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Sirturmund and MonteXristo Recommended Lineups

Mono Shurima is a force to be reckoned with, Ambush Viktor decks and Aphelios are also big hits on the radar in week 1 of this new meta.

Hello everyone and welcome back to another recommended lineup article with Sirturmund and MonteXristo.

It’s patch week and you know what that means, unstable meta and uncertain lineups!

Pantheon’s nerfs did not affect him very much, but the rest of the meta has been turned upside-down! We have not one but three different Viktor decks that currently appear viable, an Aphelios list or two, and even Mono-Shruima appears to be competitively viable!


Burn Baby Burn

Riven Viktor


Regions
Noxus
14 cards
Piltover & Zaun
26 cards
Rarities
24 000
champion
6
epic
0
rare
13
common
21
Mana cost
3
0
6
1
9
2
14
3
5
4
3
5
0
6
0
7+
Champions
6
3
Riven
3
4
Viktor
3
Followers
19
1
Blade Squire
3
1
Forge Chief
3
2
Ballistic Bot
3
2
Runeweaver
3
3
Nyandroid
3
3
Station Archivist
2
4
Ruined Reckoner
2
Spells
15
0
Poro Cannon
3
2
Mystic Shot
3
3
Ambush
3
3
Get Excited!
3
5
Decimate
3

Pirates

Regions
Noxus
24 cards
Bilgewater
16 cards
Rarities
26 100
champion
6
epic
3
rare
7
common
24
Mana cost
0
0
12
1
9
2
9
3
4
4
6
5
0
6
0
7+
Champions
6
3
Miss Fortune
3
5
Gangplank
3
Followers
25
1
Crackshot Corsair
3
1
Legion Rearguard
3
1
Legion Saboteur
3
1
Precious Pet
3
2
Imperial Demolitionist
3
2
Legion Grenadier
3
2
Marai Warden
3
4
Island Navigator
1
4
Zap Sprayfin
3
Spells
9
3
Noxian Fervor
3
3
Sigil of Malice
3
5
Decimate
3

Bandle Burn

Regions
Noxus
19 cards
Bandlecity
21 cards
Rarities
22 600
champion
6
epic
0
rare
6
common
28
Mana cost
0
0
12
1
10
2
9
3
6
4
3
5
0
6
0
7+
Champions
6
3
Ziggs
3
4
Gnar
3
Followers
22
1
Inventive Chemist
3
1
Legion Rearguard
3
1
Legion Saboteur
3
1
Precious Pet
3
2
Conchologist
3
2
Imperial Demolitionist
1
2
Stone Stackers
3
4
Teenydactyl
3
Spells
12
2
Pokey Stick
3
3
Might
1
3
Noxian Fervor
3
3
Sigil of Malice
2
5
Decimate
3

It’s the early days of the meta so, burn is always a relatively safe bet. The existence of Mono-Shurima is going to warp the tournament meta slightly. Control decks are likely to be non-existent meaning there should be no one around to target this lineup. You might’ve noticed something a little bit different about the Pirates list, Seku was looking to bully the Mono-Shurima players in the early days of the patch and stumbled upon the Sigil of Malice tech. Sigil does a better job of going face than Make it Rain and the extra cost is rather negligible. 

Your goal with this lineup is to kill Pantheon and Mono-Shurima. All three of these decks should have a great matchup into our targets, which I expect to be the most popular decks this week. As far as bans go, take out any Tri-Beam deck that you encounter as well as anyone playing traditional Lulu Fizz YiA. Those two decks can be problematic, Tri-Beam can keep you from pushing board-based damage in the early turns through their removal spells and YiA can keep your board clear with Lulu and Flame Chompers!. If your opponent’s not on one of these two decks you can feel free to spend your ban wherever you see fit.

If you wanted to swap out one of these decks for a different aggro deck, go right ahead! This is a pretty flexible lineup, you could even put something like Taliyah Ziggs in to improve your game into Mono-Shurima but beware, that deck doesn’t do particularly well into Pantheon.


Darkness be gone!

