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Road to Seasonals 5/12 Winner's Lineups

Thursday's tournament found Mati24Mayo taking it home, and finally a break to Afaelios' absolute dominance!

After a few days of Road to Seasonals tournament with nearly identical lineups, some spice enters the fray! Mati24Mayo takes it all in our Thursday tournament, now on to the lineups.

1st Place - Mati24Mayo, of team Mafia Esports

Fizz Afaelios

Regions
Mount Targon
8 cards
Bandlecity
32 cards
Rarities
25 100
champion
6
epic
1
rare
13
common
20
eternal
Mana cost
0
0
10
1
19
2
8
3
2
4
0
5
1
6
0
7+
Champions
6
1
Fizz
3
Fizz
3
Aphelios
3
Aphelios
Followers
19
1
Yordle Squire
3
Yordle Squire
2
Assistant Librarian
3
Assistant Librarian
2
Bandle Commando
1
Bandle Commando
2
Conchologist
3
Conchologist
2
Grandfather Fae
3
Grandfather Fae
3
Gleaming Lantern
3
Gleaming Lantern
4
Rainbowfish
2
Rainbowfish
6
Papercraft Dragon
1
Papercraft Dragon
Spells
15
1
Fae Sprout
3
Fae Sprout
1
Trinket Trade
1
Trinket Trade
2
Flamespitter
1
Flamespitter
2
Guiding Touch
2
Guiding Touch
2
Pale Cascade
3
Pale Cascade
2
Pokey Stick
3
Pokey Stick
3
Wallop
2
Wallop

A pocket pick for everyone who Top 4's a Road to Seasonals tournament as of late, this version splits the difference a bit, going for a full 3 Conchologist, one of Bandle Commando, and dropping one Papercraft in favor of a second Wallop

Yuumi Pantheon

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
24 300
champion
6
epic
1
rare
9
common
24
eternal
Mana cost
0
0
5
1
16
2
11
3
4
4
3
5
1
6
0
7+
Champions
6
3
Yuumi
3
Yuumi
4
Pantheon
3
Pantheon
Followers
15
1
Fleetfeather Tracker
2
Fleetfeather Tracker
1
Saga Seeker
3
Saga Seeker
2
Brightsteel Protector
3
Brightsteel Protector
2
Mountain Goat
3
Mountain Goat
3
Wounded Whiteflame
3
Wounded Whiteflame
6
Camphor, the Doubt
1
Camphor, the Doubt
Spells
19
2
Guiding Touch
2
Guiding Touch
2
Pale Cascade
3
Pale Cascade
2
Sharpsight
3
Sharpsight
2
Single Combat
2
Single Combat
3
Cataclysm
2
Cataclysm
3
Zenith Blade
3
Zenith Blade
4
Bastion
1
Bastion
5
Concerted Strike
2
Concerted Strike
5
Golden Aegis
1
Golden Aegis

Man + Cat = Strong, or in this case, Bird + Cat even. Looks like the 'anti-aggro' adaptation of a few Fleetfeather Trackers is catching on. Interesting to see and only time will tell if that really improves the deck or not but spicy to see this again!

Miss Fortune Quinn Scouts

Regions
Demacia
31 cards
Bilgewater
9 cards
Rarities
29 200
champion
6
epic
4
rare
17
common
13
eternal
Mana cost
0
0
6
1
15
2
6
3
3
4
6
5
4
6
0
7+
Champions
6
3
Miss Fortune
3
Miss Fortune
5
Quinn
3
Quinn
Followers
26
1
Fleetfeather Tracker
3
Fleetfeather Tracker
1
Penitent Squire
1
Penitent Squire
2
Brightsteel Protector
3
Brightsteel Protector
2
Durand Sculptor
3
Durand Sculptor
2
Marai Warden
3
Marai Warden
2
Petricite Broadwing
3
Petricite Broadwing
3
Vanguard Sergeant
3
Vanguard Sergeant
4
Island Navigator
3
Island Navigator
6
Cithria the Bold
2
Cithria the Bold
6
Genevieve Elmheart
2
Genevieve Elmheart
Spells
8
1
Ranger's Resolve
2
Ranger's Resolve
2
Sharpsight
3
Sharpsight
5
Golden Aegis
3
Golden Aegis

A rather normal version of the list, the main thing here is that Mati chose to go for two 6ithrias, and two Genevieves, skewing a bit towards having a powerful finisher for the mid-game.

