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Sirturmund and MonteXristo Recommended Lineups

While Demacia decks are still on top, we have seen a resurgence of old archetypes like Lee Sin Zoe and (TLC) making a splash in tournament winners’ lineups. 

Hello everyone! With the last weekend of Gauntlet and Tournaments before the new patch, this might be your last chance to try out some of the great meta decks running around at the moment! While Demacia decks are still on top, we have seen a resurgence of old archetypes like Lee SinLee Sin ZoeZoe and TrundleTrundle LissandraLissandra Control (TLC) making a splash in tournament winners’ lineups. 

Sit with us again today as we explore six different lineups that might bring you to glory!


A Homage To A Curious Journey Patch

A Curious Journey has had a lot of people unhappy with the game, due to the general strength and randomness of Bandle City. However, from a Best of Three and tournament perspective, it wasn’t Bandle City that stole the show. This patch belongs to the Demacia midrange decks, which have come back in full force in all different flavors, and this lineup is a homage to that.  

Pantheon Yuumi

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
23 800
champion
6
epic
0
rare
12
common
22
eternal
Mana cost
0
0
3
1
18
2
10
3
5
4
4
5
0
6
0
7+
Champions
6
3
Yuumi
2
Yuumi
4
Pantheon
3
Pantheon
4
Taric
1
Taric
Followers
14
1
Saga Seeker
3
Saga Seeker
2
Brightsteel Protector
2
Brightsteel Protector
2
Mountain Goat
3
Mountain Goat
2
Petricite Broadwing
2
Petricite Broadwing
3
Wounded Whiteflame
3
Wounded Whiteflame
4
Blinded Mystic
1
Blinded Mystic
Spells
20
2
Guiding Touch
3
Guiding Touch
2
Pale Cascade
3
Pale Cascade
2
Sharpsight
3
Sharpsight
2
Single Combat
2
Single Combat
3
Cataclysm
2
Cataclysm
3
Zenith Blade
3
Zenith Blade
5
Concerted Strike
2
Concerted Strike
5
Golden Aegis
2
Golden Aegis

Akshan Sivir

Regions
Shurima
20 cards
Demacia
20 cards
Rarities
26 000
champion
6
epic
2
rare
12
common
20
eternal
Mana cost
0
0
5
1
16
2
7
3
3
4
7
5
2
6
0
7+
Champions
6
2
Akshan
3
Akshan
4
Sivir
3
Sivir
Landmarks
1
2
Preservarium
1
Preservarium
Followers
19
1
Treasure Seeker
3
Treasure Seeker
2
Brightsteel Protector
3
Brightsteel Protector
2
Petricite Broadwing
3
Petricite Broadwing
3
Merciless Hunter
2
Merciless Hunter
3
Vanguard Sergeant
2
Vanguard Sergeant
3
Vekauran Vagabond
2
Vekauran Vagabond
5
Vekauran Bruiser
2
Vekauran Bruiser
6
Cithria the Bold
2
Cithria the Bold
Spells
14
1
Shaped Stone
2
Shaped Stone
2
Sharpsight
3
Sharpsight
2
Single Combat
1
Single Combat
2
The Absolver
2
The Absolver
3
Cataclysm
1
Cataclysm
5
Concerted Strike
2
Concerted Strike
5
Golden Aegis
3
Golden Aegis

Faetality

Regions
Demacia
9 cards
Bandlecity
31 cards
Rarities
28 900
champion
6
epic
3
rare
21
common
10
eternal
Mana cost
0
0
5
1
13
2
12
3
4
4
6
5
0
6
0
7+
Champions
6
1
Teemo
1
Teemo
3
Tristana
3
Tristana
4
Gnar
2
Gnar
Followers
16
2
Blastcone Seedling
2
Blastcone Seedling
2
Grandfather Fae
3
Grandfather Fae
2
Petricite Broadwing
2
Petricite Broadwing
3
Bandle City Mayor
3
Bandle City Mayor
3
Gleaming Lantern
3
Gleaming Lantern
3
Loping Telescope
3
Loping Telescope
Spells
18
1
Fae Sprout
3
Fae Sprout
1
Ranger's Resolve
1
Ranger's Resolve
2
Pokey Stick
3
Pokey Stick
2
Sharpsight
3
Sharpsight
4
Buster Shot
2
Buster Shot
5
Golden Aegis
3
Golden Aegis
5
Yordles in Arms
3
Yordles in Arms

The idea here is simple, beat your opponents through a big rally turn. Each of these three decks has their own way of setting up for said turn. 

