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Road to Seasonals 5/3 Winner’s Lineups

KevinLoR took first place in Tuesday's tournament with a spicy lineup including Garen, Jarvan, and an Udyr Sivir Deck! Are elites back?

Tuesday's Road to Seasonals tournament was far from uneventful. We had SparklingIceT on the caster's desk and one of the craziest lineups I've seen in a long time taking first. Not only are Elites a deck based on these results, but Sivir Udyr as well??? Read all about it below!

1st Place - KevinLoR of Hydra Esports

Garen Jarvan Elites

Regions
Demacia
38 cards
Freljord
2 cards
Rarities
26 100
champion
5
epic
4
rare
16
common
15
Mana cost
0
0
7
1
11
2
6
3
7
4
4
5
5
6
0
7+
Champions
5
5
Garen
3
6
Jarvan IV
2
Followers
25
1
Cithria of Cloudfield
3
1
Penitent Squire
3
2
Battlesmith
3
2
Petricite Broadwing
3
3
Vanguard Sergeant
3
3
Vanguard Squire
3
4
Swiftwing Flight
1
4
Vanguard Bannerman
3
6
Cithria the Bold
3
Spells
10
1
Ranger's Resolve
1
2
Inner Beast
2
2
Sharpsight
3
4
Golden Aegis
3
5
Concerted Strike
1

Square Beef is the name of the game, Elites decks like this look to gradually build out a board, utilizing Battlesmith to make their threats even harder to attack into, all culminating in chunking in repeatedly with next to no good blockers for the opponent. This version looks to build a huge board by round 7 or so, then skew the advantage in their favor with one big Rally turn, with or without For Demacia. This list uses Inner Beast as a mild splash since the overwhelm and regeneration stances are VERY potent on Demacia's beefcakes!

Jayce Lux

Regions
Piltover & Zaun
22 cards
Demacia
18 cards
Rarities
25 100
champion
6
epic
1
rare
13
common
20
Mana cost
4
0
2
1
14
2
2
3
4
4
5
5
8
6
1
7+
Champions
6
4
Jayce
3
5
Lux
3
Followers
12
1
Forge Chief
2
2
Brightsteel Protector
1
2
Ferros Financier
3
2
Mageseeker Persuader
3
3
Vanguard Sergeant
2
7
Albus Ferros
1
Spells
22
0
Poro Cannon
2
0
Thermogenic Beam
2
2
Mystic Shot
3
2
Sharpsight
3
2
Single Combat
1
4
Golden Aegis
1
5
Concerted Strike
2
6
Assembly Line
3
6
Back to Back
2
6
Hextech Anomaly
1
6
Shock Blast
2

Far from the first time we've seen this deck, Lux Jayce is proving to be a staple, with the added unpredictability of one natural Hextech Anomaly as well.

Multiple big spells and lasers with a man-boat to top it all off. This deck looks to control the board with highly efficient larger spells that 2-for-1 easily, while doubling up thanks to Jayce, and making Final Sparks from Lux. This version incorporates mageseekers for more board control, Back to Back to keep things alive, and Albus Ferros as a finisher + Jayce finder.

Sivir Udyr

Regions
Freljord
19 cards
Shurima
21 cards
Rarities
24 400
champion
6
epic
2
rare
4
common
28
Mana cost
0
0
5
1
14
2
11
3
5
4
3
5
2
6
0
7+
Champions
6
4
Sivir
3
5
Udyr
3
Landmarks
2
2
Preservarium
2
Followers
18
1
Omen Hawk
2
1
Treasure Seeker
3
2
Rock Hopper
2
2
Vulpine Wanderer
3
3
Avarosan Trapper
3
3
Merciless Hunter
3
6
Hyara Allseer
2
Spells
14
2
Inner Beast
3
2
The Absolver
1
2
Troll Chant
3
3
Desert Duel
3
3
Quicksand
2
4
Rite of Negation
2

This deck seems to be intent on a bit of a bigger Sivir gameplan than the typical Sivir Akshan deck we're used to seeing. It utilizes early drops to staunch any aggression the opponent has while pressuring them and building towards Sivir's level. The deck has a few good vulnerable-givers to control combat and a slew of combat tricks in combination with "Shuriman Vengeance" (Desert Duel) to answer whatever you need to. The deck ends up with a massive Udyr since you run 11 Stance generators, and giving himself or a leveled Sivir Overwhelm is a quick way to close out a game.

2nd Place - Cameron Hanzo of Wobbly Wombats

Kindred Viego

Regions
Ionia
19 cards
Shadow Isles
21 cards
Rarities
26 300
champion
6
epic
3
rare
8
common
23
Mana cost
0
0
0
1
14
2
6
3
11
4
3
5
3
6
3
7+
Champions
6
4
Kindred
3
5
Viego
3
Followers
12
2
Greenglade Lookout
3
3
Camavoran Soldier
3
3
Scales of the Dragon
3
7
Invasive Hydravine
3
Spells
22
2
Glimpse Beyond
3
2
Syncopation
2
2
Twin Disciplines
3
2
Vile Feast
3
4
Concussive Palm
3
4
Deny
3
4
Spirit's Refuge
2
6
Vengeance
3

This list has become a staple control deck. It uses Kindred to control the board and slowly grow off her own value, Invasive Hydravine to slowly grow mists on it's own, and Viego to immediately level and start chopping heads when he drops. It's focused around keeping the opponent down, and protecting it's own threats through Ionian trickery like Syncopation, Deny, Spirit's Refuge and now Scales of the Dragon.

