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Road to Seasonals 5/12 Winner’s Lineups

Thursday's tournament found Mati24Mayo taking it home, and finally a break to Afaelios' absolute dominance!

After a few days of Road to Seasonals tournament with nearly identical lineups, some spice enters the fray! Mati24Mayo takes it all in our Thursday tournament, now on to the lineups.

1st Place - Mati24Mayo, of team Mafia Esports

Fizz Afaelios

Regions
Mount Targon
8 cards
Bandlecity
32 cards
Rarities
25 100
champion
6
epic
1
rare
13
common
20
Mana cost
0
0
10
1
19
2
8
3
2
4
1
5
0
6
0
7+
Champions
6
1
Fizz
3
3
Aphelios
3
Followers
19
1
Yordle Squire
3
2
Assistant Librarian
3
2
Bandle Commando
1
2
Conchologist
3
2
Grandfather Fae
3
3
Gleaming Lantern
3
4
Rainbowfish
2
5
Papercraft Dragon
1
Spells
15
1
Fae Sprout
3
1
Trinket Trade
1
2
Flamespitter
1
2
Guiding Touch
2
2
Pale Cascade
3
2
Pokey Stick
3
3
Wallop
2

A pocket pick for everyone who Top 4's a Road to Seasonals tournament as of late, this version splits the difference a bit, going for a full 3 Conchologist, one of Bandle Commando, and dropping one Papercraft in favor of a second Wallop

Yuumi Pantheon

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
24 300
champion
6
epic
1
rare
9
common
24
Mana cost
0
0
5
1
16
2
11
3
5
4
2
5
1
6
0
7+
Champions
6
3
Yuumi
3
4
Pantheon
3
Followers
15
1
Fleetfeather Tracker
2
1
Saga Seeker
3
2
Brightsteel Protector
3
2
Mountain Goat
3
3
Wounded Whiteflame
3
6
Camphor, the Doubt
1
Spells
19
2
Guiding Touch
2
2
Pale Cascade
3
2
Sharpsight
3
2
Single Combat
2
3
Cataclysm
2
3
Zenith Blade
3
4
Bastion
1
4
Golden Aegis
1
5
Concerted Strike
2

Man + Cat = Strong, or in this case, Bird + Cat even. Looks like the 'anti-aggro' adaptation of a few Fleetfeather Trackers is catching on. Interesting to see and only time will tell if that really improves the deck or not but spicy to see this again!

Miss Fortune Quinn Scouts

Regions
Demacia
31 cards
Bilgewater
9 cards
Rarities
29 200
champion
6
epic
4
rare
17
common
13
Mana cost
0
0
6
1
15
2
6
3
6
4
3
5
4
6
0
7+
Champions
6
3
Miss Fortune
3
5
Quinn
3
Followers
26
1
Fleetfeather Tracker
3
1
Penitent Squire
1
2
Brightsteel Protector
3
2
Durand Sculptor
3
2
Marai Warden
3
2
Petricite Broadwing
3
3
Vanguard Sergeant
3
4
Island Navigator
3
6
Cithria the Bold
2
6
Genevieve Elmheart
2
Spells
8
1
Ranger's Resolve
2
2
Sharpsight
3
4
Golden Aegis
3

A rather normal version of the list, the main thing here is that Mati chose to go for two 6ithrias, and two Genevieves, skewing a bit towards having a powerful finisher for the mid-game.

2nd Place - Ardent Guardian

Gangplank Sequani

Regions
Freljord
8 cards
Bilgewater
32 cards
Rarities
26 500
champion
6
epic
3
rare
9
common
22
Mana cost
2
0
9
1
14
2
0
3
6
4
3
5
5
6
1
7+
Champions
6
5
Gangplank
3
6
Sejuani
3
Followers
24
1
Crackshot Corsair
3
1
Jagged Butcher
3
2
Black Market Merchant
3
2
Fortune Croaker
3
2
Marai Warden
2
2
Tusk Speaker
3
4
Babbling Bjerg
1
4
Yordle Grifter
3
4
Zap Sprayfin
2
8
The Dreadway
1
Spells
10
0
Warning Shot
2
1
Parrrley
2
1
Three Sisters
1
2
Make it Rain
3
6
Monster Harpoon
2

Well shiver me timbers it's been a while! This deck hasn't seen much play since the hits to Gangplank and Monster Harpoon, but it looks like it may be enough to dent the competition! Notably, this version is a LOT less reliable on it's Allegiance triggers, but still runs three Yordle Grifters. Ardent has chosen to include three Tusk Speakers to get the guaranteed triggers and good attackers, a Three Sisters for the flexibility, and one Babbling Berg as an 'Entreat on a body' so to speak.

