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GGtoor x MasteringRuneterra Cup #7: Top 8 + Tourney Report

Our latest GGtoor Open has concluded, read a full breakdown of what came out and the top 8 lineups!

Saturday's GGtoor x Mastering Runeterra tournament saw a lot of great developments in the meta and new lynchpins in the meta as a whole. There were numerous great moments on stream as well including a nail-biting finals with Sorry playing without power, on a phone with 2% battery, after 3 am!!! In addition to the normal breakdown of the top 8, we also have some new graphics for our report thanks to lor.dne.to!

If you're looking for the decklists of any other player, for the full complete bracket, or the vod of the tournament coverage, look below for the links.

Full Bracket: https://www.start.gg/tournament/500-ggtoor-x-masteringruneterra-cup-7/details

Full Decklist Sheet: https://docs.google.com/spreadsheets/d/1czfIPaerD6tcixBlPdiKgQDCgHubEMzEWi6mm_lvTiM/edit?usp=sharing

Full Coverage Vod: https://youtu.be/wjFjB1XKLFU

Open Rounds Breakdown

Looking at the breakdown of top Archetypes, Regions, and Champions we can see there are some clear players, with almost HALF the field bringing Viego, and Noxus Viego on top of that. Aside from our new sad king, we see Aphelios is up there for champion playrate, with Taliyah just behind as Thralls and Deserter Viego are tied for 29 decks a piece.

After that it's a fairly expectable spread of control with Heimer Jayce having a good showing, then Afaelios and Pantheon showing up as gods of the old meta.

Regions played makes sense with what we see above, what with Noxus being a huge winner in the patch and current meta with it's shiny new tools, and Ionia, Bandle City, and Freljord not getting much exciting stuff aside from Thralls. Runeterra champions have seen some play but not an immense amount, which is fair since we only have TWO of them so far.

Top 8 Breakdown

The top 8 breakdown is similar for Champions with Viego on top, and Taliyah making a good showing, but it tells a different story aside from that, with Pantheon Yuumi showing up MUCH more than we saw in the open rounds, with the rest following suit overall.

The region breakdown of the top 8 tells a similar story, with Shadow Isles being on top, while Noxus is a bit further down. The top 5 regions are a mix of the same, except for Targon taking the place of Demacia. It's interesting to see these figures broken down visually and while it is a sample size of one tournament, I'm glad we have it as an option.

With all that said and broken down, let's get to the part most people clicked on this for; the top 8.

5-8th Place - Lunahri

Jayce Heimerdinger (SI)

Regions
Piltover & Zaun
32 cards
Shadow Isles
8 cards
Rarities
27 100
champion
5
epic
6
rare
10
common
19
eternal
Mana cost
2
0
4
1
9
2
7
3
3
4
2
5
9
6
4
7+
Champions
5
4
Jayce
3
Jayce
5
Heimerdinger
2
Heimerdinger
Landmarks
3
3
The Forge Of Tomorrow
3
The Forge Of Tomorrow
Followers
13
1
Adaptatron 3000
2
Adaptatron 3000
1
Forge Chief
2
Forge Chief
2
Ferros Financier
3
Ferros Financier
3
Hextech Handler
3
Hextech Handler
7
Albus Ferros
3
Albus Ferros
Spells
19
0
Production Surge
2
Production Surge
2
Mystic Shot
3
Mystic Shot
2
Vile Feast
3
Vile Feast
3
Flash of Brilliance
1
Flash of Brilliance
6
Assembly Line
2
Assembly Line
6
Piercing Darkness
2
Piercing Darkness
6
Shock Blast
2
Shock Blast
6
Vengeance
3
Vengeance
7
Sputtering Songspinner
1
Sputtering Songspinner

This deck hasn't seen too many changes since the patch and it makes sense, a big part of the deck is that it has a solid core in it's 6 cost removal spells, it's units, and early spells. The main addition here is one of Sputtering Songspinner, which makes a grand total of 4 turrets if you sneak it in with a Heimer on board. They won't be massive since three of them are the 0/1 challengers, but that does make for a turn where you can chunk in for some good damage even if you haven't landed many Handlers.

