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GGtoor x MasteringRuneterra Cup #7: Top 8 + Tourney Report

Our latest GGtoor Open has concluded, read a full breakdown of what came out and the top 8 lineups!

Saturday's GGtoor x Mastering Runeterra tournament saw a lot of great developments in the meta and new lynchpins in the meta as a whole. There were numerous great moments on stream as well including a nail-biting finals with Sorry playing without power, on a phone with 2% battery, after 3 am!!! In addition to the normal breakdown of the top 8, we also have some new graphics for our report thanks to lor.dne.to!

If you're looking for the decklists of any other player, for the full complete bracket, or the vod of the tournament coverage, look below for the links.

Full Bracket: https://www.start.gg/tournament/500-ggtoor-x-masteringruneterra-cup-7/details

Full Decklist Sheet: https://docs.google.com/spreadsheets/d/1czfIPaerD6tcixBlPdiKgQDCgHubEMzEWi6mm_lvTiM/edit?usp=sharing

Full Coverage Vod: https://youtu.be/wjFjB1XKLFU

Open Rounds Breakdown

Looking at the breakdown of top Archetypes, Regions, and Champions we can see there are some clear players, with almost HALF the field bringing Viego, and Noxus Viego on top of that. Aside from our new sad king, we see Aphelios is up there for champion playrate, with Taliyah just behind as Thralls and Deserter Viego are tied for 29 decks a piece.

After that it's a fairly expectable spread of control with Heimer Jayce having a good showing, then Afaelios and Pantheon showing up as gods of the old meta.

Regions played makes sense with what we see above, what with Noxus being a huge winner in the patch and current meta with it's shiny new tools, and Ionia, Bandle City, and Freljord not getting much exciting stuff aside from Thralls. Runeterra champions have seen some play but not an immense amount, which is fair since we only have TWO of them so far.

Top 8 Breakdown

The top 8 breakdown is similar for Champions with Viego on top, and Taliyah making a good showing, but it tells a different story aside from that, with Pantheon Yuumi showing up MUCH more than we saw in the open rounds, with the rest following suit overall.

The region breakdown of the top 8 tells a similar story, with Shadow Isles being on top, while Noxus is a bit further down. The top 5 regions are a mix of the same, except for Targon taking the place of Demacia. It's interesting to see these figures broken down visually and while it is a sample size of one tournament, I'm glad we have it as an option.

With all that said and broken down, let's get to the part most people clicked on this for; the top 8.

5-8th Place - Lunahri

Jayce Heimerdinger (SI)

Regions
Piltover & Zaun
32 cards
Shadow Isles
8 cards
Rarities
27 100
champion
5
epic
6
rare
10
common
19
Mana cost
2
0
4
1
9
2
7
3
3
4
2
5
9
6
4
7+
Champions
5
4
Jayce
3
5
Heimerdinger
2
Landmarks
3
3
The Forge Of Tomorrow
3
Followers
13
1
Adaptatron 3000
2
1
Forge Chief
2
2
Ferros Financier
3
3
Hextech Handler
3
7
Albus Ferros
3
Spells
19
0
Production Surge
2
2
Mystic Shot
3
2
Vile Feast
3
3
Flash of Brilliance
1
6
Assembly Line
2
6
Piercing Darkness
2
6
Shock Blast
2
6
Vengeance
3
7
Sputtering Songspinner
1

This deck hasn't seen too many changes since the patch and it makes sense, a big part of the deck is that it has a solid core in it's 6 cost removal spells, it's units, and early spells. The main addition here is one of Sputtering Songspinner, which makes a grand total of 4 turrets if you sneak it in with a Heimer on board. They won't be massive since three of them are the 0/1 challengers, but that does make for a turn where you can chunk in for some good damage even if you haven't landed many Handlers.