Mono Shurima

Regions
Shurima
40 cards
Rarities
27 500
champion
6
epic
3
rare
14
common
17
Mana cost
0
0
6
1
11
2
12
3
11
4
0
5
0
6
0
7+
Champions
6
3
Azir
3
4
Xerath
3
Landmarks
7
1
Ancient Preparations
3
1
Buried Sun Disc
1
2
Preservarium
3
Followers
15
1
Treasure Seeker
2
2
Rock Hopper
3
2
Soothsayer
3
3
Endless Devout
1
4
Desert Naturalist
3
4
Golden Ambassador
3
Spells
12
2
Ancient Hourglass
2
3
Quicksand
3
3
Rite of the Arcane
3
3
Unraveled Earth
2
4
Rite of Negation
2

Thralls

Regions
Freljord
23 cards
Shurima
17 cards
Rarities
28 400
champion
6
epic
4
rare
13
common
17
Mana cost
0
0
8
1
8
2
9
3
11
4
3
5
0
6
1
7+
Champions
6
3
Lissandra
3
5
Taliyah
3
Landmarks
8
1
Frozen Thrall
3
2
Preservarium
2
4
Blighted Ravine
3
Followers
7
2
Clockwork Curator
3
3
Kindly Tavernkeeper
3
8
The Clock Hand
1
Spells
19
1
Imagined Possibilities
2
1
Three Sisters
3
2
Time in a Bottle
3
3
Ice Shard
3
4
Avalanche
3
4
Promising Future
3
4
Succumb to the Cold
2

Tree

Regions
Noxus
8 cards
Bandlecity
32 cards
Rarities
29 400
champion
6
epic
6
rare
7
common
21
Mana cost
0
0
7
1
11
2
8
3
13
4
0
5
1
6
0
7+
Champions
6
1
Kennen
1
4
Gnar
3
4
Poppy
2
Landmarks
3
4
The Bandle Tree
3
Followers
18
1
Proto Poro
1
2
Blastcone Seedling
1
2
Bomber Twins
2
2
Grumbleslug
2
2
House Spider
3
3
Arachnoid Sentry
1
3
Bandle City Mayor
3
3
Loping Telescope
3
4
Aloof Travelers
2
Spells
13
1
Group Shot
1
1
Ravenous Flock
3
1
Scrapheap
1
2
Pokey Stick
3
3
Scorched Earth
1
4
Buster Shot
3
6
Minimorph
1

If anyone is crazy enough to bring control this week, you’re set to run them over with this lineup. All three of these decks are landmark-based, as a result, it’s really hard for any control archetype to interact with their win conditions. This lineup should also do just fine into most midrange archetypes that people may be exploring.

Your ban is going to be aggro focused, try to count out the burn available to your opponent and think about how they want to push damage in the early stages of the game when deciding which deck to take out of your opponent’s lineup. You’ll also want to ban anything with a lot of landmark removal, like Tri-Beam. Scorched Earth is sure to ruin your day as it forces you to take non-standard lines if you want to increase your win rate against it (ex. In Thralls you actively avoid playing for Promising Future). 

Swaps to be made? If you want to stay on theme, you can play the other landmark deck, Star Spring. It did just get a buff in the form of Sheriff Lariette Rose. You could likely fit Pantheon into this lineup if you wanted, even Scouts might still be able to fit this style. 


Monte Says Landmarks Are Interactable

Viktor Aphelios

Regions
Piltover & Zaun
14 cards
Mount Targon
26 cards
Rarities
25 800
champion
6
epic
2
rare
11
common
21
Mana cost
1
0
7
1
10
2
10
3
6
4
5
5
1
6
0
7+
Champions
6
3
Aphelios
3
4
Viktor
3
Followers
20
1
Lunari Duskbringer
3
1
Spacey Sketcher
3
2
Ballistic Bot
3
2
Mountain Goat
1
2
Solari Sunhawk
2
3
Solari Priestess
3
3
Sump Dredger
1
4
Blinded Mystic
2
5
Subpurrsible
2
Spells
14
0
Thermogenic Beam
1
1
Spell Thief
1
2
Guiding Touch
2
2
Iterative Improvement
1
2
Pale Cascade
1
3
Hush
1
3
Sump Fumes
2
4
Aftershock
1
5
Starshaping
3
6
Sunburst
1

Gnarlines

Regions
Piltover & Zaun
23 cards
Freljord
17 cards
Rarities
28 700
champion
6
epic
5
rare
9
common
20
Mana cost
2
0
8
1
11
2
5
3
7
4
3
5
0
6
4
7+
Champions
6
4
Gnar
3
5
Trundle
3
Followers
16
1
Zaunite Urchin
3
2
Avarosan Sentry
1
2
Ferros Financier
3
2
Icevale Archer
1
2
Vulpine Wanderer
1
3
Station Archivist
2
4
Aloof Travelers
3
8
It That Stares
2
Spells
18
0
Thermogenic Beam
2
1
Concurrent Timelines
3
1
Three Sisters
2
2
Iterative Improvement
1
2
Mystic Shot
2
2
Troll Chant
2
3
Get Excited!
1
3
Sump Fumes
2
4
Aftershock
1
9
Buried in Ice
2