Pantheon Yuumi

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
23 800
champion
6
epic
0
rare
12
common
22
eternal
Mana cost
0
0
3
1
18
2
12
3
5
4
2
5
0
6
0
7+
Champions
6
3
Yuumi
3
Yuumi
4
Pantheon
3
Pantheon
Followers
14
1
Saga Seeker
3
Saga Seeker
2
Brightsteel Protector
2
Brightsteel Protector
2
Mountain Goat
3
Mountain Goat
2
Petricite Broadwing
2
Petricite Broadwing
3
Wounded Whiteflame
3
Wounded Whiteflame
4
Blinded Mystic
1
Blinded Mystic
Spells
20
2
Guiding Touch
2
Guiding Touch
2
Pale Cascade
3
Pale Cascade
2
Sharpsight
3
Sharpsight
2
Single Combat
3
Single Combat
3
Cataclysm
3
Cataclysm
3
Zenith Blade
3
Zenith Blade
4
Bastion
1
Bastion
5
Concerted Strike
1
Concerted Strike
5
Golden Aegis
1
Golden Aegis

This list isn't a far cry from what we're used to from last season but does have some innovations all the same. Pantheon Yuumi is based around building up one or two units with buffs that are permanent thanks to the Fated keyword, it does this while progressing towards Pantheon's level, looking to roll the dice and hit Scout, Elusive, Spellshield on him if possible then win immediately. This list shows off most techs that we've seen from the archetype, with one Blinded Mystic, one Bastion, back up to one Golden Aegis, and two Petricite Broadwings to cover it's normally middling early game and make it more resilient to swarm.

Draven Sion Vi

Regions
Piltover & Zaun
19 cards
Noxus
21 cards
Rarities
26 300
champion
6
epic
3
rare
8
common
23
eternal
Mana cost
0
0
7
1
11
2
11
3
0
4
3
5
3
6
5
7+
Champions
6
3
Draven
3
Draven
5
Vi
1
Vi
7
Sion
2
Sion
Followers
18
1
Reborn Grenadier
2
Reborn Grenadier
1
Zaunite Urchin
3
Zaunite Urchin
2
Boom Baboon
3
Boom Baboon
2
Fallen Rider
3
Fallen Rider
2
Grave Physician
1
Grave Physician
3
Sump Dredger
3
Sump Dredger
8
Lost Soul
3
Lost Soul
Spells
16
1
Poro Cannon
2
Poro Cannon
2
Mystic Shot
3
Mystic Shot
2
Rummage
1
Rummage
3
Get Excited!
3
Get Excited!
3
Noxian Fervor
2
Noxian Fervor
5
Survival Skills
2
Survival Skills
6
Decimate
3
Decimate

An interesting spin on an old favorite. Looks like they're making use of Vi as a midgame powerhouse in conjunction with Draven Sion's aggressive tendancy to play a few cheap cards per turn to pump Vi to unreasonable levels and shore up the midgame as a 'must-answer' threat. Aside from her inclusion, the deck also has a couple Fervors for additional burn, looking to get the early chunks in and have a reliable burn package to make it so that 11 hp isn't a safe number.

5-8th Place - Friend of Zoe

Aphelios Zoe Vi

Regions
Piltover & Zaun
24 cards
Mount Targon
16 cards
Rarities
22 600
champion
6
epic
0
rare
6
common
28
eternal
Mana cost
0
0
11
1
15
2
9
3
0
4
1
5
1
6
3
7+
Champions
6
1
Zoe
2
Zoe
3
Aphelios
3
Aphelios
5
Vi
1
Vi
Followers
22
1
Lunari Duskbringer
3
Lunari Duskbringer
1
Zaunite Urchin
3
Zaunite Urchin
2
Boom Baboon
3
Boom Baboon
2
Ferros Financier
2
Ferros Financier
2
Flame Chompers!
3
Flame Chompers!
2
Mountain Goat
2
Mountain Goat
3
Sump Dredger
3
Sump Dredger
7
The Winding Light
3
The Winding Light
Spells
12
1
Poro Cannon
3
Poro Cannon
2
Mystic Shot
3
Mystic Shot
2
Pale Cascade
2
Pale Cascade
3
Get Excited!
3
Get Excited!
6
Celestial Trifecta
1
Celestial Trifecta

AZV is an interesting aggressively slanted deck I've not seen too much of since the patch but it embraces some of the new tools we were given. It has a full three of "the WINNING light" as it is called, and a Celestial Trifecta for longer grindier games, while sporting the normal tools of the champions that allow for a variable gameplan based on what you need to do in the match.