Pantheon Yuumi

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
23 800
champion
6
epic
0
rare
12
common
22
Mana cost
0
0
3
1
18
2
12
3
6
4
1
5
0
6
0
7+
Champions
6
3
Yuumi
3
4
Pantheon
3
Followers
14
1
Saga Seeker
3
2
Brightsteel Protector
2
2
Mountain Goat
3
2
Petricite Broadwing
2
3
Wounded Whiteflame
3
4
Blinded Mystic
1
Spells
20
2
Guiding Touch
2
2
Pale Cascade
3
2
Sharpsight
3
2
Single Combat
3
3
Cataclysm
3
3
Zenith Blade
3
4
Bastion
1
4
Golden Aegis
1
5
Concerted Strike
1

This list isn't a far cry from what we're used to from last season but does have some innovations all the same. Pantheon Yuumi is based around building up one or two units with buffs that are permanent thanks to the Fated keyword, it does this while progressing towards Pantheon's level, looking to roll the dice and hit Scout, Elusive, Spellshield on him if possible then win immediately. This list shows off most techs that we've seen from the archetype, with one Blinded Mystic, one Bastion, back up to one Golden Aegis, and two Petricite Broadwings to cover it's normally middling early game and make it more resilient to swarm.

Draven Sion Vi

Regions
Piltover & Zaun
19 cards
Noxus
21 cards
Rarities
26 300
champion
6
epic
3
rare
8
common
23
Mana cost
2
0
5
1
11
2
11
3
0
4
6
5
0
6
5
7+
Champions
6
3
Draven
3
5
Vi
1
7
Sion
2
Followers
18
1
Reborn Grenadier
2
1
Zaunite Urchin
3
2
Boom Baboon
3
2
Fallen Rider
3
2
Grave Physician
1
3
Sump Dredger
3
8
Lost Soul
3
Spells
16
0
Poro Cannon
2
2
Mystic Shot
3
2
Rummage
1
3
Get Excited!
3
3
Noxian Fervor
2
5
Decimate
3
5
Survival Skills
2

An interesting spin on an old favorite. Looks like they're making use of Vi as a midgame powerhouse in conjunction with Draven Sion's aggressive tendancy to play a few cheap cards per turn to pump Vi to unreasonable levels and shore up the midgame as a 'must-answer' threat. Aside from her inclusion, the deck also has a couple Fervors for additional burn, looking to get the early chunks in and have a reliable burn package to make it so that 11 hp isn't a safe number.

5-8th Place - Friend of Zoe

Aphelios Zoe Vi

Regions
Piltover & Zaun
24 cards
Mount Targon
16 cards
Rarities
22 600
champion
6
epic
0
rare
6
common
28
Mana cost
3
0
8
1
15
2
9
3
0
4
1
5
1
6
3
7+
Champions
6
1
Zoe
2
3
Aphelios
3
5
Vi
1
Followers
22
1
Lunari Duskbringer
3
1
Zaunite Urchin
3
2
Boom Baboon
3
2
Ferros Financier
2
2
Flame Chompers!
3
2
Mountain Goat
2
3
Sump Dredger
3
7
The Winding Light
3
Spells
12
0
Poro Cannon
3
2
Mystic Shot
3
2
Pale Cascade
2
3
Get Excited!
3
6
Celestial Trifecta
1

AZV is an interesting aggressively slanted deck I've not seen too much of since the patch but it embraces some of the new tools we were given. It has a full three of "the WINNING light" as it is called, and a Celestial Trifecta for longer grindier games, while sporting the normal tools of the champions that allow for a variable gameplan based on what you need to do in the match.

Thresh Aurelion Sol

Regions
Shadow Isles
19 cards
Mount Targon
21 cards
Rarities
23 500
champion
5
epic
2
rare
14
common
19
Mana cost
0
0
3
1
9
2
7
3
3
4
7
5
4
6
7
7+
Champions
5
5
Thresh
3
10
Aurelion Sol
2
Followers
13
1
Spacey Sketcher
3
2
Mountain Goat
3
3
Solari Priestess
3
4
Blinded Mystic
2
7
Eclipse Dragon
2
Spells
22
2
Guiding Touch
2
2
Unspeakable Horror
1
2
Vile Feast
3
3
Hush
2
3
Undergrowth
2
4
Despair
1
5
Starshaping
2
5
Withering Wail
2
6
Piercing Darkness
1
6
Vengeance
3
7
Atrocity
1
9
The Ruination
2

This hard control deck looks to have at least one tool to handle everything, with numerous pings, drains, hard removal, aoe removal, and additional healing to stop almost any angle the enemy could come from. It makes use of Undergrowth but not much else for new tools.