Azir Xerath

Regions
Shurima
40 cards
Rarities
27 300
champion
6
epic
3
rare
13
common
18
Mana cost
2
0
7
1
10
2
14
3
7
4
0
5
0
6
0
7+
Champions
6
3
Azir
3
4
Xerath
3
Landmarks
6
1
Ancient Preparations
3
1
Buried Sun Disc
1
2
Preservarium
2
Followers
13
1
Treasure Seeker
3
2
Rock Hopper
3
2
Soothsayer
2
3
Endless Devout
3
4
Golden Ambassador
2
Spells
15
0
Rite of Calling
2
2
Ancient Hourglass
3
3
Quicksand
3
3
Rite of the Arcane
2
3
Unraveled Earth
3
4
Rite of Negation
2

There are only so many times you can write about sun disc before it starts feeling rough. The deck is focused around turbo-leveling Azir and Xerath to flip the sun disc and slowly burn them down with Level 3 Xerath and the Emperor's Deck.

Taliyah Ziggs

Regions
Shurima
33 cards
Bandlecity
10 cards
Rarities
27 500
champion
6
epic
3
rare
14
common
17
Mana cost
0
0
6
1
14
2
14
3
2
4
3
5
0
6
1
7+
Champions
6
3
Ziggs
3
5
Taliyah
3
Landmarks
6
1
Ancient Preparations
3
2
Preservarium
3
Followers
10
1
Inventive Chemist
3
2
Rock Hopper
3
3
Endless Devout
3
8
The Arsenal
1
Spells
18
2
Ancient Hourglass
3
2
Pokey Stick
3
2
The Absolver
2
3
Quicksand
3
3
Rite of the Arcane
2
3
Unraveled Earth
3
4
Rite of Negation
2

This landmark based tempo deck looks to use the value that landmark cards typically bring to the table such as Rock Hopper, Endless Devout, Preservarium and the like to build up their landmark numbers before slamming a Ziggs and burning the opponent out with landmarks, or a Taliyah to attack in a very hard to block manner. This version uses The Absolver to render blockers a moot point when need be and has one The Arsenal to close out games in explosive fashion.

3/4th Place - ChronoMirage

Ezreal Heimerdinger Shurima

Regions
Piltover & Zaun
28 cards
Shurima
12 cards
Rarities
23 800
champion
6
epic
0
rare
12
common
22
Mana cost
0
0
11
1
12
2
10
3
3
4
3
5
1
6
0
7+
Champions
6
3
Ezreal
3
5
Heimerdinger
3
Followers
18
1
Fallen Feline
3
1
Treasure Seeker
3
1
Zaunite Urchin
3
2
Aspiring Chronomancer
3
2
Boom Baboon
3
3
Merciless Hunter
3
Spells
16
1
Scrying Sands
2
2
Mystic Shot
3
2
Time Trick
3
3
Get Excited!
3
3
Quicksand
1
4
Statikk Shock
3
6
Shock Blast
1

A tempo list using the Ezreal and Heimerdinger package alongside other efficient tempo tools such as Treasure Seeker, Boom Baboon with Zaunite Urchin, and Merciless Hunter to control combat. This list utilizes three Fallen Feline in conjunction with Scrying Sands and Chronomancers to hunt down the Hexite Crystal. It seems bent on matching the opponent and leaning on Heimerdinger's value with Ezreal's burn to close out games.

Viktor Lee Sin Vi

Regions
Ionia
23 cards
Piltover & Zaun
17 cards
Rarities
28 900
champion
6
epic
5
rare
10
common
19
Mana cost
2
0
1
1
17
2
3
3
8
4
7
5
1
6
1
7+
Champions
6
4
Viktor
3
5
Lee Sin
2
5
Vi
1
Followers
11
2
Ballistic Bot
3
2
Eye of the Dragon
3
2
Ferros Financier
1
3
Scales of the Dragon
2
5
Subpurrsible
1
6
Scattered Pod
1
Spells
23
0
Poro Cannon
2
1
Death Ray - Mk 1
1
2
Mystic Shot
2
2
Nopeify!
1
2
Sumpworks Map
1
2
Syncopation
1
2
Time Trick
2
2
Twin Disciplines
3
3
Memory's Cloak
1
4
Concussive Palm
2
4
Deny
1
4
Spirit's Refuge
1
4
Will of Ionia
1
5
Deep Meditation
3
7
Dragon's Rage
1

An iteration on what has been colloquially called a "Dresbo pile" due to it's pioneer Dresbo piloting it to rank 1. This is a smorgasbord deck that runs 3 eye of the dragon, 3 viktor, and 2 less sin. The rest is a mix of whatever the pilot feels like on that day of the week. It aims to get a fair bit of strength through presenting enough possible outs and tools that the opponent can't plan for everything. This gives the pilot a massive amount of flexibility and skill expression with the deck as well.

