Search
Close this search box.
🎉 Join our thriving Discord Community, home to thousands of players and endless strategy discussions!
🎉 Join our thriving Discord Community

LoR Day One Decks: The Variety Patch Is Here!

Variety, the spice of life - and the spice of the latest LoR patch. Shadawx shares four new decks to try on Day One!

Legends of Runeterra's March Variety Patch

Legends of Runeterra's very first Variety Patch is here!

We have a new card for each LoR region, and all of them look really interesting! Going forward, we should get one of these Variety Patches every three months, thanks to the new schedule Riot has going on.

Besides the new cards, we got get a few balance changes, too: AtrocityAtrocity to Slow speed, Reveler's Feast to Focus speed, DominationDomination was buffed with +1 Health, and there are even more changes. So there’s quite a bit to go through than just new cards – hopefully, these changes will change the LoR meta a good bit!

Before I go through these few decks I’ve brewed, I should clarify that I try to include decks that are either getting a significant card/change to breathe some life into them, or are just a whole new archetype. I try to avoid putting decks here that are already meta and you can simply slot in new cards – for example, Heimerdinger Jayce decks can just slot in the new FormulaFormula card, Trundle Tryndamere decks can just find a spot for Winter's Touch or Ceaseless SentryCeaseless Sentry, and so on.

With the preliminaries out of the way, let's take a look at these new LoR decks!


Scouts, ft. SteemSteem & Blocking BadgerbearBlocking Badgerbear

SteemSteem got quite the change: he went from a six-mana 5/5 to a four-mana 3/3 (retaining his Scout keyword), and on top of that he also grants the strongest enemy Vulnerable when you summon a one-cost unit – an effect which will trigger as soon as you play Steem, because he makes a Husk on summon! And something neat to note about SteemSteem is that the Husk you get can be really good; Spellshield or Elusive would be the best keywords, I think. So I think Scouts could slot this bad boy in. 

Regions
Bilgewater
15 cards
Demacia
25 cards
Rarities
26 900
champion
6
epic
3
rare
11
common
20
eternal
Mana cost
0
0
7
1
11
2
7
3
10
4
4
5
1
6
0
7+
Champions
6
3
Miss Fortune
3
Miss Fortune
5
Quinn
3
Quinn
Followers
25
1
Fleetfeather Tracker
3
Fleetfeather Tracker
1
Shellshocker
2
Shellshocker
2
Durand Sculptor
3
Durand Sculptor
2
Marai Warden
2
Marai Warden
2
Petricite Broadwing
3
Petricite Broadwing
3
Blocking Badgerbear
2
Blocking Badgerbear
3
Vanguard Sergeant
2
Vanguard Sergeant
4
Island Navigator
2
Island Navigator
4
Steem
3
Steem
4
Zap Sprayfin
2
Zap Sprayfin
6
Genevieve Elmheart
1
Genevieve Elmheart
Spells
9
1
Ranger's Resolve
2
Ranger's Resolve
2
Inspiring Light
3
Inspiring Light
4
Relentless Pursuit
3
Relentless Pursuit
5
Eye of Nagakabouros
1
Eye of Nagakabouros

Miss FortuneMiss Fortune QuinnQuinn, aka Scouts, hasn't been seen much in the past few months, but with Steem and some changes to other decks, it might be time for this deck to make a comeback.

We can constantly pressure with multiple attacks per round (thanks to the Scout keyword), which can really put opposing decks in a bind. We’ve got QuinnQuinn, Island NavigatorIsland Navigator, Genevieve ElmheartGenevieve Elmheart, and now Steem as your key Scout units to apply pressure and also really abuse Miss Fortune's Love TapLove Tap.

There are also the Rally spells to consider, namely Relentless PursuitRelentless Pursuit and Golden AegisGolden Aegis – with Aegis being nerfed I think perhaps Relentless is just the better choice for now.

Other choices in our deck are one copy of Eye of NagakabourosEye of Nagakabouros, along with Zap SprayfinZap Sprayfin and Inspiring LightInspiring Light (which were included in the last iteration of Scouts and I think are still decent to include).

Other than that everything else is pretty normal…

… EXCEPT, WAIT, WHAT’S THAT THREE-MANA 4/4 THAT CAN BLOCK ELUSIVES!?