Jayce Heimerdinger (SI)

Regions
Piltover & Zaun
31 cards
Shadow Isles
9 cards
Rarities
26 200
champion
6
epic
2
rare
13
common
19
Mana cost
5
0
3
1
11
2
6
3
3
4
4
5
6
6
2
7+
Champions
6
4
Jayce
3
5
Heimerdinger
3
Landmarks
2
3
The Forge Of Tomorrow
2
Followers
12
1
Forge Chief
3
2
Ferros Financier
3
3
Hextech Handler
3
3
Station Archivist
1
7
Albus Ferros
2
Spells
20
0
Production Surge
3
0
Thermogenic Beam
2
2
Glimpse Beyond
1
2
Iterative Improvement
2
2
Mystic Shot
2
2
Vile Feast
3
5
Withering Wail
1
6
Piercing Darkness
1
6
Shock Blast
2
6
Vengeance
3

This version of the deck is less focused on the tech aspect of things and looks more to control things overall. It makes use of Station Archivist to generate more answers, Iterative Improvement to make what is needed at the time, Thermogenics to answer things more flexibly, and more low to the ground removal that drains while killing.

5-8th Place - SonikHolik

Viego Shurima

Regions
Shadow Isles
18 cards
Shurima
22 cards
Rarities
20 300
champion
3
epic
6
rare
5
common
26
Mana cost
3
0
3
1
11
2
9
3
5
4
3
5
2
6
4
7+
Champions
3
5
Viego
3
Followers
17
1
Treasure Seeker
3
2
Aspiring Chronomancer
3
3
Camavoran Soldier
3
3
Merciless Hunter
3
4
Baccai Sandspinner
2
7
Invasive Hydravine
3
Spells
20
0
Rite of Calling
3
2
Ancient Hourglass
2
2
Glimpse Beyond
3
2
Vile Feast
3
3
Quicksand
3
4
Rite of Negation
3
6
Vengeance
2
7
Atrocity
1

This list is fairly unchanged from the patch, mostly focusing on early game units and tempo up to the point where they drop a Viego or Hydravine then they keep it alive and let it slowly grow.

Fizz Aphelios

Regions
Mount Targon
9 cards
Bandlecity
31 cards
Rarities
24 900
champion
6
epic
1
rare
12
common
21
Mana cost
0
0
12
1
17
2
7
3
2
4
1
5
0
6
1
7+
Champions
6
1
Fizz
3
3
Aphelios
3
Followers
19
1
Byrd, The Bellringer
2
1
Yordle Squire
2
2
Assistant Librarian
3
2
Conchologist
2
2
Grandfather Fae
3
3
Gleaming Lantern
3
4
Rainbowfish
2
5
Papercraft Dragon
1
7
The Winding Light
1
Spells
15
1
Fae Sprout
3
1
Group Shot
1
1
Trinket Trade
1
2
Flamespitter
1
2
Guiding Touch
2
2
Pale Cascade
3
2
Pokey Stick
3
3
Wallop
1

A few innovations have been seen in 'Afaelios' by the looks of it, including two Byrds as a good early drop that buffs the hand, hopefully hitting an attach unit to generate later value. They also have a Winding Light alongside a few of the older flex picks, a Wallop, a Flamespitter, a Group shot, keeping it diverse. It feels like they were looking to test how cards worked out and keep the enemy on their toes overall.

Lissandra Taliyah Thralls

Regions
Freljord
19 cards
Shurima
21 cards
Rarities
30 800
champion
6
epic
6
rare
14
common
14
Mana cost
0
0
8
1
12
2
5
3
9
4
4
5
2
6
0
7+
Champions
6
3
Lissandra
3
5
Taliyah
3
Landmarks
9
1
Frozen Thrall
3
2
Preservarium
3
4
Blighted Ravine
3
Followers
9
2
Clockwork Curator
3
2
Harbinger of Thralls
3
3
Kindly Tavernkeeper
2
5
Draklorn Inquisitor
1
Spells
16
1
Imagined Possibilities
2
1
Three Sisters
3
2
Time in a Bottle
3
4
Avalanche
1
4
Promising Future
3
4
Rite of Negation
2
6
Sands of Time
2

The scourge of the new meta, Thralls is back in a powerful way. They have two major new tools in the Harbinger of Thralls to help generate Frozen Thralls or tick things down when need be, and Sands of Time to weaken big aggressive swings, and generate an Instant Century to tear down the countdown on Thralls for huge tempo swings. The deck has made a huge splash in the meta and been known as a menace, even lowering their amount of removal in favor of turboing thralls even harder.