Yuumi Pantheon

Regions
Demacia
14 cards
Mount Targon
26 cards
Rarities
23 200
champion
6
epic
0
rare
9
common
25
Mana cost
0
0
4
1
16
2
11
3
7
4
2
5
0
6
0
7+
Champions
6
3
Yuumi
3
4
Pantheon
3
Followers
13
1
Gift Giver
1
1
Saga Seeker
3
2
Brightsteel Protector
3
2
Mountain Goat
2
3
Wounded Whiteflame
3
4
Crystal Ibex
1
Spells
21
2
Guiding Touch
3
2
Pale Cascade
3
2
Sharpsight
3
2
Single Combat
2
3
Cataclysm
2
3
Zenith Blade
3
4
Bastion
1
4
Golden Aegis
2
5
Concerted Strike
2

A mostly typical pantheon list aimed at building up one to two fated threats then overwhelming for more than the opponent can handle. This list interestingly uses Gift giver as an early chump blocker + fated trigger, alongside one Crystal Ibex to give the deck a 4th Overwhelm giver.

3/4th Place - TheBlackBoss of Hydra Esports

Miss Fortune Quinn Scouts

Regions
Demacia
34 cards
Bilgewater
6 cards
Rarities
28 800
champion
6
epic
4
rare
15
common
15
Mana cost
0
0
8
1
14
2
5
3
6
4
3
5
4
6
0
7+
Champions
6
3
Miss Fortune
3
5
Quinn
3
Followers
24
1
Fleetfeather Tracker
3
1
Penitent Squire
3
2
Brightsteel Protector
3
2
Durand Sculptor
3
2
Petricite Broadwing
3
3
Vanguard Sergeant
2
4
Island Navigator
3
6
Cithria the Bold
1
6
Genevieve Elmheart
3
Spells
10
1
Ranger's Resolve
2
2
Blinding Assault
2
2
Sharpsight
3
4
Golden Aegis
3

MF Quinn Scouts is a popular midrange strategy that aims to make the most out of it's champions with many challengers to exploit Miss Fortune's ability, and a number of scouts to chunk in relentlessly. A big aim of the deck is building up to one key turn where it includes a board pump (For Demacia off of Vanguard Sergeant, Cithria's attack trigger, or Genevieve's Summon effect) to get maximum value out of scouts, and a rally to close out the game.

Azir Xerath

Regions
Shurima
40 cards
Rarities
27 500
champion
6
epic
3
rare
14
common
17
Mana cost
0
0
7
1
10
2
14
3
9
4
0
5
0
6
0
7+
Champions
6
3
Azir
3
4
Xerath
3
Landmarks
6
1
Ancient Preparations
3
1
Buried Sun Disc
1
2
Preservarium
2
Followers
15
1
Treasure Seeker
3
2
Rock Hopper
3
2
Soothsayer
2
3
Endless Devout
3
4
Desert Naturalist
1
4
Golden Ambassador
3
Spells
13
2
Ancient Hourglass
3
3
Quicksand
3
3
Rite of the Arcane
2
3
Unraveled Earth
3
4
Rite of Negation
2

There are only so many times you can write about sun disc before it starts feeling rough. The deck is focused around turbo-leveling Azir and Xerath to flip the sun disc and slowly burn them down with Level 3 Xerath and the Emperor's Deck. This version has one Desert Naturalist to help against other landmark decks and help with clogged boards.

Ziggs Taliyah

Regions
Shurima
32 cards
Bandlecity
11 cards
Rarities
27 900
champion
6
epic
3
rare
16
common
15
Mana cost
0
0
6
1
10
2
14
3
5
4
4
5
0
6
1
7+
Champions
6
3
Ziggs
3
5
Taliyah
3
Landmarks
5
1
Ancient Preparations
1
1
Hexplosive Minefield
2
2
Preservarium
2
Followers
14
1
Inventive Chemist
3
2
Rock Hopper
3
3
Endless Devout
3
4
Desert Naturalist
3
5
Herald of the Magus
1
8
The Arsenal
1
Spells
15
2
Ancient Hourglass
2
2
Pokey Stick
2
2
The Absolver
1
3
Quicksand
2
3
Rite of the Arcane
2
3
Unleashed Energy
1
3
Unraveled Earth
3
4
Rite of Negation
2

This landmark based tempo deck looks to use the value that landmark cards typically bring to the table such as Rock Hopper, Endless Devout, Preservarium and the like to build up their landmark numbers before slamming a Ziggs and burning the opponent out with landmarks, or a Taliyah to attack in a very hard to block manner. This version uses The Absolver to render blockers a moot point when need be and has one The Arsenal to close out games in explosive fashion.