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3 Lineups I Would Bring to a Tournament this Weekend

Seasonal Champion MajiinBae presents the three lineups he's considering for Tournaments this weekend.

Hello everyone, Majiinbae here!

With a few tournaments coming up soon, such as our very own Mastering Runeterra Qualifier #5, Runeterra Academy and other grassroots events, I figured now would be a good time to talk about the decks and strategies that I consider to be the best positioned at the moment.

A lineup being well positioned has more to it than just whether or not the deck is strong: it needs to have a plan. Am I playing the 3 best decks and hoping to bully weaker lineups? Perhaps you’re seeing a low amount of healing in the format and decide burn is very strong. Or too many people have been playing a specific deck so you build a lineup wholly focused on destroying it.

There are plenty of different strategies, and none are specifically better than any other, but I do find it important to at least have a plan. With that said let’s jump straight into lineup #1.

The "Always Ban Ahri Kennen" lineup

This lineup removes the possibility of playing against the best deck in the format by just always banning it, allowing some of the strategies that have been kept down by the Ahri menace to finally shine.

Pantheon Shyvana.

Regions
Demacia
23 cards
Mount Targon
17 cards
Rarities
23 800
champion
6
epic
0
rare
12
common
22
Mana cost
0
0
5
1
14
2
8
3
9
4
4
5
0
6
0
7+
Champions
6
4
Pantheon
3
4
Shyvana
3
Followers
18
1
Dragon Chow
3
1
Fleetfeather Tracker
2
2
Brightsteel Protector
3
2
Mountain Goat
3
3
Wounded Whiteflame
3
4
Blinded Mystic
2
5
Screeching Dragon
2
Spells
16
2
Guiding Touch
3
2
Sharpsight
3
2
Single Combat
2
3
Dragon's Clutch
3
3
Strafing Strike
2
4
Golden Aegis
1
5
Concerted Strike
2

Akshan Sivir

Regions
Demacia
17 cards
Shurima
23 cards
Rarities
23 200
champion
6
epic
0
rare
9
common
25
Mana cost
0
0
8
1
14
2
8
3
4
4
6
5
0
6
0
7+
Champions
6
2
Akshan
3
4
Sivir
3
Landmarks
2
2
Preservarium
2
Followers
19
1
Fleetfeather Tracker
3
1
Treasure Seeker
3
2
Brightsteel Protector
3
3
Merciless Hunter
3
3
Vekauran Vagabond
3
5
Radiant Guardian
2
5
Vekauran Bruiser
2
Spells
13
1
Shaped Stone
2
2
Sharpsight
3
2
Single Combat
1
2
The Absolver
2
3
Cataclysm
2
4
Golden Aegis
1
5
Concerted Strike
2

Lurk 

Regions
Bilgewater
17 cards
Shurima
23 cards
Rarities
28 600
champion
6
epic
6
rare
3
common
25
Mana cost
0
0
11
1
12
2
6
3
3
4
3
5
3
6
2
7+
Champions
6
3
Rek'Sai
3
4
Pyke
3
Followers
26
1
Sharkling
3
1
Treasure Seeker
3
1
Xer'sai Hatchling
3
2
Redfin Hammersnout
3
2
Snapjaw Swarm
3
3
Xer'sai Caller
3
5
Xerxa'Reth, The Undertitan
3
6
Xer'sai Dunebreaker
3
8
Jaull-fish
2
Spells
8
1
Bloodbait
2
2
Bone Skewer
1
2
Call the Pack
3
2
Ruthless Predator
2

All 3 of these decks struggle against stuns and homecoming. When you remove those from the equation, suddenly all of the board centric/rally decks gain a lot of points against the expected field.

The "Beat Ahri Kennen" lineup

For this lineup, we go the opposite route: we want our opponent to play Ahri Kennen, since our lineup is favored into it.

Ahri Kennen Go Hard

Regions
Ionia
37 cards
Shadow Isles
3 cards
Rarities
30 400
champion
6
epic
6
rare
12
common
16
Mana cost
0
0
12
1
12
2
3
3
10
4
0
5
3
6
0
7+
Champions
6
1
Kennen
3
2
Ahri
3
Landmarks
2
3
God-Willow Seedling
2
Followers
13
1
Dancing Droplet
3
2
Navori Conspirator
3
3
Tasty Faefolk
1
4
Kinkou Wayfinder
3
6
Sai'nen Thousand-Tailed
3
Spells
19
1
Go Hard
3
1
Recall
3
2
Nopeify!
2
2
Retreat
1
2
Twin Disciplines
3
4
Concussive Palm
2
4
Deny
2
4
Homecoming
3

