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On Harps and Harpies – A Vayne Quinn LoR Deck Guide

Unfettered by the nerfs, Quinn Vayne remains among the strongest LoR decks. Scissorsbox shares insights on how to Tumble with Harps and Harpies.

Hey guys, it’s Scissorsbox here with another Vayne deck guide! Vayne Quinn is fairly similar to a deck I've written about, Vayne Fiora, and is a deck that aims to use Challenger units, such as Fleetfeather TrackerFleetfeather Tracker, ValorValor and FioraFiora, and equip them with The Darkin HarpThe Darkin Harp and other Equipment created by the Improvise keyword, in order to establish board control. Unlike the Vayne Fiora deck, though, Quinn Vayne seeks to flip Quinn and Vayne to finish the game.

Regions
Demacia
32 cards
Piltover & Zaun
8 cards
Rarities
32 900
champion
6
epic
9
rare
8
common
17
Mana cost
0
0
6
1
16
2
7
3
4
4
3
5
4
6
0
7+
Champions
6
3
Vayne
3
Vayne
4
Fiora
1
Fiora
5
Quinn
2
Quinn
Equipments
6
2
The Darkin Harp
3
The Darkin Harp
2
The Darkin Aegis
3
The Darkin Aegis
Followers
17
1
Fleetfeather Tracker
3
Fleetfeather Tracker
1
Forge Chief
2
Forge Chief
2
Petricite Broadwing
3
Petricite Broadwing
3
Piltovan Castaway
3
Piltovan Castaway
4
Combat Cook
3
Combat Cook
6
Bloodcursed Harpy
3
Bloodcursed Harpy
Spells
11
1
Catch!
1
Catch!
2
Blinding Assault
2
Blinding Assault
2
Fish Fight
3
Fish Fight
2
Sharpsight
2
Sharpsight
3
Cataclysm
1
Cataclysm
5
Golden Aegis
1
Golden Aegis
6
Condemn
1
Condemn
Open deck in builder

The Darkin HarpThe Darkin Harp is one of the best cards in this deck and the main reason we are in PZPiltover & Zaun. It provides Quick Attack to our Challenger units, and allows them to Challenge enemy units without being traded into. Quinn Vayne was among the best LoR decks before the recent balance patch, and even with the nerfs to TumbleTumble and Golden AegisGolden Aegis it still is among the top meta decks right now. If you play this deck well, you will climb with it for sure. It is also a good option for tournament play, as it can easily fit into lineups with its matchup chart.


Best LoR Decks: Vayne Quinn – Quick Mulligan Guide

This section is for people who just want a quick breakdown of the Mulligan. Details about each card will be explained in the Card Breakdown section later. If you are new to the deck, I highly suggest following this mulligan guide, as it is very simple and will work in most matchups.

Always keep: Fleetfeather TrackerFleetfeather Tracker, Petricite BroadwingPetricite Broadwing, VayneVayne, Forge ChiefForge Chief, The Darkin HarpThe Darkin Harp, Blinding AssaultBlinding Assault

Keep with good early-game units:  FioraFiora, QuinnQuinn

Keep with Challenger unit + Harp: Catch!Catch!


Vayne Quinn – Card Breakdown

Meet Your Wincons

Vayne Quinn Bloodcursed Harpy

Leveling up your champions is one of your main ways of winning the game. It is extremely easy to level-up both VayneVayne and QuinnQuinn in this deck.

VayneVayne can level as soon as round four if you have the attack token on odd rounds. This is done by casting Blinding AssaultBlinding Assault and summoning ValorValor to have a Scout unit on board on round three, often along with Catch!Catch! in order to equip your Valor with The Darkin HarpThe Darkin Harp so it can attack twice during the third round. Afterwards, TumbleTumble on round four to rally and attack twice to level-up Vayne. While this line of play is situational (since we run a single copy of Catch!Catch!), it shows how easy we can flip Vayne. Leveling Vayne is most commonly done done with Scout units like ValorValor, QuinnQuinn, Bloodcursed HarpyBloodcursed Harpy, or obtaining Upcycled RakeUpcycled Rake from either Piltovan CastawayPiltovan Castaway or Combat CookCombat Cook.

QuinnQuinn has the same level-up requirement as Vayne, so it is also really easy for her to level up shortly after she is summoned. This is especially true with VayneVayne on board or a Rally in hand. Quinn (level 2)Quinn (level 2) is also extremely powerful, so leveling her up will win you the game most times.

If you have a leveled Quinn on board along with Vayne, you can get up to three attacks of free Challenging Valors when you have the attack token, and two when the opponent has the attack token. This is all without including any other cards in your hand, so leveling up both of these champions should usually win the game.