Yeah, I threw in two copies of the brand-new DEDemacia big bad boy, Blocking BadgerbearBlocking Badgerbear. It’s a really big unit for three mana, and while I’m not sure how well it’ll fit in here, I think it’s a solid unit to try out. It could be a 4/5 if buffed by Durand SculptorDurand Sculptor or a Husk, or even a 5/5 with Inspiring LightInspiring Light, so bigger bear = bigger threat.


Viktor Heimer, ft. Serene Sky-SingerSerene Sky-Singer

Serene Sky-SingerSerene Sky-Singer has quite a good effect. Halving your deck's spell costs can be quite strong – imagine making your Glorious EvolutionGlorious Evolution cost six, or HexbliteratorHexbliterator cost three. Or what about DenyDeny being two mana, or Deep MeditationDeep Meditation costing one mana with Flow? Seems like quite a good effect!

The issue with our Singer, though, is that it doesn’t discount cards in hand, and it’s a seven-mana unit to commit for the round. But that’s not really that bad, I think, and it’s not gonna stop me from building all these Sky-Singer decks! 

Regions
Piltover & Zaun
29 cards
Ionia
11 cards
Rarities
35 000
champion
6
epic
10
rare
13
common
11
eternal
Mana cost
0
0
6
1
4
2
6
3
6
4
7
5
6
6
5
7+
Champions
6
4
Viktor
3
Viktor
5
Heimerdinger
3
Heimerdinger
Followers
11
1
Acorn, the Hextechnician
3
Acorn, the Hextechnician
1
Vastayan Disciple
2
Vastayan Disciple
3
Hextech Handler
3
Hextech Handler
7
Serene Sky-Singer
3
Serene Sky-Singer
Spells
23
1
Piltovan Tellstones
1
Piltovan Tellstones
2
Mystic Shot
2
Mystic Shot
2
Time Trick
2
Time Trick
3
Flash of Brilliance
3
Flash of Brilliance
4
Caustic Riff
1
Caustic Riff
4
Deny
2
Deny
5
Deep Meditation
2
Deep Meditation
5
Unworthy Soul
2
Unworthy Soul
6
Formula
3
Formula
6
Hexbliterator
3
Hexbliterator
10
Glorious Evolution
2
Glorious Evolution

ViktorViktor HeimerdingerHeimerdinger seems like a really powerful deck to include Sky-Singer in. Being able to discount in half our Glorious EvolutionGlorious Evolution, removal, and draw spells makes Singer really nice to have. Heimer will end up making weaker turrets, but I feel like it will still be worth it if Glorious is activated or Hextech HandlerHextech Handler buffs them all.

I've also included the new PZPiltover & Zaun card, FormulaFormula, which is a great draw card, especially with Heimer on the board. It costs six, so it’ll make a Mk6: Floor-B-GoneMk6: Floor-B-Gone, and since it refills Spell Mana and draws two cards it’s sort of like a three-mana draw-two spell that creates a scary, Elusive tower.. Seems like a good deal, right?


Zoe Aphelios, ft. Generous GemcrafterGenerous Gemcrafter

Generous GemcrafterGenerous Gemcrafter reminded me of good ol’ NamiNami...

… except she works for units in hand…

… and grants +1/+1… and on a random unit…

… I mean, BUT STILL. Seems like an interesting card to work with.

Regions
Bilgewater
14 cards
Mount Targon
26 cards
Rarities
33 600
champion
6
epic
10
rare
6
common
18
eternal
Mana cost
0
0
6
1
11
2
9
3
9
4
2
5
0
6
3
7+
Champions
6
1
Zoe
3
Zoe
3
Aphelios
3
Aphelios
Landmarks
3
4
The Veiled Temple
3
The Veiled Temple
Followers
15
1
Lunari Duskbringer
3
Lunari Duskbringer
3
Generous Gemcrafter
3
Generous Gemcrafter
3
Sparklefly
3
Sparklefly
4
Zap Sprayfin
3
Zap Sprayfin
8
Wiggly Burblefish
3
Wiggly Burblefish
Spells
16
2
Ebb
1
Ebb
2
Guiding Touch
2
Guiding Touch
2
Heavy Metal
3
Heavy Metal
2
Line 'Em Up
2
Line 'Em Up
2
Pale Cascade
3
Pale Cascade
4
Salvage
2
Salvage
4
Shards of the Mountain
1
Shards of the Mountain
5
Starshaping
2
Starshaping

I decided to add it to ZoeZoe ApheliosAphelios, given the synergy: ZoeZoe either puts some early-game pressure which can create spells, or later in the game can become an elusive threat pumped up by Gemcrafter. ApheliosAphelios also creates spells to use with Gemcrafter, and is just an overall great card.