Taliyah Ziggs

Regions
Shurima
32 cards
Bandlecity
11 cards
Rarities
24 400
champion
6
epic
0
rare
15
common
19
Mana cost
0
0
5
1
12
2
16
3
3
4
4
5
0
6
0
7+
Champions
6
3
Ziggs
3
5
Taliyah
3
Landmarks
5
1
Hexplosive Minefield
2
2
Preservarium
3
Followers
16
1
Inventive Chemist
3
2
Rock Hopper
3
3
Endless Devout
3
3
Waste Walker
3
4
Desert Naturalist
3
5
Herald of the Magus
1
Spells
13
2
Ancient Hourglass
1
2
Pokey Stick
3
2
The Absolver
2
3
Quicksand
2
3
Rite of the Arcane
2
3
Unleashed Energy
1
3
Unraveled Earth
2

I’ll be honest guys, this is a theory lineup based entirely on what I’ve been playing on the ladder. I have no idea if it will be synergistic enough to warrant playing in a future week but at the moment I believe the meta is unstable enough and these three decks are strong enough that I can get away with it. 

My idea with this lineup is that all three decks have ways to interact with landmarks so I believe it will be a relatively good lineup into the expected tide of Mono-Shurima. The lineup also can hold its own into most midrange archetypes that are running around. Viktor Aphelios is a toolbox deck and it has ways to deal with almost anything you can throw at it, a skilled pilot will feel fairly even in most matchups. Gnarlines is a deck I’m particularly comfortable with and one that can threaten to instantly close out a game on turn eight. Taliyah Ziggs is a list I’ve grown fond of the past few days and it’s well-positioned at the moment, it’s aggressive enough that it can cheese out a win even in a bad matchup. For all these reasons I’m confident this lineup can find success this weekend.

I’m looking to ban Pantheon here, if you’ve read my previous articles you’ll know that I believe Gnarlines is winning in this matchup but the rest of our decks aren’t so it’s a liability. Beyond the Pantheon ban, I’m looking to take out aggro decks like Riven Viktor or any sort of Rumble archetype that shows up. 


Did Anything Change?

Pantheon Yuumi

Regions
Demacia
14 cards
Mount Targon
26 cards
Rarities
23 800
champion
6
epic
0
rare
12
common
22
Mana cost
0
0
3
1
16
2
13
3
6
4
2
5
0
6
0
7+
Champions
6
3
Yuumi
3
4
Pantheon
3
Followers
12
1
Saga Seeker
3
2
Brightsteel Protector
2
2
Mountain Goat
3
3
Wounded Whiteflame
3
4
Blinded Mystic
1
Spells
22
2
Guiding Touch
3
2
Pale Cascade
3
2
Sharpsight
3
2
Single Combat
2
3
Cataclysm
3
3
Hush
1
3
Zenith Blade
3
4
Golden Aegis
2
5
Concerted Strike
2

Fizz Lulu YiA

Regions
Piltover & Zaun
17 cards
Bandlecity
23 cards
Rarities
22 700
champion
5
epic
2
rare
10
common
23
Mana cost
3
0
6
1
13
2
12
3
2
4
3
5
0
6
1
7+
Champions
5
1
Fizz
2
3
Lulu
3
Followers
18
1
Zaunite Urchin
3
2
Bomber Twins
2
2
Boom Baboon
3
2
Flame Chompers!
3
3
Bandle City Mayor
2
3
Loping Telescope
3
4
Yordle Captain
2
Spells
17
0
Poro Cannon
3
1
Scrapheap
1
2
Mystic Shot
2
2
Pokey Stick
3
3
Get Excited!
3
3
Yordle Portal
1
5
Yordles in Arms
3
10
Treasured Trash
1

Tristana YiA

Regions
Demacia
7 cards
Bandlecity
33 cards
Rarities
28 500
champion
6
epic
3
rare
19
common
12
Mana cost
0
0
5
1
13
2
12
3
7
4
3
5
0
6
0
7+
Champions
6
1
Teemo
1
3
Tristana
3
4
Gnar
2
Followers
16
2
Bandle Commando
1
2
Blastcone Seedling
3
2
Grandfather Fae
3
3
Bandle City Mayor
3
3
Gleaming Lantern
3
3
Loping Telescope
3
Spells
18
1
Fae Sprout
3
1
Ranger's Resolve
1
2
Pokey Stick
3
2
Sharpsight
3
4
Buster Shot
2
4
Golden Aegis
3
5
Yordles in Arms
3

Well, these lists look familiar… yes, all three of these decks were nerfed to one degree or another but they are still quite powerful and they happen to beat Mono-Shurima (what I expect to be the most popular deck this week).