PantheonPantheon YuumiYuumi TaricTaric can set up a big Pantheon, big Overwhelm Wounded WhiteflameWounded Whiteflame, or Taric before they Golden AegisGolden Aegis for the win. AkshanAkshan SivirSivir can set up a leveled up Sivir with The AbsolverThe Absolver or use For Demacia!For Demacia! on a wide board, then rally to great effect.

And finally, everyone’s favorite deck Faetality, can just straight up win with Yordles in Arms Yordles in Arms , having the rally as icing on the cake if needed.

With this lineup you are targeting the slower decks that cannot deal with your board and rally pressure. So we do well vs decks like Darkness, Feel The RushFeel The Rush , and Lee SinLee Sin ZoeZoe. All these decks can present a powerful board presence as well, allowing us to go toe to toe with most other Demacia midrange decks.  

In terms of ban targets, our biggest enemies will be aggro burn lineups. Things like Spider Aggro, DravenDraven RumbleRumble, and LuluLulu FizzFizz present a lot of problems for us since they can go wider quicker than we can and just finish us off with burn after they push enough damage. 

If your opponent does not have any of those burn aggro decks, then my next go to ban would be Ionia decks with DenyDeny or Concussive PalmConcussive Palm. Both Deny and Palm are powerful tools that can stop our big tempo rally turn in its tracks. 

If you are looking for an alternate deck to play, Scouts is a consideration. Although Scouts will make us more vulnerable to other midrange Demacia lineups, as usually PantheonPantheon and SivirSivir decks can beat Scouts. A fifth option is something more like BraumBraum Jarvan IVJarvan IV or a Braum GalioGalio that includes some number of rallies. The access to Freljord's Troll ChantTroll Chant and freezes can also increase your edge against other Demacia decks.


Winner’s Lineup With A Splash

Lee Sin comes out of nowhere to start winning tournaments again. Here we cover Codemanjack’s winning lineup, with a small change from my part.

Lee Sin Zoe

Regions
Mount Targon
19 cards
Ionia
21 cards
Rarities
27 300
champion
6
epic
3
rare
13
common
18
eternal
Mana cost
0
0
3
1
20
2
6
3
6
4
5
5
0
6
0
7+
Champions
6
1
Zoe
3
Zoe
5
Lee Sin
3
Lee Sin
Followers
6
2
Eye of the Dragon
3
Eye of the Dragon
3
Wounded Whiteflame
3
Wounded Whiteflame
Spells
28
2
Gifts From Beyond
3
Gifts From Beyond
2
Guiding Touch
3
Guiding Touch
2
Hush
1
Hush
2
Nopeify!
1
Nopeify!
2
Pale Cascade
3
Pale Cascade
2
Sonic Wave
3
Sonic Wave
2
Twin Disciplines
3
Twin Disciplines
3
Zenith Blade
3
Zenith Blade
4
Concussive Palm
3
Concussive Palm
4
Deny
3
Deny
5
Deep Meditation
2
Deep Meditation

Lulu Fizz Yordle In Arms

Regions
Piltover & Zaun
17 cards
Bandlecity
23 cards
Rarities
23 600
champion
6
epic
0
rare
11
common
23
eternal
Mana cost
0
0
10
1
13
2
10
3
2
4
3
5
0
6
2
7+
Champions
6
1
Fizz
3
Fizz
3
Lulu
3
Lulu
Followers
16
1
Zaunite Urchin
3
Zaunite Urchin
2
Bomber Twins
2
Bomber Twins
2
Boom Baboon
3
Boom Baboon
2
Flame Chompers!
3
Flame Chompers!
3
Loping Telescope
3
Loping Telescope
4
Yordle Captain
2
Yordle Captain
Spells
18
1
Poro Cannon
3
Poro Cannon
1
Scrapheap
1
Scrapheap
2
Mystic Shot
2
Mystic Shot
2
Pokey Stick
3
Pokey Stick
3
Get Excited!
3
Get Excited!
3
Yordle Portal
1
Yordle Portal
5
Yordles in Arms
3
Yordles in Arms
10
Treasured Trash
2
Treasured Trash