5-8th Place - Rogio

Azir Irelia

Regions
Ionia
24 cards
Shurima
16 cards
Rarities
26 500
champion
6
epic
3
rare
9
common
22
Mana cost
2
0
10
1
12
2
6
3
7
4
3
5
0
6
0
7+
Champions
6
3
Azir
3
3
Irelia
3
Landmarks
4
1
Ancient Preparations
1
2
Emperor's Dais
3
Followers
14
1
Dunekeeper
2
1
Sparring Student
3
1
Treasure Seeker
2
2
Ribbon Dancer
3
4
Field Musicians
2
5
Blossoming Blade
2
Spells
16
0
Rite of Calling
2
1
Shaped Stone
2
2
Ancient Hourglass
1
2
Nopeify!
2
2
Twin Disciplines
3
4
Defiant Dance
3
4
Homecoming
2
5
Storm of Blades
1

This deck has not been seen too much in the sunset of last patch, but it seems to be back to some degree at least. It's fairly stock aside from the inclusion of two Field Musicians to keep the value coming, and Storm of Blades to amp up every blade dance you do.

Annie Jhin

Regions
Runeterra
3 cards
Noxus
19 cards
Rarities
22 000
champion
6
epic
0
rare
3
common
31
Mana cost
0
0
12
1
15
2
7
3
3
4
3
5
0
6
0
7+
Champions
6
1
Annie
3
4
Jhin
3
Followers
28
1
Crackshot Corsair
3
1
Legion Rearguard
3
1
Legion Saboteur
3
2
Boomcrew Rookie
3
2
Imperial Demolitionist
3
2
Solari Sunhawk
3
2
The Stagehand
3
2
Tusk Speaker
3
3
Arachnoid Sentry
1
3
Doombeast
3
Spells
6
3
Noxian Fervor
3
5
Decimate
3

The bogeyman of the patch rears it's head, it has the majority of what you'd expect, with only one Sentry, and three Rearguards to lean into the aggro side of things.

Viego Elise Katarina

Regions
Noxus
16 cards
Shadow Isles
24 cards
Rarities
27 400
champion
6
epic
4
rare
8
common
22
Mana cost
0
0
3
1
13
2
9
3
2
4
6
5
2
6
5
7+
Champions
6
2
Elise
2
3
Katarina
1
5
Viego
3
Landmarks
1
3
Haunted Tomb
1
Followers
17
2
House Spider
3
3
Arachnoid Sentry
3
3
Camavoran Soldier
3
4
Spirit Leech
2
5
Legion Deserter
3
7
Invasive Hydravine
3
Spells
16
1
Ravenous Flock
3
2
Disintegrate
2
2
Glimpse Beyond
3
2
Vile Feast
3
3
Scorched Earth
1
6
Vengeance
2
7
Atrocity
2

A newcomer that has been hitting the ladder and apparently tournaments in force. Noxus Viego is a deck with 9 'Need to answer' threats that can easily end the game and grow out of control thanks to the way Legion Deserter works with Encroaching Mist buffs, which double up on him since the mists buff other mists AND Viegos. The deck focuses on holding back aggressive strategies and trying to chip in for a bit of damage early alongside controlling with Disintegrates and Flocks, having the two Elise and one Katarina as early game tempo tools.