Thresh Aurelion Sol

Regions
Shadow Isles
19 cards
Mount Targon
21 cards
Rarities
23 500
champion
5
epic
2
rare
14
common
19
eternal
Mana cost
0
0
3
1
11
2
5
3
5
4
5
5
4
6
7
7+
Champions
5
5
Thresh
3
Thresh
10
Aurelion Sol
2
Aurelion Sol
Followers
13
1
Spacey Sketcher
3
Spacey Sketcher
2
Mountain Goat
3
Mountain Goat
3
Solari Priestess
3
Solari Priestess
4
Blinded Mystic
2
Blinded Mystic
7
Eclipse Dragon
2
Eclipse Dragon
Spells
22
2
Guiding Touch
2
Guiding Touch
2
Hush
2
Hush
2
Unspeakable Horror
1
Unspeakable Horror
2
Vile Feast
3
Vile Feast
3
Undergrowth
2
Undergrowth
4
Despair
1
Despair
4
Withering Wail
2
Withering Wail
5
Starshaping
2
Starshaping
6
Piercing Darkness
1
Piercing Darkness
6
Vengeance
3
Vengeance
7
Atrocity
1
Atrocity
9
The Ruination
2
The Ruination

This hard control deck looks to have at least one tool to handle everything, with numerous pings, drains, hard removal, aoe removal, and additional healing to stop almost any angle the enemy could come from. It makes use of Undergrowth but not much else for new tools.

Jayce Heimerdinger (SI)

Regions
Piltover & Zaun
31 cards
Shadow Isles
9 cards
Rarities
26 200
champion
6
epic
2
rare
13
common
19
eternal
Mana cost
5
0
3
1
11
2
6
3
4
4
3
5
6
6
2
7+
Champions
6
4
Jayce
3
Jayce
5
Heimerdinger
3
Heimerdinger
Landmarks
2
3
The Forge Of Tomorrow
2
The Forge Of Tomorrow
Followers
12
1
Forge Chief
3
Forge Chief
2
Ferros Financier
3
Ferros Financier
3
Hextech Handler
3
Hextech Handler
3
Station Archivist
1
Station Archivist
7
Albus Ferros
2
Albus Ferros
Spells
20
0
Production Surge
3
Production Surge
0
Thermogenic Beam
2
Thermogenic Beam
2
Glimpse Beyond
1
Glimpse Beyond
2
Iterative Improvement
2
Iterative Improvement
2
Mystic Shot
2
Mystic Shot
2
Vile Feast
3
Vile Feast
4
Withering Wail
1
Withering Wail
6
Piercing Darkness
1
Piercing Darkness
6
Shock Blast
2
Shock Blast
6
Vengeance
3
Vengeance

This version of the deck is less focused on the tech aspect of things and looks more to control things overall. It makes use of Station Archivist to generate more answers, Iterative Improvement to make what is needed at the time, Thermogenics to answer things more flexibly, and more low to the ground removal that drains while killing.

5-8th Place - SonikHolik

Viego Shurima

Regions
Shadow Isles
18 cards
Shurima
22 cards
Rarities
20 300
champion
3
epic
6
rare
5
common
26
eternal
Mana cost
0
0
6
1
9
2
11
3
5
4
0
5
5
6
4
7+
Champions
3
6
Viego
3
Viego
Followers
17
1
Treasure Seeker
3
Treasure Seeker
2
Aspiring Chronomancer
3
Aspiring Chronomancer
3
Camavoran Soldier
3
Camavoran Soldier
3
Merciless Hunter
3
Merciless Hunter
4
Baccai Sandspinner
2
Baccai Sandspinner
7
Invasive Hydravine
3
Invasive Hydravine
Spells
20
1
Rite of Calling
3
Rite of Calling
2
Glimpse Beyond
3
Glimpse Beyond
2
Vile Feast
3
Vile Feast
3
Ancient Hourglass
2
Ancient Hourglass
3
Quicksand
3
Quicksand
4
Rite of Negation
3
Rite of Negation
6
Vengeance
2
Vengeance
7
Atrocity
1
Atrocity

This list is fairly unchanged from the patch, mostly focusing on early game units and tempo up to the point where they drop a Viego or Hydravine then they keep it alive and let it slowly grow.

Fizz Aphelios

Regions
Mount Targon
9 cards
Bandlecity
31 cards
Rarities
24 900
champion
6
epic
1
rare
12
common
21
eternal
Mana cost
0
0
12
1
17
2
7
3
2
4
0
5
1
6
1
7+
Champions
6
1
Fizz
3
Fizz
3
Aphelios
3
Aphelios
Followers
19
1
Byrd, The Bellringer
2
Byrd, The Bellringer
1
Yordle Squire
2
Yordle Squire
2
Assistant Librarian
3
Assistant Librarian
2
Conchologist
2
Conchologist
2
Grandfather Fae
3
Grandfather Fae
3
Gleaming Lantern
3
Gleaming Lantern
4
Rainbowfish
2
Rainbowfish
6
Papercraft Dragon
1
Papercraft Dragon
7
The Winding Light
1
The Winding Light
Spells
15
1
Fae Sprout
3
Fae Sprout
1
Group Shot
1
Group Shot
1
Trinket Trade
1
Trinket Trade
2
Flamespitter
1
Flamespitter
2
Guiding Touch
2
Guiding Touch
2
Pale Cascade
3
Pale Cascade
2
Pokey Stick
3
Pokey Stick
3
Wallop
1
Wallop

A few innovations have been seen in 'Afaelios' by the looks of it, including two Byrds as a good early drop that buffs the hand, hopefully hitting an attach unit to generate later value. They also have a Winding Light alongside a few of the older flex picks, a Wallop, a Flamespitter, a Group shot, keeping it diverse. It feels like they were looking to test how cards worked out and keep the enemy on their toes overall.