2nd Place - Ardent Guardian

Gangplank Sequani

Regions
Freljord
8 cards
Bilgewater
32 cards
Rarities
26 500
champion
6
epic
3
rare
9
common
22
eternal
Mana cost
2
0
9
1
14
2
0
3
6
4
3
5
5
6
1
7+
Champions
6
5
Gangplank
3
Gangplank
6
Sejuani
3
Sejuani
Followers
24
1
Crackshot Corsair
3
Crackshot Corsair
1
Jagged Butcher
3
Jagged Butcher
2
Black Market Merchant
3
Black Market Merchant
2
Fortune Croaker
3
Fortune Croaker
2
Marai Warden
2
Marai Warden
2
Tusk Speaker
3
Tusk Speaker
4
Babbling Bjerg
1
Babbling Bjerg
4
Yordle Grifter
3
Yordle Grifter
4
Zap Sprayfin
2
Zap Sprayfin
8
The Dreadway
1
The Dreadway
Spells
10
0
Warning Shot
2
Warning Shot
1
Parrrley
2
Parrrley
1
Three Sisters
1
Three Sisters
2
Make it Rain
3
Make it Rain
6
Monster Harpoon
2
Monster Harpoon

Well shiver me timbers it's been a while! This deck hasn't seen much play since the hits to Gangplank and Monster Harpoon, but it looks like it may be enough to dent the competition! Notably, this version is a LOT less reliable on it's Allegiance triggers, but still runs three Yordle Grifters. Ardent has chosen to include three Tusk Speakers to get the guaranteed triggers and good attackers, a Three Sisters for the flexibility, and one Babbling Berg as an 'Entreat on a body' so to speak.

Viktor Karma

Regions
Ionia
17 cards
Piltover & Zaun
23 cards
Rarities
24 500
champion
6
epic
1
rare
10
common
23
eternal
Mana cost
1
0
5
1
14
2
5
3
9
4
6
5
0
6
0
7+
Champions
6
4
Viktor
3
Viktor
5
Karma
3
Karma
Followers
11
1
Zaunite Urchin
2
Zaunite Urchin
2
Ballistic Bot
3
Ballistic Bot
2
Boom Baboon
3
Boom Baboon
2
Eye of the Dragon
1
Eye of the Dragon
3
Sump Dredger
2
Sump Dredger
Spells
23
0
Thermogenic Beam
1
Thermogenic Beam
1
Poro Cannon
3
Poro Cannon
2
Mystic Shot
3
Mystic Shot
2
Nopeify!
1
Nopeify!
2
Twin Disciplines
3
Twin Disciplines
3
Get Excited!
3
Get Excited!
4
Deny
2
Deny
4
Spirit's Refuge
2
Spirit's Refuge
4
Will of Ionia
2
Will of Ionia
5
Deep Meditation
3
Deep Meditation

A powerful option to bring to the table, this deck does have few decks that outmatch it's late game due to Karma being a bit of a b*tch with burn spells, and also Hex Core Upgrades! She almost instantly levels a Viktor and gives him mountains of keywords from the first round you hit 10. Aside from that, it has a lot of the early game PnZ tools to delay and shoo the opponent off getting too aggressive.

Sandy Viego

Regions
Shadow Isles
23 cards
Shurima
17 cards
Rarities
18 800
champion
3
epic
5
rare
3
common
29
eternal
Mana cost
0
0
6
1
10
2
10
3
4
4
0
5
6
6
4
7+
Champions
3
6
Viego
3
Viego
Followers
17
1
Treasure Seeker
3
Treasure Seeker
2
Aspiring Chronomancer
2
Aspiring Chronomancer
2
Fading Icon
2
Fading Icon
3
Camavoran Soldier
3
Camavoran Soldier
3
Merciless Hunter
3
Merciless Hunter
4
Spirit Leech
1
Spirit Leech
7
Invasive Hydravine
3
Invasive Hydravine
Spells
20
1
Rite of Calling
3
Rite of Calling
2
Glimpse Beyond
3
Glimpse Beyond
2
Vile Feast
3
Vile Feast
3
Ancient Hourglass
2
Ancient Hourglass
3
Quicksand
2
Quicksand
4
Rite of Negation
2
Rite of Negation
4
Withering Wail
1
Withering Wail
6
Piercing Darkness
1
Piercing Darkness
6
Vengeance
2
Vengeance
7
Atrocity
1
Atrocity

This Sandy Viego list has a few more spells than most, opting for a Wail, Piercing darkness, and a full four 'protection' options for the sand Simp in the form of Ancient Hourglasses and Rite of Negations.