Draven Sion Burn

Regions
Piltover & Zaun
20 cards
Noxus
20 cards
Rarities
26 300
champion
6
epic
3
rare
8
common
23
eternal
Mana cost
0
0
7
1
12
2
10
3
0
4
3
5
3
6
5
7+
Champions
6
3
Draven
3
Draven
5
Vi
1
Vi
7
Sion
2
Sion
Followers
18
1
Reborn Grenadier
2
Reborn Grenadier
1
Zaunite Urchin
3
Zaunite Urchin
2
Boom Baboon
3
Boom Baboon
2
Fallen Rider
3
Fallen Rider
2
Grave Physician
1
Grave Physician
3
Sump Dredger
3
Sump Dredger
8
Lost Soul
3
Lost Soul
Spells
16
1
Poro Cannon
2
Poro Cannon
2
Mystic Shot
3
Mystic Shot
2
Rummage
2
Rummage
3
Get Excited!
3
Get Excited!
3
Noxian Fervor
1
Noxian Fervor
5
Survival Skills
2
Survival Skills
6
Decimate
3
Decimate


This past Sunday we had a $200 MasteringRuneterra tournament and a player named Codemanjack won it all with a lineup consisting of Lee SinLee Sin ZoeZoe, LuluLulu FizzFizz Yordles in Arms Yordles in Arms and DravenDraven RumbleRumble. Two of the deck lists above are directly from his tournament lineup, but for the third deck I decided to swap to Draven SionSion burn instead of Rumble. 

In Codemanjack’s own words when asked if he would change anything on his lineup: “If there is a good replacement for Drumble that fits the game plan, I would swap it as the deck didn’t feel amazing for me.” 

Now, changing from Rumble to Sion might be a bit of a cop out, especially since our Sion list is playing a more burn-oriented style with DecimateDecimate. However, the change is significant because I believe that Sion is more consistent and a better deck for beating both PantheonPantheon and TristanaTristana Fae. Rumble can be a bit awkward due to his discard condition and overreliance on MightMight. Sion becomes a big finisher that gives us a potential rally and allows us to play more Lost SoulLost Souls.

The idea with this lineup is to target both Tristana Fae Swarm (Faetality) and Pantheon. Lee wins these matchups through using DenyDeny and stuns to stop their big turns. Lulu Fizz wins through going wide versus Pantheon, and having the top end burn versus Faetality. Draven Sion plays similarly to Lulu Fizz, going wide versus Pantheon and taking advantage of Fearsome units early in the Faetality match up, closing the game out with burn. 

In terms of bans, control lineups will present a bit of an issue for us. Especially if they leave Draven Sion open. However, because of Sion’s ability to revive when he dies, he is much better equipped to steal games versus control decks that rely on VengeanceVengeance. However, I would recommend still banning Darkness when possible as that is also a tough matchup versus Lee Sin. 

For alternative decks, you could just run Draven Rumble if my arguments for Draven Sion did not convince you, seeing how successful Codemanjack was with the lineup. A full on COPIUM alternative might be ViegoViego KindredKindred Ionia. The deck historically does well versus Pantheon decks, you would just have to tech in some cards to also be able to do well versus Faetality. Access to Deny and Concussive PalmConcussive Palm does help towards that idea, but does not guarantee you can survive their onslaught of units.


Sirturmund’s Pick - Casting A Wide Net

For better or for worse, my weekly picks are always very spicy hot takes. While last week’s pick did not find me much success in the tournament I played, I believe this week’s might do a bit better!