Lissandra Taliyah Thralls

Regions
Freljord
19 cards
Shurima
21 cards
Rarities
30 800
champion
6
epic
6
rare
14
common
14
eternal
Mana cost
0
0
8
1
12
2
5
3
6
4
4
5
5
6
0
7+
Champions
6
3
Lissandra
3
Lissandra
5
Taliyah
3
Taliyah
Landmarks
9
1
Frozen Thrall
3
Frozen Thrall
2
Preservarium
3
Preservarium
4
Blighted Ravine
3
Blighted Ravine
Followers
9
2
Clockwork Curator
3
Clockwork Curator
2
Harbinger of Thralls
3
Harbinger of Thralls
3
Kindly Tavernkeeper
2
Kindly Tavernkeeper
5
Draklorn Inquisitor
1
Draklorn Inquisitor
Spells
16
1
Imagined Possibilities
2
Imagined Possibilities
1
Three Sisters
3
Three Sisters
2
Time in a Bottle
3
Time in a Bottle
4
Avalanche
1
Avalanche
4
Rite of Negation
2
Rite of Negation
6
Promising Future
3
Promising Future
6
Sands of Time
2
Sands of Time

The scourge of the new meta, Thralls is back in a powerful way. They have two major new tools in the Harbinger of Thralls to help generate Frozen Thralls or tick things down when need be, and Sands of Time to weaken big aggressive swings, and generate an Instant Century to tear down the countdown on Thralls for huge tempo swings. The deck has made a huge splash in the meta and been known as a menace, even lowering their amount of removal in favor of turboing thralls even harder.

5-8th Place - Rogio

Azir Irelia

Regions
Ionia
24 cards
Shurima
16 cards
Rarities
26 500
champion
6
epic
3
rare
9
common
22
eternal
Mana cost
0
0
12
1
11
2
7
3
4
4
6
5
0
6
0
7+
Champions
6
3
Azir
3
Azir
3
Irelia
3
Irelia
Landmarks
4
1
Ancient Preparations
1
Ancient Preparations
2
Emperor's Dais
3
Emperor's Dais
Followers
14
1
Dunekeeper
2
Dunekeeper
1
Sparring Student
3
Sparring Student
1
Treasure Seeker
2
Treasure Seeker
2
Ribbon Dancer
3
Ribbon Dancer
4
Field Musicians
2
Field Musicians
5
Blossoming Blade
2
Blossoming Blade
Spells
16
1
Rite of Calling
2
Rite of Calling
1
Shaped Stone
2
Shaped Stone
2
Nopeify!
2
Nopeify!
2
Twin Disciplines
3
Twin Disciplines
3
Ancient Hourglass
1
Ancient Hourglass
4
Homecoming
2
Homecoming
5
Defiant Dance
3
Defiant Dance
5
Storm of Blades
1
Storm of Blades

This deck has not been seen too much in the sunset of last patch, but it seems to be back to some degree at least. It's fairly stock aside from the inclusion of two Field Musicians to keep the value coming, and Storm of Blades to amp up every blade dance you do.

Annie Jhin

Regions
Runeterra
28 cards
Noxus
12 cards
Rarities
22 000
champion
6
epic
0
rare
3
common
31
eternal
Mana cost
0
0
12
1
15
2
7
3
3
4
0
5
3
6
0
7+
Champions
6
1
Annie
3
Annie
4
Jhin
3
Jhin
Followers
28
1
Crackshot Corsair
3
Crackshot Corsair
1
Legion Rearguard
3
Legion Rearguard
1
Legion Saboteur
3
Legion Saboteur
2
Boomcrew Rookie
3
Boomcrew Rookie
2
Imperial Demolitionist
3
Imperial Demolitionist
2
Solari Sunhawk
3
Solari Sunhawk
2
The Stagehand
3
The Stagehand
2
Tusk Speaker
3
Tusk Speaker
3
Arachnoid Sentry
1
Arachnoid Sentry
3
Doombeast
3
Doombeast
Spells
6
3
Noxian Fervor
3
Noxian Fervor
6
Decimate
3
Decimate

The bogeyman of the patch rears it's head, it has the majority of what you'd expect, with only one Sentry, and three Rearguards to lean into the aggro side of things.