Your game plan is the same as it’s been the past four weeks, set up a board that your opponent cannot contest, slam Yordles in Arms , Attack, Rally. If they’ve left Pantheon you know what to do, build a fated unit or two, and connect with the nexus twice. If they’ve got you on the ropes be sure to hit Lifesteal and Scout on your Pantheon just in time. 

Ban strategy is going to be protecting Pantheon, this means removing burn decks or your opponent’s own Fizz Lulu deck. It could also mean banning Tri-beam, this is another high priority ban, if your opponent is on some weird lineup that blends burn and Tri-beam you’ll want to consult the matchup tables to get a better idea of what to ban.


The Noxus Invasion

Ezreal Caitlyn

Regions
Noxus
15 cards
Piltover & Zaun
25 cards
Rarities
28 900
champion
6
epic
5
rare
10
common
19
Mana cost
2
0
3
1
9
2
19
3
2
4
3
5
0
6
2
7+
Champions
6
3
Caitlyn
3
3
Ezreal
3
Followers
16
2
Ferros Financier
3
2
House Spider
3
3
Arachnoid Sentry
3
3
Station Archivist
3
4
Aloof Travelers
2
8
Captain Farron
2
Spells
18
0
Thermogenic Beam
2
1
Ravenous Flock
3
2
Mystic Shot
3
3
Culling Strike
2
3
Piltover Peacemaker
2
3
Scorched Earth
2
3
Sump Fumes
1
5
Tri-beam Improbulator
3

Zoe Aphelios

Regions
Noxus
14 cards
Mount Targon
26 cards
Rarities
26 600
champion
6
epic
2
rare
15
common
17
Mana cost
0
0
10
1
8
2
15
3
2
4
3
5
0
6
2
7+
Champions
6
1
Zoe
3
3
Aphelios
3
Followers
22
1
Lunari Duskbringer
2
1
Spacey Sketcher
2
2
House Spider
3
2
Mountain Goat
3
3
Arachnoid Sentry
3
3
Lunari Priestess
2
3
Solari Priestess
3
4
Blinded Mystic
2
8
Captain Farron
2
Spells
12
1
Ravenous Flock
3
2
Pale Cascade
2
3
Culling Strike
1
3
Hush
1
3
Scorched Earth
2
5
Starshaping
3

Kindred Swain

Regions
Shadow Isles
18 cards
Noxus
22 cards
Rarities
27 800
champion
6
epic
4
rare
10
common
20
Mana cost
1
0
3
1
8
2
10
3
7
4
5
5
2
6
4
7+
Champions
6
4
Kindred
3
5
Swain
3
Followers
13
2
House Spider
3
3
Arachnoid Sentry
3
3
Buhru Sentinel
3
8
Captain Farron
2
8
The Leviathan
2
Spells
21
0
Fading Memories
1
1
Ravenous Flock
3
2
Glimpse Beyond
2
2
Vile Feast
3
3
Culling Strike
2
3
Scorched Earth
2
4
The Box
2
4
Whispered Words
2
5
Withering Wail
2
6
Vengeance
2

For those familiar with our lineup suggestions, you know by now how much of a fan I am of a triple Noxus control lineup taking advantage of Scorched Earth and Arachnoid Sentry. Today this lineup comes straight from the mind of 4LW who just won an internal Hydra team tournament with it. 

The game plan is simple: you take advantage of the multiple control and removal tools from Noxus to get advantages over the opponent. All the while slowly setting up for your late-ish game win conditions. 

In terms of targets, we tend to do well into Demacia mid range lists. Our Ravenous Flock and other tools are potent against decks that need to attack to win. It’s very likely that you’ll be able to remove their win condition and boards as needed during the game. We also do well into decks like Bandle Tree that purely rely on their landmark to win, and can do decent versus some control archetypes that rely more on their champions to win (ie Darkness).

Contrary to what you might believe, Mono Shurima should be one of your main ban targets. Although we run Scorched Earth, the midrange versions of Mono Shurima can still win versus our decks purely through tempo oriented game plan. Aside from that, I would focus on banning some of the Viktor decks running around as we have no direct answer to Ambush combo due to them being able to do it burst speed not allowing room for our stuns. 