3/4th Place - Talpinator

( https://twitter.com/Talpinator97 )

Leblanc Sivir

Regions
Noxus
19 cards
Shurima
21 cards
Rarities
29 700
champion
6
epic
5
rare
14
common
15
Mana cost
0
0
7
1
10
2
9
3
10
4
0
5
2
6
2
7+
Champions
6
3
LeBlanc
3
4
Sivir
3
Landmarks
3
2
The Gray Apothecary
3
Followers
17
1
Treasure Seeker
3
2
Rock Hopper
3
2
Trifarian Gloryseeker
3
3
Thorn of the Rose
3
4
Baccai Sandspinner
3
8
Incisive Tactician
2
Spells
14
1
Noxian Tellstones
1
1
Shaped Stone
2
1
Shuriman Tellstones
1
2
The Absolver
1
3
Quicksand
3
4
Rite of Negation
2
4
Whispered Words
2
6
For Glory!
2

Reputation is a deck I have heard about but not seen before today. It makes use of the lopsided statline of Noxus and Shurima units to turn on Reputation cards like Whispered words, For Glory! and Incisive Tacticians. It generates a lot of value with the new card The Gray Apothecary as well which pumps out endless 5+ power units, and all culminates in a leveled Sivir and or Leblanc forcing in for a lot of power and value.

Miss Fortune Quinn

Regions
Demacia
32 cards
Bilgewater
8 cards
Rarities
28 500
champion
6
epic
3
rare
19
common
12
Mana cost
0
0
5
1
16
2
7
3
6
4
3
5
3
6
0
7+
Champions
6
3
Miss Fortune
3
5
Quinn
3
Followers
23
1
Fleetfeather Tracker
3
2
Brightsteel Protector
3
2
Durand Sculptor
3
2
Marai Warden
2
2
Petricite Broadwing
3
3
Vanguard Sergeant
3
4
Island Navigator
3
6
Cithria the Bold
2
6
Genevieve Elmheart
1
Spells
11
1
Ranger's Resolve
2
2
Blinding Assault
2
2
Sharpsight
3
3
Shield of Durand
1
4
Golden Aegis
3

Scouts.

This list opts for a spread on 6ithrias and Genevieves and a couple of Blinding assaults to flesh out the challenger package while making use of your spell mana a bit better.

Ezreal Viktor Vi (Bandle City)

Regions
Piltover & Zaun
23 cards
Bandlecity
19 cards
Rarities
26 600
champion
6
epic
2
rare
15
common
17
Mana cost
3
0
6
1
12
2
7
3
7
4
1
5
4
6
0
7+
Champions
6
3
Ezreal
2
4
Viktor
3
5
Vi
1
Followers
16
1
Otterpus
3
2
Conchologist
3
2
Ferros Financier
3
3
Station Archivist
3
4
Aloof Travelers
2
6
Curious Shellfolk
2
Spells
18
0
Poro Cannon
1
0
Thermogenic Beam
2
1
Trinket Trade
3
2
Mystic Shot
3
2
Pokey Stick
3
3
Get Excited!
1
3
Wallop
1
4
Aftershock
1
4
Statikk Shock
1
6
Minimorph
2

We may have found the true competitive Shellfolk deck, and it only runs Glorious Evolution through nature of Ferros Financier. It is a list looking to get value off everything with common 2 for 1s in Conchologist, Ferros Financier, Station Archivist, Aloof Travelers, and in it's champions, as Viktor and Vi often get two cards in quick succession to answer them. Aside from that, it has a wide spread of burn and interaction spells including two Minimorphs at the top of the curve, alongside the typical Shellfolk package of Otterpuses, (Otterpi?) Trinket Trades, and the aforementioned card generating units.

3/4th Place - Sudrakon

( https://twitter.com/Sudrakon_ )

Trundle Tryndamere Feel the Rush

Regions
Freljord
31 cards
Shadow Isles
9 cards
Rarities
30 400
champion
6
epic
6
rare
12
common
16
Mana cost
0
0
1
1
6
2
4
3
5
4
7
5
3
6
14
7+
Champions
6
5
Trundle
3
8
Tryndamere
3
Landmarks
3
4
Blighted Ravine
3
Followers
10
2
Faces of the Old Ones
3
3
Kindly Tavernkeeper
2
8
It That Stares
3
10
She Who Wanders
2
Spells
21
1
Three Sisters
1
2
Vile Feast
3
3
Flash Freeze
2
4
Avalanche
2
5
Catalyst of Aeons
3
5
Withering Wail
1
6
Vengeance
3
7
Atrocity
1
8
Voices of the Old Ones
1
9
The Ruination
1
12
Feel The Rush
3

A deck that has fallen off a little bit but still can win through sheer force of "She who Wins" some games. With it's wide spread of AOE removal and a lot of targeted answers alongside life gain and ways to accelerate your mana, it aims to finish things off with a Feel the Rush into two nearly unkillable 10/10 champions.