Viego Elise Katarina

Regions
Noxus
16 cards
Shadow Isles
24 cards
Rarities
27 400
champion
6
epic
4
rare
8
common
22
eternal
Mana cost
0
0
3
1
14
2
8
3
2
4
3
5
5
6
5
7+
Champions
6
2
Elise
2
Elise
3
Katarina
1
Katarina
6
Viego
3
Viego
Landmarks
1
2
Haunted Tomb
1
Haunted Tomb
Followers
17
2
House Spider
3
House Spider
3
Arachnoid Sentry
3
Arachnoid Sentry
3
Camavoran Soldier
3
Camavoran Soldier
4
Spirit Leech
2
Spirit Leech
5
Legion Deserter
3
Legion Deserter
7
Invasive Hydravine
3
Invasive Hydravine
Spells
16
1
Ravenous Flock
3
Ravenous Flock
2
Disintegrate
2
Disintegrate
2
Glimpse Beyond
3
Glimpse Beyond
2
Vile Feast
3
Vile Feast
3
Scorched Earth
1
Scorched Earth
6
Vengeance
2
Vengeance
7
Atrocity
2
Atrocity

A newcomer that has been hitting the ladder and apparently tournaments in force. Noxus Viego is a deck with 9 'Need to answer' threats that can easily end the game and grow out of control thanks to the way Legion Deserter works with Encroaching Mist buffs, which double up on him since the mists buff other mists AND Viegos. The deck focuses on holding back aggressive strategies and trying to chip in for a bit of damage early alongside controlling with Disintegrates and Flocks, having the two Elise and one Katarina as early game tempo tools.

3/4th Place - Talpinator

( https://twitter.com/Talpinator97 )

Leblanc Sivir

Regions
Noxus
19 cards
Shurima
21 cards
Rarities
29 700
champion
6
epic
5
rare
14
common
15
eternal
Mana cost
0
0
7
1
10
2
9
3
10
4
0
5
2
6
2
7+
Champions
6
3
LeBlanc
3
LeBlanc
4
Sivir
3
Sivir
Landmarks
3
2
The Gray Apothecary
3
The Gray Apothecary
Followers
17
1
Treasure Seeker
3
Treasure Seeker
2
Rock Hopper
3
Rock Hopper
2
Trifarian Gloryseeker
3
Trifarian Gloryseeker
3
Thorn of the Rose
3
Thorn of the Rose
4
Baccai Sandspinner
3
Baccai Sandspinner
8
Incisive Tactician
2
Incisive Tactician
Spells
14
1
Noxian Tellstones
1
Noxian Tellstones
1
Shaped Stone
2
Shaped Stone
1
Shuriman Tellstones
1
Shuriman Tellstones
2
The Absolver
1
The Absolver
3
Quicksand
3
Quicksand
4
Rite of Negation
2
Rite of Negation
4
Whispered Words
2
Whispered Words
6
For Glory!
2
For Glory!

Reputation is a deck I have heard about but not seen before today. It makes use of the lopsided statline of Noxus and Shurima units to turn on Reputation cards like Whispered words, For Glory! and Incisive Tacticians. It generates a lot of value with the new card The Gray Apothecary as well which pumps out endless 5+ power units, and all culminates in a leveled Sivir and or Leblanc forcing in for a lot of power and value.

Miss Fortune Quinn

Regions
Demacia
32 cards
Bilgewater
8 cards
Rarities
28 500
champion
6
epic
3
rare
19
common
12
eternal
Mana cost
0
0
5
1
16
2
7
3
3
4
6
5
3
6
0
7+
Champions
6
3
Miss Fortune
3
Miss Fortune
5
Quinn
3
Quinn
Followers
23
1
Fleetfeather Tracker
3
Fleetfeather Tracker
2
Brightsteel Protector
3
Brightsteel Protector
2
Durand Sculptor
3
Durand Sculptor
2
Marai Warden
2
Marai Warden
2
Petricite Broadwing
3
Petricite Broadwing
3
Vanguard Sergeant
3
Vanguard Sergeant
4
Island Navigator
3
Island Navigator
6
Cithria the Bold
2
Cithria the Bold
6
Genevieve Elmheart
1
Genevieve Elmheart
Spells
11
1
Ranger's Resolve
2
Ranger's Resolve
2
Blinding Assault
2
Blinding Assault
2
Sharpsight
3
Sharpsight
3
Shield of Durand
1
Shield of Durand
5
Golden Aegis
3
Golden Aegis

Scouts.

This list opts for a spread on 6ithrias and Genevieves and a couple of Blinding assaults to flesh out the challenger package while making use of your spell mana a bit better.