3rd Place - C0balt

Trundle Tryndamere Feel the Minah

Regions
Ionia
12 cards
Freljord
28 cards
Rarities
28 600
champion
5
epic
7
rare
12
common
16
eternal
Mana cost
0
0
2
1
6
2
4
3
10
4
8
5
1
6
9
7+
Champions
5
5
Trundle
3
Trundle
8
Tryndamere
2
Tryndamere
Landmarks
3
4
Blighted Ravine
3
Blighted Ravine
Followers
16
2
Faces of the Old Ones
3
Faces of the Old Ones
2
Icevale Archer
1
Icevale Archer
2
Vulpine Wanderer
2
Vulpine Wanderer
3
Kindly Tavernkeeper
3
Kindly Tavernkeeper
5
Scattered Pod
2
Scattered Pod
6
Windsinger
1
Windsinger
9
Minah Swiftfoot
2
Minah Swiftfoot
10
She Who Wanders
2
She Who Wanders
Spells
16
1
Three Sisters
2
Three Sisters
3
Ice Shard
1
Ice Shard
4
Concussive Palm
2
Concussive Palm
4
Deny
3
Deny
4
Will of Ionia
2
Will of Ionia
5
Catalyst of Aeons
3
Catalyst of Aeons
12
Feel The Rush
3
Feel The Rush

One of the horsemen of the metacolypse, but with a splash of pink. Not only does this deck bust into k-pop on turn 9 to win the game on the spot, but it also has early game board presence in Icevale Archer, Vulpine wanderer, and Kindly Tavernkeeper. It also has Scatered Pod to find FTR or whatever tool you need as well, and Minah Swiftfoot for the immense tempo swing.

Viktor Karma

Regions
Piltover & Zaun
22 cards
Ionia
18 cards
Rarities
24 300
champion
6
epic
1
rare
9
common
24
eternal
Mana cost
0
0
5
1
15
2
5
3
10
4
5
5
0
6
0
7+
Champions
6
4
Viktor
3
Viktor
5
Karma
3
Karma
Followers
11
1
Zaunite Urchin
2
Zaunite Urchin
2
Ballistic Bot
3
Ballistic Bot
2
Boom Baboon
3
Boom Baboon
2
Eye of the Dragon
1
Eye of the Dragon
3
Sump Dredger
2
Sump Dredger
Spells
23
1
Poro Cannon
3
Poro Cannon
2
Mystic Shot
3
Mystic Shot
2
Nopeify!
2
Nopeify!
2
Twin Disciplines
3
Twin Disciplines
3
Get Excited!
3
Get Excited!
4
Deny
2
Deny
4
Spirit's Refuge
2
Spirit's Refuge
4
Will of Ionia
3
Will of Ionia
5
Deep Meditation
2
Deep Meditation

This deck is almost identical to Ardent's, the only difference being -1 Nope and +1 Thermobeam so its a bit better at dealing with threats proactively.

Zoe Lee Sin

Regions
Ionia
22 cards
Mount Targon
18 cards
Rarities
27 500
champion
6
epic
3
rare
14
common
17
eternal
Mana cost
0
0
3
1
19
2
7
3
6
4
5
5
0
6
0
7+
Champions
6
1
Zoe
3
Zoe
5
Lee Sin
3
Lee Sin
Followers
9
2
Eye of the Dragon
3
Eye of the Dragon
2
Mountain Goat
2
Mountain Goat
3
Solari Priestess
1
Solari Priestess
3
Tasty Faefolk
1
Tasty Faefolk
3
Wounded Whiteflame
2
Wounded Whiteflame
Spells
25
2
Guiding Touch
3
Guiding Touch
2
Hush
1
Hush
2
Nopeify!
2
Nopeify!
2
Pale Cascade
3
Pale Cascade
2
Sonic Wave
2
Sonic Wave
2
Twin Disciplines
3
Twin Disciplines
3
Zenith Blade
3
Zenith Blade
4
Concussive Palm
2
Concussive Palm
4
Deny
2
Deny
4
Will of Ionia
2
Will of Ionia
5
Deep Meditation
2
Deep Meditation

A classic list with numerous new changes to it to cope with the loss of Gifts + Crescendum to get out Eye of the Dragon reliably. This list makes use of Mountain Goat, a Tasty, and Solari Priestess to get more threats and keep things diverse for Zoe.