Taliyah Lissandra Thralls

Regions
Freljord
19 cards
Shurima
21 cards
Rarities
30 800
champion
6
epic
6
rare
14
common
14
Mana cost
0
0
8
1
12
2
5
3
9
4
4
5
2
6
0
7+
Champions
6
3
Lissandra
3
5
Taliyah
3
Landmarks
9
1
Frozen Thrall
3
2
Preservarium
3
4
Blighted Ravine
3
Followers
9
2
Clockwork Curator
3
2
Harbinger of Thralls
3
3
Kindly Tavernkeeper
2
5
Draklorn Inquisitor
1
Spells
16
1
Imagined Possibilities
2
1
Three Sisters
3
2
Time in a Bottle
3
4
Avalanche
1
4
Promising Future
3
4
Rite of Negation
2
6
Sands of Time
2

A rather standard new-world thralls list.

Bard Udyr

Regions
Freljord
34 cards
Runeterra
3 cards
Rarities
26 700
champion
6
epic
3
rare
10
common
21
Mana cost
0
0
8
1
15
2
0
3
6
4
3
5
3
6
5
7+
Champions
6
4
Bard
3
5
Udyr
3
Followers
25
1
Byrd, The Bellringer
3
1
Omen Hawk
3
2
Avarosan Sentry
1
2
Ruthless Raider
3
2
Tusk Speaker
3
2
Vulpine Wanderer
3
4
Avarosan Outriders
3
6
Revna, the Lorekeeper
3
7
Ancient Yeti
3
Spells
9
1
Three Sisters
2
2
Inner Beast
2
2
Troll Chant
3
8
Battle Fury
2

This deck manages to be a blast from the past while still having numerous new cards in it. It harkens back to the Freljord Allegiance decks of old, aiming to buff the deck beyond recognition, then make use of cheap overwhelm units that are now 10/10s for no good reason. It has the Udyr package of Stance Swaps to give overwhelm where needed, Revna the Lorekeeper to turn one or two well placed chimes into a sudden 2 chimes for the entire deck, and some Battle Furys for good measure.

2nd Place - Camilari, of team One Turn Kill Club

( https://twitter.com/Camilari13 ) ( https://twitter.com/OneTurnKillClub )

Viego Elise Katarina

Regions
Noxus
17 cards
Shadow Isles
23 cards
Rarities
26 500
champion
6
epic
3
rare
9
common
22
Mana cost
0
0
2
1
16
2
7
3
2
4
6
5
2
6
5
7+
Champions
6
2
Elise
2
3
Katarina
1
5
Viego
3
Followers
15
2
House Spider
3
3
Arachnoid Sentry
3
3
Camavoran Soldier
3
5
Legion Deserter
3
7
Invasive Hydravine
3
Spells
19
1
Ravenous Flock
2
2
Disintegrate
3
2
Glimpse Beyond
3
2
Unspeakable Horror
2
2
Vile Feast
3
4
Whispered Words
2
6
Vengeance
2
7
Atrocity
2

This is mostly the list we saw earlier, with -1 Haunted Tomb and +2 Unspeakable Horrors as the noteworthy changes. It also focuses less on creature draw instead opting for Whispered Words over Leeches.

Pantheon Yuumi

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
23 400
champion
6
epic
0
rare
10
common
24
Mana cost
0
0
3
1
18
2
11
3
6
4
2
5
0
6
0
7+
Champions
6
3
Yuumi
3
4
Pantheon
3
Followers
12
1
Saga Seeker
3
2
Brightsteel Protector
3
2
Mountain Goat
3
3
Wounded Whiteflame
3
Spells
22
2
Guiding Touch
3
2
Pale Cascade
3
2
Sharpsight
3
2
Single Combat
3
3
Cataclysm
2
3
Zenith Blade
3
4
Bastion
1
4
Golden Aegis
2
5
Concerted Strike
2

A less interactive Pantheon Yuumi shell, focused more on it's general gameplan than plugging holes of weaknesses to early swarm.

