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Road to Seasonals 5/2 Winner’s Lineups

Our 6th Road to Seasonals tournament has Dudu de Nunu winning with three pillars of the current meta; Sun disc, Pantheon, and Jayce Lux!

While Monday's Road to Seasonals tournament didn't have stream coverage, it did mark a developing trend in decks we keep seeing in the top cut. It's looking more and more like Jayce Lux, Azir Xerath, Sion decks, and Pantheon are some of the pillars of our developing Bo3 Meta! here are the full lineups of our top 4.

1st Place - Dudu de Nunu of Hydra Gaming

Jayce Lux

Regions
Piltover & Zaun
22 cards
Demacia
18 cards
Rarities
25 100
champion
6
epic
1
rare
13
common
20
Mana cost
4
0
2
1
14
2
2
3
4
4
5
5
8
6
1
7+
Champions
6
4
Jayce
3
5
Lux
3
Followers
12
1
Forge Chief
2
2
Brightsteel Protector
1
2
Ferros Financier
3
2
Mageseeker Persuader
3
3
Vanguard Sergeant
2
7
Albus Ferros
1
Spells
22
0
Poro Cannon
2
0
Thermogenic Beam
2
2
Mystic Shot
3
2
Sharpsight
3
2
Single Combat
1
4
Golden Aegis
1
5
Concerted Strike
2
6
Assembly Line
3
6
Back to Back
2
6
Hextech Anomaly
1
6
Shock Blast
2

Multiple big spells and lasers with a man-boat to top it all off. This deck looks to control the board with highly efficient larger spells that 2-for-1 easily, while doubling up thanks to Jayce, and making Final Sparks from Lux. This version incorporates mageseekers for more board control, Back to Back to keep things alive, and Albus Ferros as a finisher + Jayce finder.

Azir Xerath

Regions
Shurima
40 cards
Rarities
27 500
champion
6
epic
3
rare
14
common
17
Mana cost
0
0
7
1
10
2
14
3
9
4
0
5
0
6
0
7+
Champions
6
3
Azir
3
4
Xerath
3
Landmarks
6
1
Ancient Preparations
3
1
Buried Sun Disc
1
2
Preservarium
2
Followers
15
1
Treasure Seeker
3
2
Rock Hopper
3
2
Soothsayer
2
3
Endless Devout
3
4
Desert Naturalist
1
4
Golden Ambassador
3
Spells
13
2
Ancient Hourglass
3
3
Quicksand
3
3
Rite of the Arcane
2
3
Unraveled Earth
3
4
Rite of Negation
2

Sun disc's power is still large albeit less oppressive. The deck is focused around turbo-leveling Azir and Xerath to flip the sun disc and slowly burn them down with Level 3 Xerath and the Emperor's Deck. This version has one Desert Naturalist to help against other landmark decks and help with clogged boards.

Pantheon Yuumi Taric

Regions
Demacia
14 cards
Mount Targon
26 cards
Rarities
23 400
champion
6
epic
0
rare
10
common
24
Mana cost
0
0
3
1
17
2
10
3
8
4
2
5
0
6
0
7+
Champions
6
3
Yuumi
2
4
Pantheon
3
4
Taric
1
Followers
11
1
Saga Seeker
3
2
Brightsteel Protector
2
2
Mountain Goat
3
3
Wounded Whiteflame
3
Spells
23
2
Guiding Touch
3
2
Pale Cascade
3
2
Sharpsight
3
2
Single Combat
3
3
Cataclysm
2
3
Zenith Blade
3
4
Bastion
2
4
Golden Aegis
2
5
Concerted Strike
2

This variant of the typical Yuumi Pantheon fated deck includes one Taric to increase the value you get off some of your spells such as Guiding Touch and Pale Cascade alongside the combo of Taric + Rally to double up on the rallies.

2nd Place - ThePhlebotomisTV

Trundle Tryndamere FTR

Regions
Freljord
29 cards
Shadow Isles
11 cards
Rarities
29 500
champion
6
epic
5
rare
13
common
16
Mana cost
0
0
2
1
6
2
1
3
6
4
8
5
3
6
14
7+
Champions
6
5
Trundle
3
8
Tryndamere
3
Landmarks
3
4
Blighted Ravine
3
Followers
7
2
Faces of the Old Ones
3
8
It That Stares
3
10
She Who Wanders
1
Spells
24
1
Three Sisters
2
2
Vile Feast
3
3
Flash Freeze
1
4
Avalanche
2
4
The Box
1
5
Catalyst of Aeons
3
5
Withering Wail
2
6
Vengeance
3
7
Atrocity
1
8
Voices of the Old Ones
2
9
The Ruination
1
12
Feel The Rush
3

A classic Ramp + Control deck with plenty of AoE removal, effective targeted answers, and tools to get them to the late game faster such as Faces of the Old ones, Catalyst of Aeons, and Voices of the Old Ones. The deck all focuses on using hard-to-kill champions built up to 10/10s with Feel the Rush. K-pop till they drop!