Bandle Tree

Regions
Noxus
9 cards
Bandlecity
31 cards
Rarities
30 000
champion
6
epic
6
rare
10
common
18
eternal
Mana cost
0
0
5
1
10
2
14
3
8
4
0
5
3
6
0
7+
Champions
6
1
Kennen
2
Kennen
4
Gnar
2
Gnar
4
Poppy
2
Poppy
Landmarks
3
3
The Bandle Tree
3
The Bandle Tree
Followers
17
2
Bomber Twins
2
Bomber Twins
2
Grumbleslug
2
Grumbleslug
2
House Spider
3
House Spider
3
Arachnoid Sentry
2
Arachnoid Sentry
3
Bandle City Mayor
3
Bandle City Mayor
3
Loping Telescope
3
Loping Telescope
4
Aloof Travelers
2
Aloof Travelers
Spells
14
1
Ravenous Flock
3
Ravenous Flock
2
Pokey Stick
3
Pokey Stick
3
Noxian Guillotine
1
Noxian Guillotine
3
Wallop
2
Wallop
4
Buster Shot
2
Buster Shot
6
Minimorph
3
Minimorph

Darkness

Regions
Shadow Isles
14 cards
Bandlecity
26 cards
Rarities
24 900
champion
6
epic
1
rare
12
common
21
eternal
Mana cost
0
0
0
1
15
2
5
3
8
4
3
5
7
6
2
7+
Champions
6
4
Veigar
3
Veigar
5
Senna
3
Senna
Followers
18
2
Conchologist
3
Conchologist
2
Darkbulb Acolyte
3
Darkbulb Acolyte
2
Twisted Catalyzer
3
Twisted Catalyzer
4
Aloof Travelers
2
Aloof Travelers
4
Stilted Robemaker
3
Stilted Robemaker
6
Ixtali Sentinel
3
Ixtali Sentinel
7
The Rekindler
1
The Rekindler
Spells
16
2
Pokey Stick
3
Pokey Stick
2
Vile Feast
3
Vile Feast
3
Mist's Call
1
Mist's Call
3
Stress Defense
2
Stress Defense
3
Wallop
2
Wallop
6
Minimorph
2
Minimorph
6
Vengeance
2
Vengeance
9
The Ruination
1
The Ruination

Akshan Ahri

Regions
Ionia
32 cards
Shurima
8 cards
Rarities
25 600
champion
6
epic
2
rare
10
common
22
eternal
Mana cost
0
0
6
1
19
2
5
3
8
4
0
5
0
6
2
7+
Champions
6
2
Ahri
3
Ahri
2
Akshan
3
Akshan
Landmarks
2
3
God-Willow Seedling
2
God-Willow Seedling
Followers
11
1
Dancing Droplet
3
Dancing Droplet
2
Navori Conspirator
3
Navori Conspirator
3
Vekauran Vagabond
3
Vekauran Vagabond
7
Sai'nen Thousand-Tailed
2
Sai'nen Thousand-Tailed
Spells
21
1
Recall
3
Recall
2
Nopeify!
1
Nopeify!
2
Retreat
2
Retreat
2
Sonic Wave
2
Sonic Wave
2
The Absolver
2
The Absolver
2
Twin Disciplines
3
Twin Disciplines
4
Concussive Palm
3
Concussive Palm
4
Deny
2
Deny
4
Homecoming
3
Homecoming

As I have already discussed during today’s recommendations, Lee SinLee Sin ZoeZoe is back. Codemanjack won Sunday’s tournament with Lee in his lineup, Squallywag came third with Lee as one of his decks, and Mtuck also brought Lee to win MasteringRuneterra’s Wednesday Night Tournament. With Lee making a comeback, so does my favorite pastime in LoR’s history: Coming up with lineups that beat Lee.

I ended up with these three decks above, which I believe are not only teched to beat Lee Sin Zoe, but are also teched to do well versus both PantheonPantheon decks and Darkness. I ended up casting a very wide net and came back with this, so sit with me as I walk you through my thinking here.

Bandle Tree is a pretty straightforward counter to both Darkness and Lee Sin. Both of those decks have little to no ways to deal with The Bandle TreeThe Bandle Tree once it comes down. The addition of WallopWallop to this specific deck list not only improves your odds against Lee even more, but gives you some points versus Pantheon decks as well. Add to that triple MinimorphMinimorph, double Aloof TravelersAloof Travelers and double Arachnoid SentryArachnoid Sentry, and now we have a deck that should be able to reliably deal with Pantheon’s big units long enough to win with The Bandle Tree.