Bloodcursed HarpyBloodcursed Harpy will often come down on round six or seven and not only threaten a lot of damage, but often help level up your champions, or make good use of their level-two skills. Also, if you have a TumbleTumble, you can Rally with the Scout and threaten a following attack with your whole board. The Harpy also gets free equipment on play, which can be huge if you have Quick Attack equipment or FishawhackFishawhack in hand.


Equipment

The Darkin Harp The Darkin Aegis

The Darkin HarpThe Darkin Harp is our main Equipment which our units look to abuse, but The Darkin AegisThe Darkin Aegis is not a bad alternative to put on your Challenger units if you do not have The Darkin Harp in hand.

Joraal The Darkin Aegis

JoraalJoraal can also make great use of The Darkin Harp and trades favorably into most meta champions, including TeemoTeemo, ZoeZoe, and DravenDraven.

If the game is not over by round eight, StyraatuStyraatu is amazing for drawing into wincons and also threatening damage. With TumbleTumble, you can draw with StyraatuStyraatu at least twice per round. Since the cards are also discounted, you will have no problem using up the drawn cards to your advantage.


Harp Users

Fleetfeather Tracker Valor Fiora

These are all Challenger units that make great use of the Quick Attack keyword provided by The Darkin HarpThe Darkin Harp in order to freely remove enemy units.

Fleetfeather TrackerFleetfeather Tracker is a great one-cost unit to use the equipment on, but ValorValor (summoned by Quinn, or by Blinding AssaultBlinding Assault) is one of the best Harp targets because it has Scout and Challenger. With The Darkin Harp equipped, Valor can effectively remove two units each attacking round.

FioraFiora herself is a fantastic wielder of The Darkin HarpThe Darkin Harp and can threaten to win by herself. Fiora oftentimes forces removal and can be a great win condition if you do not have VayneVayne or QuinnQuinn on board.


Weaponmasters

Combat Cook Piltovan Castaway

These followers create Equipment that your units can abuse. Upcycled RakeUpcycled Rake is the best one, as it allows you to rally with TumbleTumble if you have VayneVayne on board. FishawhackFishawhack is another good option, as Overwhelm on Bloodcursed HarpyBloodcursed Harpy later in the game can be very hard to deal with since the opponent will not be able to chump-block our Harpy, and The Fix-Em 5000The Fix-Em 5000 can be taken if you have not drawn The Darkin HarpThe Darkin Harp.

Combat CookCombat Cook also Forges the equipment and can threaten a lot of damage.

Against decks with lots of removal spells, it can be better to take the equipment that gives health for your one-Health units, though. If your opponent’s deck has a lot of pings, such as Vile FeastVile Feast and Blade's Edge, it can be a good idea to take Pan O' PainPan O.


Other Units

Forge Chief Petricite Broadwing

Forge ChiefForge Chief is a great unit and a fantastic wielder for The Darkin HarpThe Darkin Harp. With just one strike before she dies, she effectively becomes a free 2|1. With The Darkin HarpThe Darkin Harp equipped, she can attack for free and gain more and more mana each round, but it is often better to put the Harp on a Challenger unit.

Petricite BroadwingPetricite Broadwing, while a fantastic Challenger, should not be equipped with The Darkin HarpThe Darkin Harp, as it does not utilize the +2 attack stat at all. It can be equipped if you have no better targets, but should primarily be used as a cheap challenger unit to gain some board control.


Combat Tricks

Sharpsight Catch!

SharpsightSharpsight is a great card that allows you to save your key units, such as VayneVayne and also block Elusives, which can be big in the current meta with TeemoTeemo ZoeZoe decks.

Catch!Catch! is good in this deck because there are 12 cards that are either equipment themselves, or Improvise to create equipment. This allows a one-mana, Burst-speed buff that the opponent may not expect.


Strike Spells

Fish Fight Condemn

With all our equipment, Fish FightFish Fight is easy to enable and is a cheap two-mana removal. It also allows you to bounce an Equipment back to your hand if you want to put it on another unit.

CondemnCondemn’s discount is extremely easy to enable in this deck with VayneVayne, Scout units, and Upcycled RakeUpcycled Rake potential. It is oftentimes a cheap one-mana removal, but it is also fine if you have to use it at six mana in the late game.


Rally!

Cataclysm Golden Aegis

With CataclysmCataclysm and Golden AegisGolden Aegis, your opponent is often forced to have answers in their hand if you even have mana up, or they risk losing the game.

This is usually the case if you have a Scout, as CataclysmCataclysm is essentially a Rally with a Scout unit. Cataclysm is also great with a unit equipped with The Darkin HarpThe Darkin Harp, working as removal (and a potential Rally if the unit is a Scout).