Fizz Aphelios "Afaelios"

Regions
Mount Targon
10 cards
Bandlecity
30 cards
Rarities
25 300
champion
6
epic
1
rare
14
common
19
Mana cost
0
0
11
1
19
2
6
3
3
4
1
5
0
6
0
7+
Champions
6
1
Fizz
3
3
Aphelios
3
Followers
18
1
Yordle Squire
2
2
Assistant Librarian
3
2
Bandle Commando
1
2
Conchologist
3
2
Grandfather Fae
3
3
Gleaming Lantern
3
4
Rainbowfish
2
5
Papercraft Dragon
1
Spells
16
1
Fae Sprout
3
1
Group Shot
1
1
Trinket Trade
2
2
Guiding Touch
3
2
Pale Cascade
3
2
Pokey Stick
3
4
Bastion
1

A midrange deck with combo elements to it that makes use of the Fae package and massive discounts that Gleaming Lantern allows for. It aims to establish itself on board quickly, then generate more potent threats than the enemy very quickly. The grand idea is to play Rainbowfish on a hard to kill threat like a big Owlcat, Fizz, or Assistant Librarian, or to combo a Papercraft Dragon alongside Infernum for overwhelm.

Azir Xerath

Regions
Shurima
40 cards
Rarities
27 300
champion
6
epic
3
rare
13
common
18
Mana cost
2
0
7
1
11
2
14
3
6
4
0
5
0
6
0
7+
Champions
6
3
Azir
3
4
Xerath
3
Landmarks
7
1
Ancient Preparations
3
1
Buried Sun Disc
1
2
Preservarium
3
Followers
13
1
Treasure Seeker
3
2
Rock Hopper
3
2
Soothsayer
3
3
Endless Devout
3
4
Golden Ambassador
1
Spells
14
0
Rite of Calling
2
2
Ancient Hourglass
2
3
Quicksand
3
3
Rite of the Arcane
2
3
Unraveled Earth
3
4
Rite of Negation
2

This version of Mono Shurima opts for Rite of Calling to ensure you draw your champions without getting too clunky in low-tempo plays such as Golden Ambassadors and helps reduce board clog so you can continuously use things such as Rock Hopper and Unraveled Earth to their full potential.

3rd Place - FallingtoVoid, of OTK Club

Jayce Vi Elise (Sentinels)

Regions
Piltover & Zaun
24 cards
Shadow Isles
16 cards
Rarities
27 200
champion
6
epic
4
rare
7
common
23
Mana cost
2
0
3
1
10
2
5
3
6
4
2
5
8
6
4
7+
Champions
6
2
Elise
1
4
Jayce
3
5
Vi
2
Followers
17
1
Burgeoning Sentinel
3
2
Ferros Financier
3
3
Buhru Sentinel
3
3
Station Archivist
2
4
Aloof Travelers
3
7
Albus Ferros
3
Spells
17
0
Thermogenic Beam
2
2
Mystic Shot
3
2
Vile Feast
3
6
Piercing Darkness
2
6
Shock Blast
3
6
Vengeance
3
9
The Ruination
1

This deck aims to win through use of the Sentinel followers to make very efficient threats alongside Station Archivist, Ferros Financier, and Aloof Travelers to generate value to keep the opponent down without running out of cards. This leads up to dropping a Jayce to squeeze additional value out of your Shock Blasts or swing with an Acceleration Gate for the win.

Sion Draven

Regions
Piltover & Zaun
19 cards
Noxus
21 cards
Rarities
26 100
champion
6
epic
3
rare
7
common
24
Mana cost
2
0
5
1
11
2
12
3
0
4
4
5
0
6
6
7+
Champions
6
3
Draven
3
7
Sion
3
Followers
17
1
Reborn Grenadier
2
1
Zaunite Urchin
3
2
Boom Baboon
3
2
Fallen Rider
3
3
Sump Dredger
3
8
Lost Soul
3
Spells
17
0
Poro Cannon
2
2
Mystic Shot
3
2
Rummage
2
3
Get Excited!
3
3
Noxian Fervor
3
5
Decimate
3
5
Survival Skills
1

A discard based tempo deck aimed at chunking in regularly while generating immense value off of normally card-neutral effects such as Zaunite Urchin, Sump Dredger, Poro Cannon, and more. A typical gameplan involves curving out and leading up to a leveled Sion on turn 7 to swing in for usually game. This version is burn heavy with Noxian Fervors and a full three Decimates to ensure any damage you can get out of your units adds up to their doom.