In terms of alternate decks, Gnar Swain is an option if you’re not a fan of the Kindred Swain game style. There are also some versions of Control Noxus running Freljord that you can take advantage of. 


Aggro Who?

Darkness

Regions
Shadow Isles
20 cards
Bandlecity
23 cards
Rarities
24 700
champion
6
epic
1
rare
11
common
22
Mana cost
0
0
1
1
15
2
4
3
7
4
4
5
7
6
2
7+
Champions
6
4
Veigar
3
5
Senna
3
Followers
16
2
Conchologist
3
2
Darkbulb Acolyte
3
2
Twisted Catalyzer
3
4
Stilted Robemaker
3
6
Ixtali Sentinel
3
7
The Rekindler
1
Spells
18
1
Group Shot
1
2
Pokey Stick
3
2
Vile Feast
3
3
Mist's Call
1
3
Stress Defense
1
3
Wallop
2
4
Transposition
1
5
Withering Wail
1
6
Piercing Darkness
1
6
Vengeance
3
9
The Ruination
1

Anivia

Regions
Freljord
19 cards
Shadow Isles
21 cards
Rarities
20 500
champion
3
epic
4
rare
17
common
16
Mana cost
0
0
0
1
11
2
7
3
7
4
3
5
5
6
7
7+
Champions
3
6
Anivia
3
Landmarks
3
4
Blighted Ravine
3
Followers
9
2
Avarosan Sentry
3
3
Kindly Tavernkeeper
3
7
The Rekindler
3
Spells
25
2
Entreat
3
2
Glimpse Beyond
2
2
Vile Feast
3
3
Flash Freeze
2
3
Gluttony
2
4
Avalanche
2
4
The Box
2
5
Withering Wail
3
6
Vengeance
2
9
The Harrowing
2
9
The Ruination
2

Kindred Aphelios

Regions
Shadow Isles
23 cards
Mount Targon
17 cards
Rarities
23 200
champion
6
epic
0
rare
9
common
25
Mana cost
3
0
3
1
13
2
6
3
6
4
5
5
3
6
1
7+
Champions
6
3
Aphelios
3
4
Kindred
3
Followers
18
0
Ravenous Butcher
3
1
Hapless Aristocrat
2
1
Spacey Sketcher
1
2
Fading Icon
3
2
Mountain Goat
3
2
Solari Sunhawk
1
3
Solari Priestess
3
4
Blinded Mystic
1
4
Spirit Leech
1
Spells
16
2
Glimpse Beyond
3
2
Vile Feast
3
4
The Box
1
5
Celestial Wonder
2
5
Starshaping
3
6
Vengeance
3
7
Atrocity
1

With Mono Shurima being incredibly popular this week, I expect a lot of aggro lineups to try and race them down. As such, we are going one step ahead with this lineup and countering those aggro lineups. 

Our targets with this lineup are obvious: any aggro burn deck. This includes things like Pirate aggro and spider aggro, but also includes things like Viktor Noxus or Draven Rumble. Any form of aggro will have a hard time versus our triple shadow isles lineup, giving us the edge in those matchups. 

Ban priority is also straightforward. We have to ban Mono Shurima decks. Our late game style of game plan does not play well versus Mono Shurima as they will easily trigger the sundisc before our decks get going. Aside from that I would also be careful of some of the rally decks, such as Sivir Akshan due to their presence of spellshield or other ways to refill their board.

If you’re looking for alternate decks, Feel The Rush slots right in if you don’t believe in Anivia decks. Shadow Isles P&Z is also another deck that is worth considering, although I recommend playing Kindred in that deck meaning you’ll not be able to play Kindred Aphelios. 


About the Authors

MonteXristo has been playing the game since closed beta and has consistently made it to masters every season he’s been active.  His accomplishments include having peaked in the top 20, taking first place in the “Streamer Sideboard Showdown” and LPP Riot Grand Prix. When he’s not writing for Mastering Runeterra he keeps his card-slinging skills sharp by playing in the Runeterra Academy tournament, with his team The Wobbly Wombats!

Sirturmund is a long-time player of the game, having played LoR since beta. He has found competitive success in the past year with a couple of seasonal top cuts finishes, rank 1 ladder placements, and first spot in a Qualifier of Mastering Runeterra's Championship. Best known for being one of the very few to still bring Star Springs to tournaments, you can find Sirturmund lurking around all the social media sites absorbing anything he can about the game!