Golden AegisGolden Aegis, while not as good at five mana, is still a fantastic one-of, as the barrier allows you to attack with units you wouldn’t otherwise be able to, or can stall an enemy attack..


Tech Options

Stony Suppressor Parts Made Whole

While not as good as it was in the SeraphineSeraphine meta, Stony SuppressorStony Suppressor is good to tech into this deck if you find yourself in a spell-heavy meta. Just make sure you take out some spells yourself when you make space for this card.

Parts Made WholeParts Made Whole is a decent option if you think this deck needs a bit more draw, but usually StyraatuStyraatu is enough for the late game.


Vayne Quinn – General Gameplan

The main goal of this deck is to level-up your champions. In order to do this, during the early game it is good to play early-game Challenger units, often equipped with The Darkin HarpThe Darkin Harp to control the board.

Once board control is established, ideally you use Scout units to attack favorably and level-up QuinnQuinn and VayneVayne. FioraFiora is not a primary win condition, but can be used as an option to force removal, or just outright win the game herself if left unchecked.

Utilize Bloodcursed HarpyBloodcursed Harpy on rounds six or seven to help level-up your champions and also threaten damage.

If it gets to the later half of the game, The Darkin HarpThe Darkin Harp can instead be played as StyraatuStyraatu to help you draw more and refill your board.


Vayne Quinn – Matchups

Teemo Zoe – Even

In this matchup, it is important to establish board control early with your Challenger units. Try not to get blown out by their combat tricks, such as Pale CascadePale Cascade, The Sudden SurgeThe Sudden Surge, and Battle BondsBattle Bonds. Remember that The Sudden SurgeThe Sudden Surge gets discounted if they have equipped a unit.

Keep early-game units in the mulligan and attempt to race them down, while removing their board. It is not important to remove cards that are not Elusive, so prioritize removing the Elusive units at all costs.

SharpsightSharpsight is amazing in this matchup, but should not be kept in the mulligan if you have no units in hand.

If they attack and are not threatening lethal, it is sometimes better to let the damage through without blocking, so they do not have an opportunity to use their combat tricks – be aware that they have direct Nexus damage with Pokey StickPokey Stick and sometimes TeemoTeemo puffcaps, though.


Draven Jinx – Even

In this matchup, keep all early game units. They want to try to go as wide as possible, so keep their amount of units low. Prioritize board control first and your Nexus Health second, as they have Get Excited!Get Excited! as well as JinxJinx’s Super Mega Death Rocket!Super Mega Death Rocket! that can burn you if you are not careful.

Some variants run Survival SkillsSurvival Skills, so if possible, try not to send your better Challenger units to kill the unit that Survival Skills would be affecting.


Annie Jhin – Favored

Keep all early-game units and race them. Establish board control early and make sure to prioritize your Nexus Health.

There is a slower, more control-oriented version of this deck that has been popping up, but it is better to mulligan as if it was aggro. If it is indeed a slower version, try to remove their engines, such as Manasoul StudentManasoul Student.


Heimerdinger Norra – Favored

Our deck should be able to handle their champions extremely easily. SharpsightSharpsight is a good card in this matchup, as NorraNorra is often able to get at least one Nexus strike in before she is removed if you do not have this spell.

They have a lot of one-damage removal spells, so equipment with Health is often more valuable in this matchup than Upcycled RakeUpcycled Rake and FishawhackFishawhack. They also have a lot of hard removal with VengeanceVengeance and MinimorphMinimorph for your late-game units, and also have Aloof TravelersAloof Travelers.

It can be good to keep Bloodcursed HarpyBloodcursed Harpy in the mulligan if you have a good early game already, so as to protect QuinnQuinn from being discarded from your hand by Aloof TravelersAloof Travelers.


Taliyah BWBilgewater – Very Favored

Try to remove their one-cost units from the board, so the Reaver's Row combo does not blow you out. Overall, just be prepared to deal with Reaver's Row and Imagined PossibilitiesImagined Possibilities, and you should be okay if you survive.

Your deck should easily remove TaliyahTaliyah, and QuicksandQuicksand does not affect equipment, so their combat tricks are not too good against us.


In Closing

That ends my Vayne Fiora LoR Deck Guide!
This deck aims to quickly establish board control through Challengers and use of Equipment cards, and win through board pressure and a leveled-up VayneVayne or QuinnQuinn. Overall, this is a very fun deck that has a really good winrate on ladder, and can go even or beat most of the meta. Thank you for reading, and I hope you've enjoyed it!

If you have any questions, let me know – Here are some of my socials:

Twitter: https://twitter.com/sciss0rsbox

Youtube: https://www.youtube.com/c/Scissorsbox

Twitch:  https://www.twitch.tv/sciss0rsbox



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