Ezreal Viktor Vi (Bandle City)

Regions
Piltover & Zaun
21 cards
Bandlecity
19 cards
Rarities
26 600
champion
6
epic
2
rare
15
common
17
eternal
Mana cost
2
0
7
1
12
2
8
3
6
4
1
5
4
6
0
7+
Champions
6
3
Ezreal
2
Ezreal
4
Viktor
3
Viktor
5
Vi
1
Vi
Followers
16
1
Otterpus
3
Otterpus
2
Conchologist
3
Conchologist
2
Ferros Financier
3
Ferros Financier
3
Station Archivist
3
Station Archivist
4
Aloof Travelers
2
Aloof Travelers
6
Curious Shellfolk
2
Curious Shellfolk
Spells
18
0
Thermogenic Beam
2
Thermogenic Beam
1
Poro Cannon
1
Poro Cannon
1
Trinket Trade
3
Trinket Trade
2
Mystic Shot
3
Mystic Shot
2
Pokey Stick
3
Pokey Stick
3
Aftershock
1
Aftershock
3
Get Excited!
1
Get Excited!
3
Wallop
1
Wallop
4
Statikk Shock
1
Statikk Shock
6
Minimorph
2
Minimorph

We may have found the true competitive Shellfolk deck, and it only runs Glorious Evolution through nature of Ferros Financier. It is a list looking to get value off everything with common 2 for 1s in Conchologist, Ferros Financier, Station Archivist, Aloof Travelers, and in it's champions, as Viktor and Vi often get two cards in quick succession to answer them. Aside from that, it has a wide spread of burn and interaction spells including two Minimorphs at the top of the curve, alongside the typical Shellfolk package of Otterpuses, (Otterpi?) Trinket Trades, and the aforementioned card generating units.

3/4th Place - Sudrakon

( https://twitter.com/Sudrakon_ )

Trundle Tryndamere Feel the Rush

Regions
Freljord
31 cards
Shadow Isles
9 cards
Rarities
30 400
champion
6
epic
6
rare
12
common
16
eternal
Mana cost
0
0
1
1
6
2
4
3
6
4
6
5
3
6
14
7+
Champions
6
5
Trundle
3
Trundle
8
Tryndamere
3
Tryndamere
Landmarks
3
4
Blighted Ravine
3
Blighted Ravine
Followers
10
2
Faces of the Old Ones
3
Faces of the Old Ones
3
Kindly Tavernkeeper
2
Kindly Tavernkeeper
8
It That Stares
3
It That Stares
10
She Who Wanders
2
She Who Wanders
Spells
21
1
Three Sisters
1
Three Sisters
2
Vile Feast
3
Vile Feast
3
Flash Freeze
2
Flash Freeze
4
Avalanche
2
Avalanche
4
Withering Wail
1
Withering Wail
5
Catalyst of Aeons
3
Catalyst of Aeons
6
Vengeance
3
Vengeance
7
Atrocity
1
Atrocity
8
Voices of the Old Ones
1
Voices of the Old Ones
9
The Ruination
1
The Ruination
12
Feel The Rush
3
Feel The Rush

A deck that has fallen off a little bit but still can win through sheer force of "She who Wins" some games. With it's wide spread of AOE removal and a lot of targeted answers alongside life gain and ways to accelerate your mana, it aims to finish things off with a Feel the Rush into two nearly unkillable 10/10 champions.

Taliyah Lissandra Thralls

Regions
Freljord
19 cards
Shurima
21 cards
Rarities
30 800
champion
6
epic
6
rare
14
common
14
eternal
Mana cost
0
0
8
1
12
2
5
3
6
4
4
5
5
6
0
7+
Champions
6
3
Lissandra
3
Lissandra
5
Taliyah
3
Taliyah
Landmarks
9
1
Frozen Thrall
3
Frozen Thrall
2
Preservarium
3
Preservarium
4
Blighted Ravine
3
Blighted Ravine
Followers
9
2
Clockwork Curator
3
Clockwork Curator
2
Harbinger of Thralls
3
Harbinger of Thralls
3
Kindly Tavernkeeper
2
Kindly Tavernkeeper
5
Draklorn Inquisitor
1
Draklorn Inquisitor
Spells
16
1
Imagined Possibilities
2
Imagined Possibilities
1
Three Sisters
3
Three Sisters
2
Time in a Bottle
3
Time in a Bottle
4
Avalanche
1
Avalanche
4
Rite of Negation
2
Rite of Negation
6
Promising Future
3
Promising Future
6
Sands of Time
2
Sands of Time

A rather standard new-world thralls list.

