and the deck rocking an over 60% ladder winrate in the early days of the season, Bandle Tree is one of the most competitive decks for this weekend. 

Joining Tree is another deck that was highly represented in the last seasonal tournament: Darkness. Avoiding the nerf bat and remaining unchanged since last season, Darkness is a highly competitive deck everyone should have on their radar. 

This combination of Tree + Darkness is a potent strategy for dealing with Lee Sin and SI control, while boasting relatively flat matchup spreads against the majority of the projected field. If you want a lineup with a high skill cap favored into opposing control decks, this lineup might be for you. 

Other Week 1 Tips

The Bandlewood is vast and there are undoubtedly huge numbers of lineups that have yet to be explored. The above three lineups are great jumping points to get a leg up on the competition, but for those who like to build their own lineups, here’s some tips:

  • Play Established Archetypes: Unless you think that deck you made is week 1 Azir/Irelia or Kennen/Ezrael level of good, I would avoid playing new decks if the goal is to optimize for winning. While other people are playing unrefined lists, playing decks that have already had months of iterations is a sure way to boost win percentage. 
  • Don’t Target Decks: Many people build lineups with the idea of targeting a specific deck. In a week 1 environment, anything can show up and by targeting a specific deck you leave yourself open to getting crushed by that random thing you never expected anyone would play. 
  • Be Proactive: Play decks that make your opponent have to have the correct answers. In a budding format, being the player to ask the questions often leads your opponent to not having the correct answers. Play decks with defined win conditions that are capable of presenting threats. This doesn’t necessarily mean to play aggressive strategies - decks like Feel the Rush and Lee Sin make the opponent have specific answers in a timely manner. It does mean to maybe leave that durdly Catalogue of RegretsCatalogue of Regrets or Targon Invoke pile in the collection this weekend. 

Whatever you play, this looks to be a fun tournament environment with multiple layers that will need to be parsed over the season. Stick to these ideas and you shouldn’t get too lost in the Bandlewood this weekend.