Viktor Karma

Regions
Ionia
17 cards
Piltover & Zaun
23 cards
Rarities
24 500
champion
6
epic
1
rare
10
common
23
Mana cost
4
0
2
1
14
2
5
3
9
4
6
5
0
6
0
7+
Champions
6
4
Viktor
3
5
Karma
3
Followers
11
1
Zaunite Urchin
2
2
Ballistic Bot
3
2
Boom Baboon
3
2
Eye of the Dragon
1
3
Sump Dredger
2
Spells
23
0
Poro Cannon
3
0
Thermogenic Beam
1
2
Mystic Shot
3
2
Nopeify!
1
2
Twin Disciplines
3
3
Get Excited!
3
4
Deny
2
4
Spirit's Refuge
2
4
Will of Ionia
2
5
Deep Meditation
3

A powerful option to bring to the table, this deck does have few decks that outmatch it's late game due to Karma being a bit of a b*tch with burn spells, and also Hex Core Upgrades! She almost instantly levels a Viktor and gives him mountains of keywords from the first round you hit 10. Aside from that, it has a lot of the early game PnZ tools to delay and shoo the opponent off getting too aggressive.

Sandy Viego

Regions
Shadow Isles
23 cards
Shurima
17 cards
Rarities
18 800
champion
3
epic
5
rare
3
common
29
Mana cost
3
0
3
1
12
2
8
3
3
4
4
5
3
6
4
7+
Champions
3
5
Viego
3
Followers
17
1
Treasure Seeker
3
2
Aspiring Chronomancer
2
2
Fading Icon
2
3
Camavoran Soldier
3
3
Merciless Hunter
3
4
Spirit Leech
1
7
Invasive Hydravine
3
Spells
20
0
Rite of Calling
3
2
Ancient Hourglass
2
2
Glimpse Beyond
3
2
Vile Feast
3
3
Quicksand
2
4
Rite of Negation
2
5
Withering Wail
1
6
Piercing Darkness
1
6
Vengeance
2
7
Atrocity
1

This Sandy Viego list has a few more spells than most, opting for a Wail, Piercing darkness, and a full four 'protection' options for the sand Simp in the form of Ancient Hourglasses and Rite of Negations.

3rd Place - C0balt

Trundle Tryndamere Feel the Minah

Regions
Ionia
12 cards
Freljord
28 cards
Rarities
28 600
champion
5
epic
7
rare
12
common
16
Mana cost
0
0
2
1
6
2
4
3
10
4
6
5
3
6
9
7+
Champions
5
5
Trundle
3
8
Tryndamere
2
Landmarks
3
4
Blighted Ravine
3
Followers
16
2
Faces of the Old Ones
3
2
Icevale Archer
1
2
Vulpine Wanderer
2
3
Kindly Tavernkeeper
3
6
Scattered Pod
2
6
Windsinger
1
9
Minah Swiftfoot
2
10
She Who Wanders
2
Spells
16
1
Three Sisters
2
3
Ice Shard
1
4
Concussive Palm
2
4
Deny
3
4
Will of Ionia
2
5
Catalyst of Aeons
3
12
Feel The Rush
3

One of the horsemen of the metacolypse, but with a splash of pink. Not only does this deck bust into k-pop on turn 9 to win the game on the spot, but it also has early game board presence in Icevale Archer, Vulpine wanderer, and Kindly Tavernkeeper. It also has Scatered Pod to find FTR or whatever tool you need as well, and Minah Swiftfoot for the immense tempo swing.

Viktor Karma

Regions
Piltover & Zaun
22 cards
Ionia
18 cards
Rarities
24 300
champion
6
epic
1
rare
9
common
24
Mana cost
3
0
2
1
15
2
5
3
10
4
5
5
0
6
0
7+
Champions
6
4
Viktor
3
5
Karma
3
Followers
11
1
Zaunite Urchin
2
2
Ballistic Bot
3
2
Boom Baboon
3
2
Eye of the Dragon
1
3
Sump Dredger
2
Spells
23
0
Poro Cannon
3
2
Mystic Shot
3
2
Nopeify!
2
2
Twin Disciplines
3
3
Get Excited!
3
4
Deny
2
4
Spirit's Refuge
2
4
Will of Ionia
3
5
Deep Meditation
2

This deck is almost identical to Ardent's, the only difference being -1 Nope and +1 Thermobeam so its a bit better at dealing with threats proactively.