The second deck, Darkness, is already a well known Lee Sin counter. We go even further on that concept in this version,by adding Aloof Travelers, Minimorphs, Wallop, and even Stress Defense. This will allow us to almost never die to a Lee Sin overwhelm, AND I believe should give us enough tools to deal with Pantheon decks. That leaves the mirror vs other Darkness decks, which with Aloof and Minimorph, should be decent for us as well.

The last piece of the puzzle was one I had to dig for. I ended up coming up with AkshanAkshan AhriAhri. We all remember that Ahri KennenKennen of old was a very good match up into all three Darkness, Lee Sin and Pantheon, and this deck seeks to replicate that magic. This Akshan Ahri deck is objectively worse than Ahri Kennen, but I believe it is still good enough to consistently win those match ups. With Concussive PalmConcussive Palm and HomecomingHomecoming, Lee Sin and Pantheon will have a hard time staying on the board for any significant amount of time. DenyDeny allows us to stop some of Darkness’ VengeanceVengeances while we set up the win with our Ahri combo. I would be careful to not play Ahri until she is leveled up though, as she is now vulnerable to a 2 damage Darkness.

Hopefully no matter who you are facing, you end up facing one of Darkness, Lee or Pantheon in their lineup, making our target priority a breeze. Aside from those three decks though, we should still also be favored against other slower control decks, like TLC and Feel The RushFeel The Rush, as we can discard their big win conditions with Aloof Travelers or Deny them. 

In terms of ban priority, I would advise banning Yordles in Arms Yordles in Arms variants or lists relying on units with Spellshield (i.e. Ruin Runner combo decks, Sivir Akshan). Pretty much if you see a match up where Minimorph might not make a difference or could be too difficult to deploy, I would consider banning it. Very wide and fast aggro decks might also present a problem, as Akshan Ahri will struggle to deal with them.

As far as alternate decks to play, it is hard to find something here that fits the wide net game plan we are going for. We could completely pivot to a triple Bandle Tree lineup playing three Minimorphs and other forms of stuns to stop Pantheon, Lee, and Darkness, but that is a completely different lineup which we have recommended in the past here


No, You Can’t Cast That!

Lee

Regions
Ionia
20 cards
Mount Targon
20 cards
Rarities
26 900
champion
6
epic
3
rare
11
common
20
eternal
Mana cost
0
0
3
1
20
2
6
3
6
4
5
5
0
6
0
7+
Champions
6
1
Zoe
3
Zoe
5
Lee Sin
3
Lee Sin
Followers
6
2
Eye of the Dragon
3
Eye of the Dragon
3
Wounded Whiteflame
3
Wounded Whiteflame
Spells
28
2
Gifts From Beyond
3
Gifts From Beyond
2
Guiding Touch
3
Guiding Touch
2
Hush
2
Hush
2
Pale Cascade
3
Pale Cascade
2
Sonic Wave
3
Sonic Wave
2
Twin Disciplines
3
Twin Disciplines
3
Zenith Blade
3
Zenith Blade
4
Concussive Palm
2
Concussive Palm
4
Deny
2
Deny
4
Will of Ionia
2
Will of Ionia
5
Deep Meditation
2
Deep Meditation

TLC

Regions
Freljord
25 cards
Shadow Isles
15 cards
Rarities
30 100
champion
6
epic
5
rare
16
common
13
eternal
Mana cost
3
0
3
1
6
2
6
3
9
4
3
5
2
6
8
7+
Champions
6
3
Lissandra
3
Lissandra
5
Trundle
3
Trundle
Landmarks
3
4
Blighted Ravine
3
Blighted Ravine
Followers
12
2
Avarosan Sentry
3
Avarosan Sentry
3
Kindly Tavernkeeper
3
Kindly Tavernkeeper
8
It That Stares
3
It That Stares
8
Spectral Matron
3
Spectral Matron
Spells
19
0
Fading Memories
3
Fading Memories
1
Three Sisters
3
Three Sisters
2
Vile Feast
3
Vile Feast
4
Avalanche
2
Avalanche
4
The Box
2
The Box
4
Withering Wail
2
Withering Wail
6
Vengeance
2
Vengeance
9
Buried in Ice
2
Buried in Ice