Darkness

Regions
Shadow Isles
19 cards
Bandlecity
24 cards
Rarities
24 000
champion
6
epic
0
rare
13
common
21
Mana cost
0
0
2
1
15
2
2
3
8
4
5
5
7
6
1
7+
Champions
6
4
Veigar
3
5
Senna
3
Followers
17
2
Conchologist
3
2
Darkbulb Acolyte
3
2
Twisted Catalyzer
3
4
Aloof Travelers
1
4
Stilted Robemaker
3
6
Ixtali Sentinel
3
7
The Rekindler
1
Spells
17
1
Group Shot
2
2
Pokey Stick
3
2
Vile Feast
3
3
Mist's Call
1
3
Stress Defense
1
4
The Box
1
5
Withering Wail
2
6
Minimorph
2
6
Vengeance
2

FTR

Regions
Freljord
25 cards
Shadow Isles
15 cards
Rarities
26 400
champion
5
epic
5
rare
12
common
18
Mana cost
0
0
0
1
6
2
5
3
8
4
9
5
3
6
9
7+
Champions
5
5
Trundle
3
8
Tryndamere
2
Landmarks
3
4
Blighted Ravine
3
Followers
7
2
Avarosan Sentry
3
3
Kindly Tavernkeeper
3
9
Commander Ledros
1
Spells
25
2
Vile Feast
3
3
Flash Freeze
2
4
Avalanche
3
4
The Box
2
5
Catalyst of Aeons
3
5
Withering Wail
3
6
Vengeance
3
7
Atrocity
2
9
The Ruination
1
12
Feel The Rush
3

I know it’s weird to put Ahri kennen in a lineup that is meant to beat Ahri Kennen but this specific version is fantastic in the mirror while also gaining you a lot of points against spiders (which you also really want to beat).

This lineup is looking to crush anyone who brings the best deck, and all three of these picks are teched out specifically for that reason -- that's why we have multiple one-mana ping spells such as Go Hard and Group Shot, and we slot extra copies of The Box and Withering Wail.

The Anti-Control lineup

You’re here to ruin Control players' day, and that’s all you care about. 

Turbo Thralls

Regions
Freljord
20 cards
Shurima
20 cards
Rarities
30 600
champion
6
epic
6
rare
13
common
15
Mana cost
0
0
8
1
9
2
7
3
12
4
3
5
0
6
1
7+
Champions
6
3
Lissandra
3
5
Taliyah
3
Landmarks
9
1
Frozen Thrall
3
2
Preservarium
3
4
Blighted Ravine
3
Followers
6
2
Clockwork Curator
3
3
Kindly Tavernkeeper
2
8
The Clock Hand
1
Spells
19
1
Imagined Possibilities
2
1
Three Sisters
3
2
Time in a Bottle
3
3
Ice Shard
2
4
Avalanche
2
4
Promising Future
3
4
Rite of Negation
2
4
Succumb to the Cold
2

Pantheon Taric

Regions
Demacia
15 cards
Mount Targon
25 cards
Rarities
23 000
champion
6
epic
0
rare
8
common
26
Mana cost
0
0
4
1
17
2
6
3
11
4
2
5
0
6
0
7+
Champions
6
4
Pantheon
3
4
Taric
3
Followers
11
1
Saga Seeker
3
2
Brightsteel Protector
3
2
Mountain Goat
2
3
Wounded Whiteflame
3
Spells
23
1
Chain Vest
1
2
Guiding Touch
3
2
Pale Cascade
3
2
Sharpsight
3
2
Single Combat
3
3
Zenith Blade
3
4
Bastion
2
4
Golden Aegis
3
5
Concerted Strike
2

Lulu Zed Rally 

Regions
Demacia
19 cards
Ionia
21 cards
Rarities
23 800
champion
6
epic
0
rare
12
common
22
Mana cost
0
0
9
1
15
2
11
3
5
4
0
5
0
6
0
7+
Champions
6
3
Lulu
3
3
Zed
3
Followers
20
1
Fleetfeather Tracker
3
1
The Mourned
3
2
Brightsteel Protector
3
2
Greenglade Duo
3
2
Young Witch
3
3
Laurent Protege
2
3
Shadow Assassin
3
Spells
14
1
Ranger's Resolve
3
2
Sharpsight
3
2
Twin Disciplines
3
4
Golden Aegis
3
4
Relentless Pursuit
2

With the huge flux in anti Ahri lineups, the next level becomes a lineup built to prey on the decks flooded with pings and damage based AOE removal such as Avalanche and Withering Wail.

We switched from Pantheon Shyvana to the Taric variation because the extra focus on rallies and copies of Bastion make it even more difficult for the control player to deal with your board. This lineup has several counters, though, and is really looking to take advantage of an expected field -- if you don’t run into things like Darkness and FTR/Anivia, then you might be in trouble.

Closing Words

Remember: a lineup's strength always depends on what you expect your opponents to bring to the fight. There are many strategies, but you need to at least have a plan.

Good luck out there!