Bard Udyr

Regions
Freljord
34 cards
Runeterra
6 cards
Rarities
26 700
champion
6
epic
3
rare
10
common
21
eternal
Mana cost
0
0
8
1
15
2
0
3
6
4
3
5
3
6
5
7+
Champions
6
4
Bard
3
Bard
5
Udyr
3
Udyr
Followers
25
1
Byrd, The Bellringer
3
Byrd, The Bellringer
1
Omen Hawk
3
Omen Hawk
2
Avarosan Sentry
1
Avarosan Sentry
2
Ruthless Raider
3
Ruthless Raider
2
Tusk Speaker
3
Tusk Speaker
2
Vulpine Wanderer
3
Vulpine Wanderer
4
Avarosan Outriders
3
Avarosan Outriders
6
Revna, the Lorekeeper
3
Revna, the Lorekeeper
7
Ancient Yeti
3
Ancient Yeti
Spells
9
1
Three Sisters
2
Three Sisters
2
Inner Beast
2
Inner Beast
2
Troll Chant
3
Troll Chant
8
Battle Fury
2
Battle Fury

This deck manages to be a blast from the past while still having numerous new cards in it. It harkens back to the Freljord Allegiance decks of old, aiming to buff the deck beyond recognition, then make use of cheap overwhelm units that are now 10/10s for no good reason. It has the Udyr package of Stance Swaps to give overwhelm where needed, Revna the Lorekeeper to turn one or two well placed chimes into a sudden 2 chimes for the entire deck, and some Battle Furys for good measure.

2nd Place - Camilari, of team One Turn Kill Club

( https://twitter.com/Camilari13 ) ( https://twitter.com/OneTurnKillClub )

Viego Elise Katarina

Regions
Noxus
17 cards
Shadow Isles
23 cards
Rarities
26 500
champion
6
epic
3
rare
9
common
22
eternal
Mana cost
0
0
2
1
16
2
7
3
2
4
3
5
5
6
5
7+
Champions
6
2
Elise
2
Elise
3
Katarina
1
Katarina
6
Viego
3
Viego
Followers
15
2
House Spider
3
House Spider
3
Arachnoid Sentry
3
Arachnoid Sentry
3
Camavoran Soldier
3
Camavoran Soldier
5
Legion Deserter
3
Legion Deserter
7
Invasive Hydravine
3
Invasive Hydravine
Spells
19
1
Ravenous Flock
2
Ravenous Flock
2
Disintegrate
3
Disintegrate
2
Glimpse Beyond
3
Glimpse Beyond
2
Unspeakable Horror
2
Unspeakable Horror
2
Vile Feast
3
Vile Feast
4
Whispered Words
2
Whispered Words
6
Vengeance
2
Vengeance
7
Atrocity
2
Atrocity

This is mostly the list we saw earlier, with -1 Haunted Tomb and +2 Unspeakable Horrors as the noteworthy changes. It also focuses less on creature draw instead opting for Whispered Words over Leeches.

Pantheon Yuumi

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
23 400
champion
6
epic
0
rare
10
common
24
eternal
Mana cost
0
0
3
1
18
2
11
3
4
4
4
5
0
6
0
7+
Champions
6
3
Yuumi
3
Yuumi
4
Pantheon
3
Pantheon
Followers
12
1
Saga Seeker
3
Saga Seeker
2
Brightsteel Protector
3
Brightsteel Protector
2
Mountain Goat
3
Mountain Goat
3
Wounded Whiteflame
3
Wounded Whiteflame
Spells
22
2
Guiding Touch
3
Guiding Touch
2
Pale Cascade
3
Pale Cascade
2
Sharpsight
3
Sharpsight
2
Single Combat
3
Single Combat
3
Cataclysm
2
Cataclysm
3
Zenith Blade
3
Zenith Blade
4
Bastion
1
Bastion
5
Concerted Strike
2
Concerted Strike
5
Golden Aegis
2
Golden Aegis

A less interactive Pantheon Yuumi shell, focused more on it's general gameplan than plugging holes of weaknesses to early swarm.

Zed Bard

Regions
Ionia
31 cards
Runeterra
9 cards
Rarities
26 100
champion
6
epic
3
rare
7
common
24
eternal
Mana cost
0
0
6
1
10
2
11
3
10
4
0
5
0
6
3
7+
Champions
6
3
Zed
3
Zed
4
Bard
3
Bard
Followers
24
1
Byrd, The Bellringer
3
Byrd, The Bellringer
1
Inspiring Mentor
3
Inspiring Mentor
2
Esmus, Breath of the World
3
Esmus, Breath of the World
2
Navori Highwayman
3
Navori Highwayman
3
Greenglade Elder
3
Greenglade Elder
3
Shadow Assassin
3
Shadow Assassin
3
The Maker
2
The Maker
4
Kinkou Lifeblade
1
Kinkou Lifeblade
7
Sai'nen Thousand-Tailed
3
Sai'nen Thousand-Tailed
Spells
10
2
Nopeify!
1
Nopeify!
2
Twin Disciplines
3
Twin Disciplines
4
Concussive Palm
2
Concussive Palm
4
Deny
2
Deny
4
Will of Ionia
2
Will of Ionia