The Veiled TempleThe Veiled Temple is quite an old landmark, included here to help get those big rounds with Aphelios or multiple spells going, and the Temple can also start buffing up some of your Elusive threats as it gets going.

Speaking of Elusive threats, there’s SparkleflySparklefly, Zap SprayfinZap Sprayfin, and Wiggly BurblefishWiggly Burblefish who can get huge if buffed by Temple or Gemcrafter. Finally, we have spells that will create even more spells to trigger Gemcrafter, Aphelios, and Temple, like Line 'Em Up, EbbEbb, and a copy of Shards of the MountainShards of the Mountain.

Overall, I think Gemcrafter might be decent enough to slot into several decks (like possibly some Cultist decks, or something perhaps with KayleKayle or BardBard). It’ll be interesting to see how this one turns out.


Norra Bard, ft. Banana BlasterBanana Blaster 

The last deck I want to take a look at is NorraNorra BardBard. 

Regions
Runeterra
12 cards
Bandlecity
28 cards
Rarities
23 800
champion
6
epic
0
rare
12
common
22
eternal
Mana cost
0
0
3
1
17
2
2
3
7
4
7
5
4
6
0
7+
Champions
6
2
Norra
3
Norra
4
Bard
3
Bard
Followers
20
1
Byrd, The Bellringer
3
Byrd, The Bellringer
2
Bandle Commando
3
Bandle Commando
2
Esmus, Breath of the World
3
Esmus, Breath of the World
2
Junk Construct
3
Junk Construct
4
Banana Blaster
3
Banana Blaster
5
Living Library
3
Living Library
6
Maduli, The Gatekeeper
2
Maduli, The Gatekeeper
Spells
14
2
Drop the Bomb
2
Drop the Bomb
2
Pokey Stick
3
Pokey Stick
3
Wallop
2
Wallop
4
Puzzling Signposts
1
Puzzling Signposts
5
Cosmic Binding
1
Cosmic Binding
5
Portalpalooza
3
Portalpalooza
6
Minimorph
2
Minimorph

The reason I wanted to include this one here is that one of the issues with Bard BCBandle City decks was a lack of interaction. You were stuck with cards like Drop the BombDrop the Bomb and Pokey StickPokey Stick, and to some extent MinimorphMinimorph or WallopWallop...

… but none of these were actually big removal spells. Enters Banana BlasterBanana Blaster, who deals damage equal to its attack to a unit, so if he's buffed by a bunch of Chimes he'll become a giant unit and a pretty scary removal on play. The only issue is, I believe, that Nanner should lose his effect if he gets removed from the board, or if his attack is reduced, and then it won’t deal as much as expected.

Other than that, this is pretty much a Norra swarm deck that summons lots of units, while Bard hopefully slams some Chimes on your Elusive units to buff them up (and once Bard has leveled, your board will also benefit from the Chimes). We’ve also got Maduli, The GatekeeperMaduli, The Gatekeeper to double our Boons in deck, which include both Chimes and Portals. And Norra, Living LibraryLiving Library, Esmus, Breath of the WorldEsmus, Breath of the World, and Bandle CommandoBandle Commando are your Elusive units to try and slap Chimes on. 


Wrapping up

Variety is the spice of life, they say – and it seems to be especially true for building some new Legends of Runeterra decks! I’m quite happy with how things look this time, and with a bit of luck it should shake the LoR meta quite nicely. And I’m sure that the expansion at the end of March (which also introduce Card Rotation) will be even more exciting. 

Thanks for reading!


About the Author

Playing LoR since beta, consistent masters player. LoR Dreamhack Champion/Aegis Season 0 Champion(BEAU) and other high-level tournament wins & top cuts. Crazy deck builder, omega-cracked player. I like garlic bread.

If you’d ever like to chat, know more about the game, or would like some coaching sessions, feel free to hit me up on my socials!

Follow me on Twitter: https://twitter.com/shadawx

Join me on Twitch: https://www.twitch.tv/shadawx

Check my YouTube content here: https://www.youtube.com/channel/UCpgbie3tmI07MZJ5X5b5MYQ

Want that extra boost to get to the highest level of play? Check out my coaching with Metafy! https://metafy.gg/@shadawx



Be a part of the digital card game revolution!

Click here and find out more on our website