Viego

Regions
Ionia
11 cards
Shadow Isles
29 cards
Rarities
27 400
champion
6
epic
4
rare
8
common
22
eternal
Mana cost
2
0
2
1
14
2
3
3
10
4
0
5
6
6
3
7+
Champions
6
4
Kindred
3
Kindred
6
Viego
3
Viego
Followers
14
0
Ravenous Butcher
2
Ravenous Butcher
1
The Wings and The Wave
2
The Wings and The Wave
2
Fading Icon
3
Fading Icon
3
Camavoran Soldier
3
Camavoran Soldier
4
Spirit Leech
2
Spirit Leech
7
Invasive Hydravine
2
Invasive Hydravine
Spells
20
2
Glimpse Beyond
2
Glimpse Beyond
2
Nopeify!
2
Nopeify!
2
Syncopation
1
Syncopation
2
Twin Disciplines
3
Twin Disciplines
2
Vile Feast
3
Vile Feast
4
Concussive Palm
2
Concussive Palm
4
Deny
2
Deny
4
Spirit's Refuge
1
Spirit's Refuge
6
Vengeance
3
Vengeance
7
Atrocity
1
Atrocity

Beat Panth, Ok into YiA

This lineup is straight from CameronHanzo himself and it intends to beat PantheonPantheon, this is a very ‘against the grain’ lineup. If you’re comfortable on some of these more traditional decks then there has almost never been a better time to bring a lineup like this – Pantheon is everywhere and this lineup can hold up into Yordles in Arms Yordles in Arms Demacia because of all the AoE removal in these decks. 

Your goal against PantheonPantheon is going to be to lock up the board with Encroaching MistEncroaching Mists as ViegoViego while also threatening to continuously clear their side with KindredKindred. You’ll eventually level your ViegoViego and he will be able to close out the game. The deck gives you the added benefit of DenyDeny access so you’re less threatened by Rally. Against the swarm decks, you’ll want to build as much of a board as possible and look for a big lifesteal turn if possible. Concussive PalmConcussive Palms also happen to be quite good against a Yordles in Arms Yordles in Arms turn, keep that in mind!

Ban strategy here is to take out anything with MinimorphMinimorph, place a heavy priority on The Bandle TreeThe Bandle Tree as you’ll have an extremely difficult time closing out games before they can. If there’s no Bandle Tree in your opponent’s lineup just take out any other MinimorphMinimorph deck as your first priority and then base your ban around what you’re comfortable playing into. With a lineup like this comfort is quite important, not a lot of players have reps on or against ViegoViego at the moment


Rally Done Differently

Ekko Zil

Regions
Piltover & Zaun
15 cards
Shurima
25 cards
Rarities
28 900
champion
6
epic
5
rare
10
common
19
eternal
Mana cost
3
0
12
1
14
2
2
3
9
4
0
5
0
6
0
7+
Champions
6
2
Zilean
3
Zilean
4
Ekko
3
Ekko
Landmarks
3
1
Ancient Preparations
3
Ancient Preparations
Followers
14
1
Dropboarder
3
Dropboarder
1
Fallen Feline
3
Fallen Feline
2
Aspiring Chronomancer
3
Aspiring Chronomancer
3
Station Archivist
1
Station Archivist
4
Golden Ambassador
1
Golden Ambassador
4
Voice of the Risen
3
Voice of the Risen
Spells
17
0
Feral Prescience
3
Feral Prescience
1
Scrying Sands
3
Scrying Sands
2
Mystic Shot
2
Mystic Shot
2
The Absolver
3
The Absolver
2
Time Trick
3
Time Trick
3
Quicksand
1
Quicksand
4
Rite of Negation
2
Rite of Negation

