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Patch 3.0.0 – New patch, new decks!

The newest update to the game, Patch 3.0.0, brings some interesting card changes. Shadawx shows off five decks you can try out on Day #1!

Hey everyone, Shadawx here!

The newest update to the game, Patch 3.0.0, brings some interesting card changes. While the dominant Ahri Kennen decks didn’t get touched, Bandle City got hit with nerfs to Curious Shellfolk, Bandle City Mayor, Hidden Pathways, and Lecturing Yordle. Other cards got some interesting buffs as well and I’ll go through some of the more interesting ones as I show off some decks you can try out on day 1 of the new patch!

Braum Ledros Trundle Control

Regions
Freljord
28 cards
Shadow Isles
12 cards
Rarities
27 300
champion
6
epic
3
rare
13
common
18
Mana cost
0
0
0
1
6
2
9
3
11
4
5
5
4
6
5
7+
Champions
6
4
Braum
3
5
Trundle
3
Landmarks
3
4
Blighted Ravine
3
Followers
13
2
Avarosan Sentry
3
3
Kindly Tavernkeeper
3
3
Wyrding Stones
3
4
Babbling Bjerg
2
9
Commander Ledros
2
Spells
18
2
Unspeakable Horror
1
2
Vile Feast
2
3
Flash Freeze
3
4
Avalanche
3
5
Withering Wail
2
6
Harsh Winds
2
6
Vengeance
2
7
Atrocity
2
9
The Ruination
1

We revisit an old classic, Trundle Commander Ledros Control, or formerly known as TLC (Not to be mixed up with Trundle Lissandra Control). In order to avoid confusion, I want to add in Braum so I can call this Braum Ledros Trundle (BLT).

With board clears being pretty decent against Ahri/Kennen, I think Shadow Isles Freljord control decks (like FTR) can be really good right now. With the Trundle buff, it will be a lot more annoying to remove him outside of hard removal like the newly buffed Vengeance.

Mono Shurima

Regions
Shurima
40 cards
Rarities
29 300
champion
6
epic
5
rare
12
common
17
Mana cost
0
0
9
1
9
2
9
3
8
4
0
5
2
6
3
7+
Champions
6
4
Renekton
3
4
Xerath
3
Landmarks
7
1
Ancient Preparations
3
1
Buried Sun Disc
1
2
Preservarium
3
Followers
15
1
Treasure Seeker
3
2
Rock Hopper
3
2
Soothsayer
1
3
Endless Devout
3
3
Merciless Hunter
3
4
Golden Ambassador
1
7
Thrumming Swarm
1
Spells
12
1
Shaped Stone
2
2
Ancient Hourglass
2
3
Quicksand
1
3
Rite of the Arcane
2
4
Rite of Negation
1
6
Ascended's Rise
2
7
Spirit Fire
2

Now for an exciting deck that everyone has been eyeing since seeing the patch notes….Mono Shurima!

With the changes to Buried Sun Disc, Ascended's Rise, and Xerath, the Ascended archetype got some love, possibly enough to get it some decent win rates. The most important change was probably getting Buried Sun Disc straight onto the board on turn 1, so now you can afford to play a 1 drop against aggro or bank that 1 spell mana to use Ascended's Rise later in the game. 

In this build I focused on Renekton and Xerath. I have cards like Merciless Hunter and Rock Hopper that can help give units Vulnerable and Landmarks like Ancient Preparations and Preservarium to help trigger Xerath. Those Landmarks will really come in handy after getting level 3 Xerath as now it will activate his ability with the new buffs.

Ashe LeBlanc Frostbite

Regions
Noxus
11 cards
Freljord
29 cards
Rarities
28 300
champion
6
epic
3
rare
18
common
13
Mana cost
0
0
6
1
8
2
13
3
3
4
7
5
3
6
0
7+
Champions
6
3
LeBlanc
3
4
Ashe
3
Followers
23
1
Omen Hawk
3
2
Icevale Archer
2
2
Trifarian Gloryseeker
3
3
Avarosan Trapper
3
3
Rimefang Wolf
2
5
Avarosan Hearthguard
3
5
Rimetusk Shaman
2
5
Trifarian Assessor
2
6
Rimefang Denmother
3
Spells
11
1
Brittle Steel
1
1
Three Sisters
2
2
Troll Chant
3
3
Culling Strike
2
3
Flash Freeze
2
3
Scorched Earth
1

With the small change to Ashe and Rimetusk Shaman, I wanted to take a look at a more Frostbite heavy deck utilizing them. Ashe is now easier to flip and make big unblockable attacks, and paired up with Rimetusk Shaman being harder to remove, I think a deck like this can sneak it’s way into the meta.