<Bard Noises>

An innovation on a new deck that is interesting to see. Bard Zed has been in the meta for a bit now, with someone reaching Rank 1 on EMEA with it , and this list innovates on it, with two The Makers, a Kinkou Lifeblade and more interaction such as Nopeify, Palms, and Deny. It makes a bit better of a go at delaying the enemy to reach the point where you draw 2+ chimes per turn.

1st Place - Sorry

( https://twitter.com/TricksterSorry )

Pantheon Yuumi

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
21 100
champion
5
epic
0
rare
13
common
22
eternal
Mana cost
0
0
3
1
20
2
11
3
4
4
2
5
0
6
0
7+
Champions
5
3
Yuumi
2
Yuumi
4
Pantheon
3
Pantheon
Followers
14
1
Saga Seeker
3
Saga Seeker
2
Brightsteel Protector
2
Brightsteel Protector
2
Mountain Goat
3
Mountain Goat
2
Petricite Broadwing
3
Petricite Broadwing
3
Wounded Whiteflame
3
Wounded Whiteflame
Spells
21
2
Guiding Touch
3
Guiding Touch
2
Hush
1
Hush
2
Pale Cascade
3
Pale Cascade
2
Sharpsight
3
Sharpsight
2
Single Combat
2
Single Combat
3
Cataclysm
3
Cataclysm
3
Zenith Blade
3
Zenith Blade
4
Bastion
1
Bastion
5
Concerted Strike
2
Concerted Strike

Sorry admitted in their winners' interview to using all decks from last season due to a lack of cards on their NA account, so seeing a slightly teched version of Pantheon Yuumi with Broadwings and a Hush makes sense here.

Viego Shurima

Regions
Shadow Isles
19 cards
Shurima
21 cards
Rarities
20 300
champion
3
epic
6
rare
5
common
26
eternal
Mana cost
0
0
5
1
9
2
11
3
5
4
0
5
6
6
4
7+
Champions
3
6
Viego
3
Viego
Followers
17
1
Treasure Seeker
3
Treasure Seeker
2
Aspiring Chronomancer
3
Aspiring Chronomancer
3
Camavoran Soldier
3
Camavoran Soldier
3
Merciless Hunter
3
Merciless Hunter
4
Baccai Sandspinner
2
Baccai Sandspinner
7
Invasive Hydravine
3
Invasive Hydravine
Spells
20
1
Rite of Calling
2
Rite of Calling
2
Glimpse Beyond
3
Glimpse Beyond
2
Vile Feast
3
Vile Feast
3
Ancient Hourglass
2
Ancient Hourglass
3
Quicksand
3
Quicksand
4
Rite of Negation
3
Rite of Negation
6
Vengeance
3
Vengeance
7
Atrocity
1
Atrocity

As mentioned before, these are all decks he confessed are from last season, so seeing a stock Sand-iego list here makes sense, potent and effective.

Taliyah Ziggs

Regions
Shurima
27 cards
Bandlecity
13 cards
Rarities
28 800
champion
6
epic
4
rare
15
common
15
eternal
Mana cost
0
0
6
1
10
2
14
3
4
4
4
5
0
6
2
7+
Champions
6
3
Ziggs
3
Ziggs
5
Taliyah
3
Taliyah
Landmarks
6
1
Hexplosive Minefield
3
Hexplosive Minefield
2
Preservarium
3
Preservarium
Followers
14
1
Inventive Chemist
3
Inventive Chemist
2
Rock Hopper
3
Rock Hopper
3
Endless Devout
3
Endless Devout
4
Desert Naturalist
2
Desert Naturalist
5
Herald of the Magus
1
Herald of the Magus
8
The Arsenal
2
The Arsenal
Spells
14
2
Pokey Stick
2
Pokey Stick
2
The Absolver
2
The Absolver
3
Ancient Hourglass
2
Ancient Hourglass
3
Rite of the Arcane
2
Rite of the Arcane
3
Unleashed Energy
2
Unleashed Energy
3
Unraveled Earth
2
Unraveled Earth
4
Rite of Negation
2
Rite of Negation

The same landmark based list we've come to know, love, and hate. This version opts for two Arsenals as game enders, and two Unleashed Energys which were used to GREAT effect alongside the three Hexplosive minefields in the finals.

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