YiA

Regions
Piltover & Zaun
16 cards
Bandlecity
24 cards
Rarities
25 400
champion
6
epic
2
rare
9
common
23
eternal
Mana cost
0
0
9
1
12
2
12
3
4
4
3
5
0
6
0
7+
Champions
6
1
Fizz
2
Fizz
3
Lulu
3
Lulu
4
Gnar
1
Gnar
Followers
19
1
Zaunite Urchin
3
Zaunite Urchin
2
Bomber Twins
2
Bomber Twins
2
Boom Baboon
3
Boom Baboon
2
Flame Chompers!
3
Flame Chompers!
3
Bandle City Mayor
2
Bandle City Mayor
3
Loping Telescope
3
Loping Telescope
4
Yordle Captain
3
Yordle Captain
Spells
15
1
Poro Cannon
3
Poro Cannon
1
Scrapheap
1
Scrapheap
2
Mystic Shot
1
Mystic Shot
2
Pokey Stick
3
Pokey Stick
3
Get Excited!
3
Get Excited!
3
Yordle Portal
1
Yordle Portal
5
Yordles in Arms
3
Yordles in Arms

Sivir Ak

Regions
Demacia
20 cards
Shurima
20 cards
Rarities
26 000
champion
6
epic
2
rare
12
common
20
eternal
Mana cost
0
0
5
1
15
2
9
3
4
4
6
5
1
6
0
7+
Champions
6
2
Akshan
3
Akshan
4
Sivir
3
Sivir
Followers
18
1
Treasure Seeker
3
Treasure Seeker
2
Brightsteel Protector
3
Brightsteel Protector
2
Petricite Broadwing
3
Petricite Broadwing
3
Merciless Hunter
3
Merciless Hunter
3
Vanguard Sergeant
2
Vanguard Sergeant
3
Vekauran Vagabond
1
Vekauran Vagabond
5
Vekauran Bruiser
2
Vekauran Bruiser
6
Cithria the Bold
1
Cithria the Bold
Spells
16
1
Shaped Stone
2
Shaped Stone
2
Sharpsight
3
Sharpsight
2
Single Combat
1
Single Combat
2
The Absolver
2
The Absolver
3
Cataclysm
2
Cataclysm
3
Shield of Durand
1
Shield of Durand
4
Rite of Negation
1
Rite of Negation
5
Concerted Strike
2
Concerted Strike
5
Golden Aegis
2
Golden Aegis

I figured you folks were probably getting a bit bored with the same old lineups, how many different ways can we do a triple rally lineup anyway? Well, here’s a new spin on it… sort of, Fizz gives us access to Playful TricksterPlayful Trickster and that counts, right? 

Jokes aside, I think this is a pretty solid lineup. It may not have the most coherent ban strategy but it should be able to take on a lot of the stuff out there. I would probably prioritize a PantheonPantheon ban with this lineup and look to beat up on smaller Demacia lists.  Yordles in Arms Yordles in Arms might struggle a bit into the TristanaTristana Demacia version but you should be able to keep control of the board with LuluLulu and [[Flame Chompers] - for more insight on YiA and this matchup, check out Card Gamer’s Guide

You can swap any of these decks out for a different rally deck or YiA version. Just remember to apply the rule of Demacia when you’re deciding on how to build your Rally lineup. The bigger Demacia decks will win out over the smaller ones.


Monte’s Lost His Head

Gnar Ziggs

Regions
Noxus
19 cards
Bandlecity
21 cards
Rarities
22 600
champion
6
epic
0
rare
6
common
28
eternal
Mana cost
0
0
9
1
15
2
7
3
6
4
0
5
3
6
0
7+
Champions
6
3
Ziggs
3
Ziggs
4
Gnar
3
Gnar
Followers
24
1
Inventive Chemist
3
Inventive Chemist
1
Legion Rearguard
3
Legion Rearguard
1
Legion Saboteur
3
Legion Saboteur
2
Conchologist
3
Conchologist
2
House Spider
3
House Spider
2
Imperial Demolitionist
3
Imperial Demolitionist
2
Stone Stackers
3
Stone Stackers
4
Teenydactyl
3
Teenydactyl
Spells
10
2
Pokey Stick
3
Pokey Stick
3
Might
1
Might
3
Noxian Fervor
3
Noxian Fervor
6
Decimate
3
Decimate