Rimefang Wolf and Rimefang Denmother are also neat cards to try out with this package now. With Rimefang Wolf being able to potentially clear any unit in the game with a Frostbite, I think it’s just a very valuable card to play in here, especially when paired with Rimetusk Shaman. Rimefang Denmother also helps provide some late game threats by being a 5/5 summoning a Rimefang Pack with +1/+1 for each time you’ve Frostbitten this game.

Iceborn Fearsomes

Regions
Freljord
4 cards
Shadow Isles
36 cards
Rarities
14 700
champion
3
epic
0
rare
10
common
27
Mana cost
0
0
5
1
16
2
6
3
6
4
0
5
5
6
2
7+
Champions
3
2
Elise
3
Followers
18
1
Hapless Aristocrat
3
2
Arachnoid Horror
3
2
Mistwraith
3
3
Doombeast
3
3
Frenzied Skitterer
3
4
Wraithcaller
3
Spells
19
1
Crawling Sensation
2
2
Glimpse Beyond
3
2
Troll Chant
1
2
Vile Feast
3
4
Risen Mists
3
6
Brood Awakening
2
6
Iceborn Legacy
3
7
Atrocity
2

The biggest and scariest change to me was seeing Iceborn Legacy go from Slow to Burst. I remember back in the deck when Iceborn Spiders was a thing to be feared… lets see if we can bring it back!

This is just essentially a Mistwraith/Spiderling deck because those are your prime targets for Iceborn Legacy. With it buffing the units EVERYWHERE, it would include the Spiderling summoned from Elise, Crawling Sensation, Vile Feast, Hapless Aristocrat, and Brood Awakening. Imagine, everytime you attack with Elise she summons a 3/3 or even 5/5 Spiderling alongside her…or having a unit die only for Crawling Sensation to pop out two 5/5s. 

Even if you can’t get a Spiderling to target, hitting a Mistwraith is solid as well, since their 2 health was one of their downsides. Now if they’re hit with one Iceborn Legacy, they all go up to 4 health, making them much more of a pain to remove. 

Kindred Go Hard

Regions
Shadow Isles
23 cards
Bilgewater
17 cards
Rarities
30 800
champion
6
epic
8
rare
3
common
23
Mana cost
0
0
8
1
12
2
3
3
12
4
2
5
1
6
2
7+
Champions
6
4
Kindred
3
4
Twisted Fate
3
Followers
19
1
Burgeoning Sentinel
3
1
Pool Shark
2
2
Dreadway Deckhand
2
2
Fortune Croaker
3
2
Marai Warden
2
3
Doombeast
3
4
Zap Sprayfin
3
9
Commander Ledros
1
Spells
15
1
Go Hard
3
2
Glimpse Beyond
2
2
Vile Feast
3
4
Salvage
2
4
The Box
1
5
Withering Wail
2
6
Vengeance
1
9
The Ruination
1

The last list we look at is simply the old Bilgewater Shadow Isles Go Hard list, but instead of Elise we replaced her with Kindred. Kindred got herself a nice buff, being 1 mana cheaper at the cost of 1 health.

With Kindred being paired with Twisted Fate, the deck is now focused on being a really big board control pile, with lots of spells to trigger Kindred’s ability. Things like Twisted Fate’s Red or Gold cards, Go Hard, The Box, Vengeance and even Glimpse Beyond help in that aspect, and you do what little damage you can here and there while their board is clear, so you can end it all with one big Pack Your Bags

That wraps up some new brews that I think are interesting to try with the new buffs that Patch 3.0.0 has brought us. With the nerfs to Bandle City I think their decks have been slowed down a little enough to deal with, but with Ahri Kennen still being on top, we’ll have to see if it’ll remain that way or will the meta shape up in a way that dethrones them. Thanks for reading and hope you get to try out some new fun stuff!

About the Author

Playing LoR since beta, consistent masters player. LoR Dreamhack winner and other high-level tournament win/top cuts. Crazy deck builder. I like garlic bread.

If you’d ever like to chat, know more about the game, or would like some coaching sessions, feel free to hit me up on my socials!

Twitter: twitter.com/shadawx

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Coaching: metafy.gg/@shadawx

Discord: Shadawx#4507