4th Place - Drevander51

Jayce Elise Vi

Regions
Piltover & Zaun
24 cards
Shadow Isles
16 cards
Rarities
24 800
champion
6
epic
2
rare
6
common
26
eternal
Mana cost
2
0
5
1
13
2
4
3
6
4
1
5
7
6
2
7+
Champions
6
2
Elise
2
Elise
4
Jayce
3
Jayce
5
Vi
1
Vi
Followers
16
1
Burgeoning Sentinel
3
Burgeoning Sentinel
2
Boom Baboon
2
Boom Baboon
2
Ferros Financier
3
Ferros Financier
3
Buhru Sentinel
3
Buhru Sentinel
3
Station Archivist
1
Station Archivist
4
Aloof Travelers
2
Aloof Travelers
7
Albus Ferros
2
Albus Ferros
Spells
18
0
Thermogenic Beam
2
Thermogenic Beam
1
Poro Cannon
2
Poro Cannon
2
Mystic Shot
3
Mystic Shot
2
Vile Feast
3
Vile Feast
4
Withering Wail
1
Withering Wail
6
Piercing Darkness
1
Piercing Darkness
6
Shock Blast
3
Shock Blast
6
Vengeance
3
Vengeance

Jayce Sentinels has seen a lot of power recently, with Albus Ferros as a great game ender after getting in some early chunks with Sentinels and remove the enemy's threats.

Aphelios Lux

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
25 000
champion
6
epic
0
rare
18
common
16
eternal
Mana cost
0
0
5
1
16
2
8
3
0
4
11
5
0
6
0
7+
Champions
6
3
Aphelios
3
Aphelios
5
Lux
3
Lux
Followers
17
1
Lunari Duskbringer
3
Lunari Duskbringer
1
Spacey Sketcher
2
Spacey Sketcher
2
Mountain Goat
3
Mountain Goat
2
Petricite Broadwing
3
Petricite Broadwing
3
Solari Priestess
3
Solari Priestess
3
Vanguard Sergeant
2
Vanguard Sergeant
5
Radiant Guardian
1
Radiant Guardian
Spells
17
2
Guiding Touch
2
Guiding Touch
2
Hush
2
Hush
2
Pale Cascade
2
Pale Cascade
2
Sharpsight
2
Sharpsight
2
Single Combat
2
Single Combat
5
Concerted Strike
2
Concerted Strike
5
Starshaping
3
Starshaping
5
Sunburst
2
Sunburst

A lot of powerful spells and spell synergies packed together to be able to handle whatever is needed, making grand use of Invokes to generate whatever is needed to shut down the enemy, all while making more guns and lasers in the meantime.

Caitlyn Ezreal

Regions
Noxus
13 cards
Piltover & Zaun
27 cards
Rarities
28 900
champion
6
epic
5
rare
10
common
19
eternal
Mana cost
2
0
3
1
8
2
18
3
4
4
3
5
0
6
2
7+
Champions
6
3
Caitlyn
3
Caitlyn
3
Ezreal
3
Ezreal
Followers
15
2
Ferros Financier
3
Ferros Financier
2
House Spider
2
House Spider
3
Arachnoid Sentry
3
Arachnoid Sentry
3
Station Archivist
3
Station Archivist
4
Aloof Travelers
2
Aloof Travelers
8
Captain Farron
2
Captain Farron
Spells
19
0
Thermogenic Beam
2
Thermogenic Beam
1
Ravenous Flock
3
Ravenous Flock
2
Mystic Shot
3
Mystic Shot
3
Piltover Peacemaker
3
Piltover Peacemaker
3
Scorched Earth
3
Scorched Earth
4
Statikk Shock
2
Statikk Shock
5
Tri-beam Improbulator
3
Tri-beam Improbulator

It's been a while since we've seen a tri-beam, but it looks the same as when we last saw it. It's a fairly standard tempo deck still with a lot of play value to it.

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