Scouts

Regions
Demacia
34 cards
Bilgewater
6 cards
Rarities
29 200
champion
6
epic
4
rare
17
common
13
eternal
Mana cost
0
0
6
1
12
2
6
3
6
4
6
5
4
6
0
7+
Champions
6
3
Miss Fortune
3
Miss Fortune
5
Quinn
3
Quinn
Followers
26
1
Fleetfeather Tracker
3
Fleetfeather Tracker
1
Penitent Squire
1
Penitent Squire
2
Brightsteel Protector
3
Brightsteel Protector
2
Durand Sculptor
3
Durand Sculptor
2
Petricite Broadwing
3
Petricite Broadwing
3
Vanguard Sergeant
3
Vanguard Sergeant
4
Island Navigator
3
Island Navigator
4
Vanguard Bannerman
3
Vanguard Bannerman
6
Cithria the Bold
3
Cithria the Bold
6
Genevieve Elmheart
1
Genevieve Elmheart
Spells
8
1
Ranger's Resolve
2
Ranger's Resolve
2
Sharpsight
3
Sharpsight
5
Golden Aegis
3
Golden Aegis

Nightfall

Regions
Shadow Isles
17 cards
Mount Targon
23 cards
Rarities
24 900
champion
6
epic
1
rare
12
common
21
eternal
Mana cost
3
0
15
1
11
2
6
3
3
4
2
5
0
6
0
7+
Champions
6
2
Diana
3
Diana
4
Nocturne
3
Nocturne
Followers
19
1
Lunari Duskbringer
3
Lunari Duskbringer
1
Solari Soldier
3
Solari Soldier
1
Stygian Onlooker
3
Stygian Onlooker
1
The Flight
3
The Flight
3
Crescent Guardian
3
Crescent Guardian
3
Doombeast
3
Doombeast
5
Cygnus the Moonstalker
1
Cygnus the Moonstalker
Spells
15
0
Fading Memories
3
Fading Memories
1
Heavens Aligned
3
Heavens Aligned
2
Pale Cascade
3
Pale Cascade
2
Unspeakable Horror
2
Unspeakable Horror
2
Unto Dusk
3
Unto Dusk
5
Moonlight Affliction
1
Moonlight Affliction

Honestly, I won’t lie to you all - this is what I’m playing this weekend and there’s no rhyme or reason behind it other than wanting to play triple aggro, and these are three decks I enjoy. Scouts and GnarGnar ZiggsZiggs are both extremely well positioned and Nightfall is a pet deck of mine. My general strategy is just going to be going face and trying to kill my opponents as fast as possible, I think this lineup should do just fine into the swarm stuff - Burn can race, Scouts can keep the board narrow, and Nightfall should be able to pull TristanaTristana out of the way and go over the top. 

You’re going to want to ban PantheonPantheon with this lineup as well. While GnarGnar ZiggsZiggs does have a good matchup into PantheonPantheon, Scouts, and Nightfall are going to struggle so we have to protect them. If there’s no PantheonPantheon you should look to ban the deck with the most healing, or anything carrying a DenyDeny. Something like Taliyah Malphite may also be tricky as it can do well into Scouts and they will almost always have fearsome blockers for Nightfall. They will lose to Bandle Burn more often than not but there are draws involving multiple copies of ChipChip that will let them survive until the lategame where they have the advantage, current builds are also on multiple copies of Rite of NegationRite of Negation so be wary of stacking spells.

If you wanted to swap it up, what should you bring? Well you could go for a harder Pantheon target by swapping both Scouts and Nightfall for something like YiA and Spiders for a really hard target but be warned, that will leave you weak to just about everything that’s not Panth.


About the authors

Sirturmund is a long-time player of the game, having played LoR since beta. He has found competitive success in the past year with a couple of seasonal top cuts finishes, rank 1 ladder placements, and first spot in a Qualifier of Mastering Runeterra's Championship. Best known for being one of the very few to still bring Star Springs to tournaments, you can find Sirturmund lurking around all the social media sites absorbing anything he can about the game!


MonteXristo has been playing the game since closed beta and has consistently made it to masters every season he’s been active.  His accomplishments include having peaked in the top 20, taking first place in the “Streamer Sideboard Showdown” and LPP Riot Grand Prix. When he’s not writing for Mastering Runeterra he keeps his card-slinging skills sharp by playing in the Runeterra Academy tournament, with his team The Wobbly Wombats!


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