Zed Bard

Regions
Ionia
31 cards
Runeterra
3 cards
Rarities
26 100
champion
6
epic
3
rare
7
common
24
Mana cost
0
0
6
1
10
2
11
3
10
4
0
5
3
6
0
7+
Champions
6
3
Zed
3
4
Bard
3
Followers
24
1
Byrd, The Bellringer
3
1
Inspiring Mentor
3
2
Esmus, Breath of the World
3
2
Navori Highwayman
3
3
Greenglade Elder
3
3
Shadow Assassin
3
3
The Maker
2
4
Kinkou Lifeblade
1
6
Sai'nen Thousand-Tailed
3
Spells
10
2
Nopeify!
1
2
Twin Disciplines
3
4
Concussive Palm
2
4
Deny
2
4
Will of Ionia
2

<Bard Noises>

An innovation on a new deck that is interesting to see. Bard Zed has been in the meta for a bit now, with someone reaching Rank 1 on EMEA with it , and this list innovates on it, with two The Makers, a Kinkou Lifeblade and more interaction such as Nopeify, Palms, and Deny. It makes a bit better of a go at delaying the enemy to reach the point where you draw 2+ chimes per turn.

1st Place - Sorry

( https://twitter.com/TricksterSorry )

Pantheon Yuumi

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
21 100
champion
5
epic
0
rare
13
common
22
Mana cost
0
0
3
1
19
2
12
3
4
4
2
5
0
6
0
7+
Champions
5
3
Yuumi
2
4
Pantheon
3
Followers
14
1
Saga Seeker
3
2
Brightsteel Protector
2
2
Mountain Goat
3
2
Petricite Broadwing
3
3
Wounded Whiteflame
3
Spells
21
2
Guiding Touch
3
2
Pale Cascade
3
2
Sharpsight
3
2
Single Combat
2
3
Cataclysm
3
3
Hush
1
3
Zenith Blade
3
4
Bastion
1
5
Concerted Strike
2

Sorry admitted in their winners' interview to using all decks from last season due to a lack of cards on their NA account, so seeing a slightly teched version of Pantheon Yuumi with Broadwings and a Hush makes sense here.

Viego Shurima

Regions
Shadow Isles
19 cards
Shurima
21 cards
Rarities
20 300
champion
3
epic
6
rare
5
common
26
Mana cost
2
0
3
1
11
2
9
3
5
4
3
5
3
6
4
7+
Champions
3
5
Viego
3
Followers
17
1
Treasure Seeker
3
2
Aspiring Chronomancer
3
3
Camavoran Soldier
3
3
Merciless Hunter
3
4
Baccai Sandspinner
2
7
Invasive Hydravine
3
Spells
20
0
Rite of Calling
2
2
Ancient Hourglass
2
2
Glimpse Beyond
3
2
Vile Feast
3
3
Quicksand
3
4
Rite of Negation
3
6
Vengeance
3
7
Atrocity
1

As mentioned before, these are all decks he confessed are from last season, so seeing a stock Sand-iego list here makes sense, potent and effective.

Taliyah Ziggs

Regions
Shurima
30 cards
Bandlecity
13 cards
Rarities
28 800
champion
6
epic
4
rare
15
common
15
Mana cost
0
0
6
1
12
2
12
3
4
4
4
5
0
6
2
7+
Champions
6
3
Ziggs
3
5
Taliyah
3
Landmarks
6
1
Hexplosive Minefield
3
2
Preservarium
3
Followers
14
1
Inventive Chemist
3
2
Rock Hopper
3
3
Endless Devout
3
4
Desert Naturalist
2
5
Herald of the Magus
1
8
The Arsenal
2
Spells
14
2
Ancient Hourglass
2
2
Pokey Stick
2
2
The Absolver
2
3
Rite of the Arcane
2
3
Unleashed Energy
2
3
Unraveled Earth
2
4
Rite of Negation
2

The same landmark based list we've come to know, love, and hate. This version opts for two Arsenals as game enders, and two Unleashed Energys which were used to GREAT effect alongside the three Hexplosive minefields in the finals.