Lux Aphelios

Regions
Demacia
20 cards
Mount Targon
20 cards
Rarities
24 200
champion
6
epic
0
rare
14
common
20
Mana cost
0
0
2
1
17
2
9
3
2
4
10
5
0
6
0
7+
Champions
6
3
Aphelios
3
5
Lux
3
Followers
18
1
Lunari Duskbringer
1
1
Spacey Sketcher
1
2
Brightsteel Protector
3
2
Mountain Goat
2
2
Petricite Broadwing
3
3
Solari Priestess
3
3
Vanguard Sergeant
1
4
Blinded Mystic
2
5
Radiant Guardian
2
Spells
16
2
Guiding Touch
1
2
Pale Cascade
2
2
Sharpsight
3
2
Single Combat
3
3
Hush
2
5
Concerted Strike
2
5
Starshaping
3

The aim of this list is making use of the value generated by Lux while generating guns off Aphelios and potent threats off your Invoke cards to suit the occasion. It acts as a toolbox deck being fairly decent into most strategies and being adaptable.

4th Place - Alaexaender

Jayce Lux

Regions
Piltover & Zaun
22 cards
Demacia
18 cards
Rarities
25 100
champion
6
epic
1
rare
13
common
20
Mana cost
4
0
2
1
14
2
2
3
4
4
5
5
8
6
1
7+
Champions
6
4
Jayce
3
5
Lux
3
Followers
12
1
Forge Chief
2
2
Brightsteel Protector
1
2
Ferros Financier
3
2
Mageseeker Persuader
3
3
Vanguard Sergeant
2
7
Albus Ferros
1
Spells
22
0
Poro Cannon
2
0
Thermogenic Beam
2
2
Mystic Shot
3
2
Sharpsight
3
2
Single Combat
1
4
Golden Aegis
1
5
Concerted Strike
2
6
Assembly Line
3
6
Back to Back
2
6
Hextech Anomaly
1
6
Shock Blast
2

This is an identical Jayce Lux list to what our champ of the day Dudu was running, aiming at having answers for however the opponent comes at you with more defense than the average Jayce Lux.

Rumble Sion Viktor

Regions
Noxus
19 cards
Piltover & Zaun
21 cards
Rarities
24 100
champion
6
epic
1
rare
8
common
25
Mana cost
3
0
5
1
12
2
8
3
5
4
4
5
0
6
3
7+
Champions
6
4
Rumble
3
4
Viktor
1
7
Sion
2
Followers
16
1
Reborn Grenadier
2
1
Zaunite Urchin
3
2
Ballistic Bot
3
2
Boom Baboon
3
2
Fallen Rider
3
3
Station Archivist
1
8
Lost Soul
1
Spells
18
0
Poro Cannon
3
2
Mystic Shot
3
3
Get Excited!
3
3
Might
2
3
Whirling Death
2
4
Aftershock
1
5
Decimate
3
5
Survival Skills
1

A more aggressively slanted Discard deck than the Draven Sion version, this one aims to slam a three-discard Rumble on 4 then crash in with his oppressive presence most games. It benefits from very potent lower cost champions that can win the game on their own in Rumble and Viktor, in tandem with Might and Whirling death to ensure you push damage through Quicksands or blockers. All with the benefit of Sion to close the door on the enemy's chances.

Taliyah Ziggs

Regions
Shurima
32 cards
Bandlecity
11 cards
Rarities
27 300
champion
6
epic
3
rare
13
common
18
Mana cost
0
0
7
1
14
2
13
3
2
4
3
5
0
6
1
7+
Champions
6
3
Ziggs
3
5
Taliyah
3
Landmarks
8
1
Ancient Preparations
3
1
Hexplosive Minefield
2
2
Preservarium
3
Followers
9
1
Inventive Chemist
2
2
Rock Hopper
3
3
Endless Devout
3
8
The Arsenal
1
Spells
17
2
Ancient Hourglass
3
2
Pokey Stick
3
2
The Absolver
2
3
Quicksand
2
3
Rite of the Arcane
2
3
Unleashed Energy
1
3
Unraveled Earth
2
4
Rite of Negation
2

This landmark based tempo deck looks to use the value that landmark cards typically bring to the table such as Rock Hopper, Endless Devout, Preservarium and the like to build up their landmark numbers before slamming a Ziggs and burning the opponent out with landmarks, or a Taliyah to attack in a very hard to block manner. This version uses The Absolver to render blockers a moot point when need be.