Zoe Lee Sin

Regions
Ionia
22 cards
Mount Targon
18 cards
Rarities
27 500
champion
6
epic
3
rare
14
common
17
Mana cost
0
0
3
1
18
2
8
3
6
4
5
5
0
6
0
7+
Champions
6
1
Zoe
3
5
Lee Sin
3
Followers
9
2
Eye of the Dragon
3
2
Mountain Goat
2
3
Solari Priestess
1
3
Tasty Faefolk
1
3
Wounded Whiteflame
2
Spells
25
2
Guiding Touch
3
2
Nopeify!
2
2
Pale Cascade
3
2
Sonic Wave
2
2
Twin Disciplines
3
3
Hush
1
3
Zenith Blade
3
4
Concussive Palm
2
4
Deny
2
4
Will of Ionia
2
5
Deep Meditation
2

A classic list with numerous new changes to it to cope with the loss of Gifts + Crescendum to get out Eye of the Dragon reliably. This list makes use of Mountain Goat, a Tasty, and Solari Priestess to get more threats and keep things diverse for Zoe.

4th Place - Drevander51

Jayce Elise Vi

Regions
Piltover & Zaun
24 cards
Shadow Isles
16 cards
Rarities
24 800
champion
6
epic
2
rare
6
common
26
Mana cost
4
0
3
1
13
2
4
3
5
4
2
5
7
6
2
7+
Champions
6
2
Elise
2
4
Jayce
3
5
Vi
1
Followers
16
1
Burgeoning Sentinel
3
2
Boom Baboon
2
2
Ferros Financier
3
3
Buhru Sentinel
3
3
Station Archivist
1
4
Aloof Travelers
2
7
Albus Ferros
2
Spells
18
0
Poro Cannon
2
0
Thermogenic Beam
2
2
Mystic Shot
3
2
Vile Feast
3
5
Withering Wail
1
6
Piercing Darkness
1
6
Shock Blast
3
6
Vengeance
3

Jayce Sentinels has seen a lot of power recently, with Albus Ferros as a great game ender after getting in some early chunks with Sentinels and remove the enemy's threats.

Aphelios Lux

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
25 000
champion
6
epic
0
rare
18
common
16
Mana cost
0
0
5
1
14
2
10
3
0
4
9
5
2
6
0
7+
Champions
6
3
Aphelios
3
5
Lux
3
Followers
17
1
Lunari Duskbringer
3
1
Spacey Sketcher
2
2
Mountain Goat
3
2
Petricite Broadwing
3
3
Solari Priestess
3
3
Vanguard Sergeant
2
5
Radiant Guardian
1
Spells
17
2
Guiding Touch
2
2
Pale Cascade
2
2
Sharpsight
2
2
Single Combat
2
3
Hush
2
5
Concerted Strike
2
5
Starshaping
3
6
Sunburst
2

A lot of powerful spells and spell synergies packed together to be able to handle whatever is needed, making grand use of Invokes to generate whatever is needed to shut down the enemy, all while making more guns and lasers in the meantime.

Caitlyn Ezreal

Regions
Noxus
13 cards
Piltover & Zaun
27 cards
Rarities
28 900
champion
6
epic
5
rare
10
common
19
Mana cost
2
0
3
1
8
2
18
3
4
4
3
5
0
6
2
7+
Champions
6
3
Caitlyn
3
3
Ezreal
3
Followers
15
2
Ferros Financier
3
2
House Spider
2
3
Arachnoid Sentry
3
3
Station Archivist
3
4
Aloof Travelers
2
8
Captain Farron
2
Spells
19
0
Thermogenic Beam
2
1
Ravenous Flock
3
2
Mystic Shot
3
3
Piltover Peacemaker
3
3
Scorched Earth
3
4
Statikk Shock
2
5
Tri-beam Improbulator
3

It's been a while since we've seen a tri-beam, but it looks the same as when we last saw it. It's a fairly standard tempo deck still with a lot of play value to it.

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